Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DirtyKuck
Ra
Level 127
God Stats
14W - 16L
1,561 SR
Queue Stats
198W - 215L
1,438 Elo+
Party 1
Athena
Athena
Giggity2gOO11
Athena
Level 148
God Stats
1W - 1L
1,791 SR
Queue Stats
7W - 14L
1,298 Elo+
Party 1
Cthulhu
Cthulhu
SKR4PP3R
Cthulhu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 106L
1,474 Elo+
Party 1
Serqet
Serqet
da bluex
Serqet
Level 126
God Stats
0W - 1L
1,487 SR
Queue Stats
2W - 8L
1,277 Elo+
Party 1
Team Averages
Level 129
1,568 SR
1,398 Elo+

VS

Team Averages
Level 94
1,541 SR
1,554 Elo+
Kali
Kali
HUNGRYFATPANDA99
Kali
Level 112
God Stats
19W - 17L
1,575 SR
Queue Stats
554W - 530L
1,544 Elo+
Solo
Ares
Ares
Im_Her_Kaneki
Ares
Level 104
God Stats
6W - 11L
1,127 SR
Queue Stats
598W - 569L
1,537 Elo+
Solo
Danzaburou
Danzaburou
YairPA
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 117L
1,549 Elo+
Solo
Thoth
Thoth
niroza
Thoth
Level 67
God Stats
49W - 33L
1,694 SR
Queue Stats
200W - 165L
1,518 Elo+
Solo
Ymir
Ymir
xBABY_GIRAFFE
Ymir
Level 100
God Stats
1W - 0L
1,812 SR
Queue Stats
6W - 5L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
8
0 / 2 / 1
4,551
455
5,580
5,735
2,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 4 / 1
5,377
538
2,203
6,699
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 0
4,831
483
4,431
7,715
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
SKR4PP3R
Cthulhu
10
0 / 3 / 2
5,633
563
4,716
7,968
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
da bluex
Serqet
9
2 / 3 / 0
5,025
503
1,551
8,644
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
6,633
663
2,603
7,762
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 1 / 3
5,490
549
4,655
9,357
5,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
YairPA
Danzaburou
10
2 / 0 / 2
5,155
516
4,084
6,029
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
niroza
Thoth
13
6 / 0 / 1
7,270
727
8,254
4,094
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 0
6,689
669
5,008
7,468
5,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
14
14
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
2
1
0.25
L
1
4
1
0.38
L
1
2
0
0.5
W
3
1
3
4.5
W
0
1
3
1.5
L
Cthulhu
SKR4PP3R
Cthulhu
0
3
2
0.33
W
Danzaburou
YairPA
Danzaburou
2
0
2
3
L
Serqet
da bluex
Serqet
2
3
0
0.67
W
Thoth
niroza
Thoth
6
0
1
6.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,481
Damage
24,604
36,761
Taken
34,710
19,766
Mitigated
17,984
6,769
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
5,580
1,697
0
1,439
5,735
2,084
98
2,345
3,390
0
39,299
L
2,203
141
192
1,366
6,699
1,880
0
5,270
843
33,487
871
L
4,431
1,674
0
2,170
7,715
7,167
0
2,090
5,625
11,561
1,768
W
2,603
1,259
0
4,067
7,762
2,954
138
1,120
6,277
0
50,386
W
4,655
743
0
2,965
9,357
5,851
0
2,014
7,343
21,138
466
L
Cthulhu
SKR4PP3R
Cthulhu
4,716
475
0
1,150
7,968
5,337
0
4,129
3,280
29,998
927
W
Danzaburou
YairPA
Danzaburou
4,084
1,227
0
1,534
6,029
2,535
0
1,558
4,471
0
33,497
L
Serqet
da bluex
Serqet
1,551
481
0
452
8,644
3,298
0
2,442
6,042
0
31,488
W
Thoth
niroza
Thoth
8,254
168
0
1,678
4,094
1,170
708
902
2,949
51,920
666
W
5,008
1,349
0
1,310
7,468
5,474
0
3,959
2,784
38,180
1,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,417
Gold Earned
31,237
275
Minions Killed
345
0
Camps Cleared
0
963,845
Distance Traveled
958,157
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
4,551
455
57
6
0
165,441
3
L
Ra
5,377
538
64
6
0
192,943
2
L
Athena
4,831
483
20
2
0
213,825
2
W
Kali
6,633
663
85
9
0
211,662
0
W
Ares
5,490
549
32
3
0
200,786
1
L
Cthulhu
5,633
563
78
8
0
183,285
0
W
Danzaburou
5,155
516
47
5
0
192,243
0
L
Serqet
5,025
503
56
6
0
208,351
0
W
Thoth
7,270
727
101
10
0
203,032
1
W
Ymir
6,689
669
80
8
0
150,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role