Player Matchup

Horus
Horus
ACosmicTsunami
Horus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 106L
1,555 Elo+
Party 2
Ne Zha
Ne Zha
Gump647
Ne Zha
Level 69
God Stats
17W - 9L
1,666 SR
Queue Stats
114W - 108L
1,562 Elo+
Party 2
Hachiman
Hachiman
IonicPilot
Hachiman
Level 106
God Stats
42W - 29L
1,584 SR
Queue Stats
155W - 148L
1,547 Elo+
Party 2
Ah Puch
Ah Puch
KingMeers
Ah Puch
Level 143
God Stats
2W - 1L
1,311 SR
Queue Stats
20W - 14L
1,615 Elo+
Solo
Xing Tian
Xing Tian
kibby429
Xing Tian
Level 111
God Stats
5W - 2L
1,746 SR
Queue Stats
164W - 168L
1,569 Elo+
Party 2
Team Averages
Level 111
1,561 SR
1,569 Elo+

VS

Team Averages
Level 135
1,692 SR
1,515 Elo+
Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Fopplet
Heimdallr
Level 101
God Stats
3W - 4L
1,747 SR
Queue Stats
65W - 64L
1,452 Elo+
Solo
Anubis
Anubis
PineapplePatrol
Anubis
Level 145
God Stats
14W - 6L
1,847 SR
Queue Stats
302W - 268L
1,537 Elo+
Party 1
Bakasura
Bakasura
imissher247
Bakasura
Level 158
God Stats
4W - 2L
1,501 SR
Queue Stats
26W - 22L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
lukepob21
Nu Wa
Level 123
God Stats
16W - 6L
1,863 SR
Queue Stats
261W - 220L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
3,901
780
2,686
4,029
1,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Gump647
Ne Zha
8
1 / 0 / 0
3,978
796
1,041
4,050
1,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
IonicPilot
Hachiman
7
3 / 0 / 0
4,133
827
2,270
2,051
560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
KingMeers
Ah Puch
7
0 / 0 / 0
3,768
754
1,647
1,113
342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
kibby429
Xing Tian
7
1 / 2 / 1
3,909
782
2,247
5,506
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 2 / 0
3,308
662
1,307
4,801
2,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
Fopplet
Heimdallr
3
0 / 1 / 0
2,813
563
871
1,910
535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
2 / 2 / 0
4,478
896
2,782
4,767
2,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bakasura
imissher247
Bakasura
6
0 / 0 / 0
3,410
682
11
3,300
1,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nu Wa
lukepob21
Nu Wa
7
0 / 0 / 0
3,721
744
1,633
1,896
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
2
2
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
W
0
0
3
1.5
L
Heimdallr
Fopplet
Heimdallr
0
1
0
0
W
Ne Zha
Gump647
Ne Zha
1
0
0
1
W
Hachiman
IonicPilot
Hachiman
3
0
0
3
W
Ah Puch
KingMeers
Ah Puch
0
0
0
0
L
2
2
0
1
L
Bakasura
imissher247
Bakasura
0
0
0
0
W
Xing Tian
kibby429
Xing Tian
1
2
1
0.75
L
Nu Wa
lukepob21
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,891
Damage
6,604
16,749
Taken
16,674
6,885
Mitigated
7,114
6,003
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,307
221
0
1,549
4,801
2,915
0
323
4,473
6,365
0
W
2,686
1,259
320
1,498
4,029
1,965
0
1,356
2,673
0
10,678
L
Heimdallr
Fopplet
Heimdallr
871
553
0
823
1,910
535
0
0
1,910
0
8,077
W
Ne Zha
Gump647
Ne Zha
1,041
83
0
1,282
4,050
1,407
0
817
3,233
0
25,149
W
Hachiman
IonicPilot
Hachiman
2,270
1,534
0
1,350
2,051
560
0
451
1,600
0
24,663
W
Ah Puch
KingMeers
Ah Puch
1,647
0
0
361
1,113
342
0
411
702
23,899
498
L
2,782
280
0
2,435
4,767
2,027
0
1,862
2,525
22,567
1,195
L
Bakasura
imissher247
Bakasura
11
0
0
1,352
3,300
1,159
0
287
2,969
0
14,931
W
Xing Tian
kibby429
Xing Tian
2,247
189
0
1,192
5,506
2,611
0
2,591
2,915
14,640
450
L
Nu Wa
lukepob21
Nu Wa
1,633
262
0
531
1,896
478
0
837
925
20,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,689
Gold Earned
17,730
211
Minions Killed
153
0
Camps Cleared
0
564,618
Distance Traveled
487,854
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,308
662
8
2
0
114,073
0
W
Horus
3,901
780
15
3
0
119,037
2
L
Heimdallr
2,813
563
15
3
0
47,039
0
W
Ne Zha
3,978
796
48
10
0
136,817
0
W
Hachiman
4,133
827
52
10
0
90,682
0
W
Ah Puch
3,768
754
57
11
0
106,912
0
L
Anubis
4,478
896
49
10
0
79,728
0
L
Bakasura
3,410
682
43
9
0
132,777
0
W
Xing Tian
3,909
782
39
8
0
111,170
0
L
Nu Wa
3,721
744
38
8
0
114,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role