Player Matchup

Kuzenbo
Kuzenbo
BigBootyGamingHD
Kuzenbo
Level 170
God Stats
1W - 0L
1,761 SR
Queue Stats
121W - 109L
1,576 Elo+
Party 1
Heimdallr
Heimdallr
DaddyShunk
Heimdallr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,559 Elo+
Party 1
Ah Puch
Ah Puch
DutchVanilla
Ah Puch
Level 77
God Stats
8W - 3L
1,674 SR
Queue Stats
45W - 39L
1,483 Elo+
Solo
Cthulhu
Cthulhu
MR PUPPER MAN
Cthulhu
Level 104
God Stats
5W - 2L
1,817 SR
Queue Stats
85W - 74L
1,569 Elo+
Party 1
Thor
Thor
artherman
Thor
Level 149
God Stats
2W - 0L
1,553 SR
Queue Stats
85W - 82L
1,553 Elo+
Party 1
Team Averages
Level 108
1,661 SR
1,548 Elo+

VS

Team Averages
Level 144
1,576 SR
1,534 Elo+
Artemis
Artemis
ARCEDBLUU
Artemis
Level 157
God Stats
2W - 3L
1,462 SR
Queue Stats
150W - 124L
1,524 Elo+
Solo
Surtr
Surtr
FMx Progend
Surtr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 225L
1,591 Elo+
Solo
Aphrodite
Aphrodite
HyDraTKO
Aphrodite
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 76L
1,524 Elo+
Party 2
Bake Kujira
Bake Kujira
YaBoiMinato
Bake Kujira
Level 128
God Stats
4W - 2L
1,724 SR
Queue Stats
94W - 92L
1,537 Elo+
Party 2
Arachne
Arachne
wawabanosata
Arachne
Level 129
God Stats
2W - 3L
1,694 SR
Queue Stats
76W - 79L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,002
625
6,355
6,501
7,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
DaddyShunk
Heimdallr
7
0 / 0 / 4
4,143
518
3,163
4,744
1,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
DutchVanilla
Ah Puch
8
0 / 0 / 1
4,685
586
3,248
3,109
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
8
1 / 0 / 3
4,648
581
3,936
6,420
4,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
9
5 / 0 / 1
5,327
666
3,758
6,518
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ARCEDBLUU
Artemis
6
0 / 1 / 0
3,810
476
3,113
3,363
1,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 3 / 0
4,355
544
3,486
8,371
4,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Aphrodite
HyDraTKO
Aphrodite
9
0 / 1 / 0
4,781
598
1,734
5,542
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
YaBoiMinato
Bake Kujira
6
0 / 2 / 0
3,850
481
3,353
7,603
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
wawabanosata
Arachne
8
0 / 2 / 0
4,095
512
4,350
7,553
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
ARCEDBLUU
Artemis
0
1
0
0
W
3
0
0
3
W
Heimdallr
DaddyShunk
Heimdallr
0
0
4
2
W
Ah Puch
DutchVanilla
Ah Puch
0
0
1
0.5
L
0
3
0
0
L
Aphrodite
HyDraTKO
Aphrodite
0
1
0
0
W
Cthulhu
1
0
3
2.5
L
Bake Kujira
YaBoiMinato
Bake Kujira
0
2
0
0
W
Thor
5
0
1
5.5
L
Arachne
wawabanosata
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,460
Damage
16,036
27,292
Taken
32,432
16,349
Mitigated
13,578
8,015
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ARCEDBLUU
Artemis
3,113
1,741
0
893
3,363
1,087
0
1,049
2,314
0
19,701
W
6,355
2,072
0
1,435
6,501
7,044
0
135
5,953
28,776
1,961
W
Heimdallr
DaddyShunk
Heimdallr
3,163
1,517
0
2,053
4,744
1,686
0
462
4,282
0
21,706
W
Ah Puch
DutchVanilla
Ah Puch
3,248
138
0
817
3,109
1,022
0
816
2,219
26,303
691
L
3,486
1,274
0
3,119
8,371
4,339
0
3,547
4,356
284
26,478
L
Aphrodite
HyDraTKO
Aphrodite
1,734
221
192
3,608
5,542
1,877
0
2,246
3,046
28,191
602
W
Cthulhu
3,936
1,027
0
1,738
6,420
4,388
0
2,516
3,848
21,076
1,649
L
Bake Kujira
YaBoiMinato
Bake Kujira
3,353
2,330
0
375
7,603
3,544
0
2,697
4,860
19,445
0
W
Thor
3,758
1,271
0
1,972
6,518
2,209
0
888
5,490
0
36,029
L
Arachne
wawabanosata
Arachne
4,350
3,429
0
1,426
7,553
2,731
0
2,772
4,603
0
26,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,805
Gold Earned
20,891
233
Minions Killed
232
0
Camps Cleared
0
811,489
Distance Traveled
785,859
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,810
476
17
2
0
122,234
0
W
Kuzenbo
5,002
625
64
8
0
147,954
0
W
Heimdallr
4,143
518
38
5
0
152,647
0
W
Ah Puch
4,685
586
52
7
0
148,332
2
L
Surtr
4,355
544
51
6
0
180,096
0
L
Aphrodite
4,781
598
92
12
0
165,526
1
W
Cthulhu
4,648
581
23
3
0
163,923
0
L
Bake Kujira
3,850
481
30
4
0
139,296
2
W
Thor
5,327
666
56
7
0
198,633
0
L
Arachne
4,095
512
42
5
0
178,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role