Player Matchup

Horus
Horus
Houzini
Horus
Level 18
God Stats
2W - 0L
1,829 SR
Queue Stats
14W - 5L
1,241 Elo+
Party 1
Charon
Charon
Saiforos
Charon
Level 71
God Stats
45W - 25L
1,751 SR
Queue Stats
85W - 62L
1,636 Elo+
Party 1
Gilgamesh
Gilgamesh
SupaSamoan
Gilgamesh
Level 32
God Stats
10W - 2L
1,829 SR
Queue Stats
15W - 3L
1,715 Elo+
Party 1
Kukulkan
Kukulkan
centrumAtoZ
Kukulkan
Level 155
God Stats
91W - 47L
1,691 SR
Queue Stats
294W - 249L
1,601 Elo+
Solo
Nut
Nut
iKeffyi
Nut
Level 159
God Stats
20W - 7L
1,635 SR
Queue Stats
61W - 34L
1,662 Elo+
Party 1
Team Averages
Level 87
1,747 SR
1,571 Elo+

VS

Team Averages
Level 104
1,593 SR
1,505 Elo+
Zeus
Zeus
BA HAMMY 7
Zeus
Level 138
God Stats
194W - 156L
1,655 SR
Queue Stats
448W - 461L
1,585 Elo+
Solo
Hachiman
Hachiman
Tacotickle6140
Hachiman
Level 18
God Stats
67W - 84L
1,421 SR
Queue Stats
193W - 225L
1,513 Elo+
Party 2
Hel
Hel
Z Fletch R
Hel
Level 130
God Stats
3W - 5L
1,502 SR
Queue Stats
69W - 64L
1,438 Elo+
Party 2
Arachne
Arachne
sligmaballz
Arachne
Level 143
God Stats
6W - 4L
1,886 SR
Queue Stats
100W - 110L
1,492 Elo+
Party 2
Medusa
Medusa
tuterrorjr
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Houzini
Horus
12
1 / 1 / 12
6,293
1,259
3,693
5,209
3,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon
Saiforos
Charon
12
1 / 0 / 14
7,474
1,495
5,078
5,665
3,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
SupaSamoan
Gilgamesh
12
4 / 1 / 10
7,254
1,451
4,592
6,845
5,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
centrumAtoZ
Kukulkan
12
2 / 0 / 9
6,876
1,375
6,322
1,247
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nut
13
10 / 0 / 7
8,661
1,732
10,646
4,773
2,024
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Team 1 Tickets

402

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,797
1,159
6,400
6,076
2,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
10
0 / 5 / 0
5,755
1,151
3,604
8,691
3,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 4 / 0
6,263
1,253
5,218
8,321
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
sligmaballz
Arachne
10
1 / 5 / 0
5,949
1,190
2,706
9,819
5,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
tuterrorjr
Medusa
10
0 / 0 / 0
5,313
1,063
0
0
0

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
2
18
Kills
2
2
Deaths
18
52
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Horus
Houzini
Horus
1
1
12
7
W
Charon
Saiforos
Charon
1
0
14
8
W
Gilgamesh
SupaSamoan
Gilgamesh
4
1
10
9
L
Hachiman
0
5
0
0
L
1
4
0
0.25
W
Kukulkan
centrumAtoZ
Kukulkan
2
0
9
6.5
W
Nut
10
0
7
13.5
L
Arachne
sligmaballz
Arachne
1
5
0
0.2
L
Medusa
tuterrorjr
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,331
Damage
17,928
23,739
Taken
32,907
15,225
Mitigated
13,762
5,176
Healing
4,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,400
724
0
0
6,076
2,101
0
2,521
3,519
17,497
0
W
Horus
Houzini
Horus
3,693
1,705
440
973
5,209
3,396
0
3,330
1,672
0
6,646
W
Charon
Saiforos
Charon
5,078
768
0
1,002
5,665
3,364
0
1,939
3,550
7,236
0
W
Gilgamesh
SupaSamoan
Gilgamesh
4,592
1,046
0
512
6,845
5,954
0
3,205
3,318
0
11,339
L
Hachiman
3,604
2,229
0
530
8,691
3,423
0
3,489
5,119
0
13,798
L
5,218
37
1,405
1,405
8,321
3,099
0
2,448
5,742
14,044
0
W
Kukulkan
centrumAtoZ
Kukulkan
6,322
645
0
8
1,247
487
0
108
1,139
22,725
44
W
Nut
10,646
7,558
0
2,241
4,773
2,024
0
2,239
2,442
0
26,005
L
Arachne
sligmaballz
Arachne
2,706
1,572
0
1,157
9,819
5,139
0
2,928
6,716
0
6,865
L
Medusa
tuterrorjr
Medusa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,558
Gold Earned
29,077
133
Minions Killed
83
4
Camps Cleared
5
562,232
Distance Traveled
402,706
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,797
1,159
23
5
0
87,490
0
W
Horus
6,293
1,259
8
2
0
91,436
0
W
Charon
7,474
1,495
10
2
1
124,191
0
W
Gilgamesh
7,254
1,451
23
5
1
124,312
0
L
Hachiman
5,755
1,151
21
4
1
83,460
0
L
Hel
6,263
1,253
30
6
3
112,580
0
W
Kukulkan
6,876
1,375
48
10
2
115,753
2
W
Nut
8,661
1,732
44
9
0
106,540
0
L
Arachne
5,949
1,190
9
2
1
111,699
0
L
Medusa
5,313
1,063
0
0
0
7,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role