Player Matchup

Tiamat
Tiamat
Grimrack
Tiamat
Level 129
God Stats
2W - 0L
1,709 SR
Queue Stats
47W - 34L
1,575 Elo+
Party 2
Charon
Charon
IronicHuman5242
Charon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 75L
1,545 Elo+
Solo
Ix Chel
Ix Chel
JobinTGK
Ix Chel
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 105L
1,585 Elo+
Party 2
Merlin
Merlin
TOMANxMEIDO
Merlin
Level 190
God Stats
8W - 10L
1,487 SR
Queue Stats
251W - 262L
1,543 Elo+
Solo
Atlas
Atlas
TheKevMor2003
Atlas
Level 124
God Stats
9W - 1L
1,771 SR
Queue Stats
196W - 184L
1,597 Elo+
Solo
Team Averages
Level 119
1,593 SR
1,569 Elo+

VS

Team Averages
Level 121
1,505 SR
1,635 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
CloudTim
Nut
Level 150
God Stats
0W - 1L
1,527 SR
Queue Stats
16W - 6L
1,778 Elo+
Solo
Tiamat
Tiamat
MADE_U_RA6E
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,753 Elo+
Party 1
Hou Yi
Hou Yi
Thanatos218
Hou Yi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,580 Elo+
Solo
Ao Kuang
Ao Kuang
chewdog95
Ao Kuang
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 101L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Grimrack
Tiamat
16
2 / 2 / 7
9,395
671
10,399
10,139
7,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
5 / 4 / 6
10,196
728
13,395
12,648
6,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
JobinTGK
Ix Chel
16
2 / 3 / 8
9,594
685
7,455
12,522
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
17
3 / 1 / 9
10,075
720
14,607
9,565
4,800
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 11
10,778
770
18,175
16,822
18,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
0 / 3 / 5
8,389
599
3,400
13,163
5,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

19
6 / 1 / 4
10,449
746
19,556
16,196
9,168
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tiamat
12
0 / 7 / 5
7,795
557
3,300
14,382
6,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
18
3 / 2 / 8
9,818
701
8,565
12,429
5,773
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
chewdog95
Ao Kuang
17
3 / 3 / 5
9,449
675
11,023
14,148
14,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
39
14
Kills
12
12
Deaths
16
41
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
5
0.83
L
6
1
4
8
W
Tiamat
Grimrack
Tiamat
2
2
7
2.75
W
5
4
6
2
W
Ix Chel
JobinTGK
Ix Chel
2
3
8
2
L
Tiamat
0
7
5
0.36
W
Merlin
3
1
9
7.5
L
Hou Yi
3
2
8
3.5
W
2
2
11
3.75
L
Ao Kuang
chewdog95
Ao Kuang
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,031
Damage
45,844
61,696
Taken
70,318
42,754
Mitigated
41,965
26,660
Healing
34,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,400
162
10,816
5,148
13,163
5,618
329
12,325
838
19,632
497
L
19,556
7,644
2,049
4,601
16,196
9,168
0
14,778
1,418
0
35,812
W
Tiamat
Grimrack
Tiamat
10,399
231
0
1,407
10,139
7,085
367
1,860
7,945
19,319
0
W
13,395
300
1,953
1,816
12,648
6,747
198
4,875
7,512
26,375
1,027
W
Ix Chel
JobinTGK
Ix Chel
7,455
1,303
11,047
4,431
12,522
5,764
353
3,362
8,795
19,745
0
L
Tiamat
3,300
422
82
1,246
14,382
6,563
33
12,054
2,328
5,278
308
W
Merlin
14,607
235
1,095
1,743
9,565
4,800
1,485
3,063
6,182
34,857
1,739
L
Hou Yi
8,565
2,237
2,141
1,979
12,429
5,773
205
10,865
1,564
0
31,177
W
18,175
7,258
1,018
2,150
16,822
18,358
307
4,173
12,271
27,187
1,257
L
Ao Kuang
chewdog95
Ao Kuang
11,023
314
2,294
3,877
14,148
14,843
0
12,060
2,088
18,697
178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,038
Gold Earned
45,900
175
Minions Killed
160
0
Camps Cleared
0
1,406,989
Distance Traveled
1,426,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,389
599
42
3
0
290,199
0
L
Nut
10,449
746
43
3
0
311,456
0
W
Tiamat
9,395
671
32
2
0
268,456
0
W
Charon
10,196
728
35
3
0
263,422
0
W
Ix Chel
9,594
685
29
2
0
295,799
0
L
Tiamat
7,795
557
11
1
0
250,796
0
W
Merlin
10,075
720
54
4
0
282,771
0
L
Hou Yi
9,818
701
52
4
0
301,979
0
W
Atlas
10,778
770
25
2
0
296,541
0
L
Ao Kuang
9,449
675
12
1
0
271,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role