Player Matchup

Aphrodite
Aphrodite
TheBatCookie
Aphrodite
Level 123
God Stats
1W - 2L
1,398 SR
Queue Stats
103W - 82L
1,601 Elo+
Party 1
Achilles
Achilles
Whkilipc
Achilles
Level 38
God Stats
1W - 3L
1,265 SR
Queue Stats
94W - 76L
1,595 Elo+
Party 1
Nemesis
Nemesis
ZniperFrostC
Nemesis
Level 23
God Stats
4W - 3L
1,737 SR
Queue Stats
57W - 47L
1,595 Elo+
Party 1
Team Averages
Level 61
1,467 SR
1,597 Elo+

VS

Team Averages
Level 159
1,612 SR
1,585 Elo+
Izanami
Izanami
Huntermayday
Izanami
Level 168
God Stats
6W - 6L
1,425 SR
Queue Stats
446W - 416L
1,605 Elo+
Solo
Bacchus
Bacchus
ThyFurryWolfy
Bacchus
Level 156
God Stats
2W - 4L
1,597 SR
Queue Stats
75W - 63L
1,550 Elo+
Solo
Agni
Agni
xGlatt
Agni
Level 154
God Stats
4W - 7L
1,813 SR
Queue Stats
52W - 54L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
TheBatCookie
Aphrodite
14
2 / 8 / 6
9,467
728
6,964
14,310
7,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Achilles
Whkilipc
Achilles
15
5 / 6 / 3
9,780
752
10,455
20,933
24,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Nemesis
ZniperFrostC
Nemesis
13
2 / 3 / 6
8,920
686
11,488
15,543
10,030
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Huntermayday
Izanami
18
11 / 2 / 5
12,199
938
15,845
10,793
4,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
15
2 / 3 / 11
10,252
789
12,174
16,435
16,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Agni
xGlatt
Agni
17
4 / 4 / 12
11,067
851
15,692
11,421
4,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
9
Kills
17
17
Deaths
9
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
Huntermayday
Izanami
11
2
5
6.75
L
Aphrodite
TheBatCookie
Aphrodite
2
8
6
0.63
W
Bacchus
2
3
11
2.5
L
Achilles
Whkilipc
Achilles
5
6
3
1.08
L
Nemesis
ZniperFrostC
Nemesis
2
3
6
1.67
W
Agni
xGlatt
Agni
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,907
Damage
43,711
50,786
Taken
38,649
42,490
Mitigated
25,362
11,252
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Huntermayday
Izanami
15,845
9,565
0
2,075
10,793
4,656
2,219
1,772
8,524
0
55,952
L
Aphrodite
TheBatCookie
Aphrodite
6,964
1,550
3,132
3,584
14,310
7,859
0
8,429
5,731
38,878
0
W
Bacchus
12,174
1,061
0
5,724
16,435
16,413
136
3,660
12,311
23,293
1,691
L
Achilles
Whkilipc
Achilles
10,455
1,717
0
1,993
20,933
24,601
0
9,272
11,360
0
22,021
L
Nemesis
ZniperFrostC
Nemesis
11,488
4,581
0
2,543
15,543
10,030
0
8,189
7,118
0
33,603
W
Agni
xGlatt
Agni
15,692
906
0
1,624
11,421
4,293
473
1,860
9,337
61,335
2,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,167
Gold Earned
33,518
116
Minions Killed
183
0
Camps Cleared
0
672,815
Distance Traveled
736,922
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,199
938
81
6
0
237,543
0
L
Aphrodite
9,467
728
59
5
0
192,827
1
W
Bacchus
10,252
789
21
2
0
251,626
0
L
Achilles
9,780
752
23
2
0
234,278
0
L
Nemesis
8,920
686
34
3
0
245,710
4
W
Agni
11,067
851
81
6
0
247,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role