Player Matchup

Anhur
Anhur
BlakeyCobalt
Anhur
Level 155
God Stats
0W - 1L
1,674 SR
Queue Stats
21W - 9L
1,710 Elo+
Party 1
Agni
Agni
BuddyGuy64
Agni
Level 154
God Stats
0W - 2L
1,302 SR
Queue Stats
41W - 22L
1,675 Elo+
Party 1
Chaac
Chaac
DeadManssEnd
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
RogueAce07
Aphrodite
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 3
Nemesis
Nemesis
ShadyDoubloon
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Team Averages
Level 102
1,495 SR
1,577 Elo+

VS

Team Averages
Level 104
1,543 SR
1,553 Elo+
Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Chriskong3224
Baba Yaga
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 13L
1,645 Elo+
Party 4
Amaterasu
Amaterasu
Edubz35
Amaterasu
Level 71
God Stats
11W - 4L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
SolarXXArc
Sylvanus
Level 143
God Stats
6W - 1L
1,715 SR
Queue Stats
308W - 295L
1,584 Elo+
Solo
Tsukuyomi
Tsukuyomi
xDrowzyyy
Tsukuyomi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
4,754
475
915
6,522
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
5,676
568
1,495
5,073
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
5,334
533
2,841
7,095
3,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
RogueAce07
Aphrodite
9
0 / 2 / 0
4,803
480
1,320
5,328
1,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
8
0 / 4 / 1
4,718
472
2,407
7,458
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 0 / 1
6,188
619
3,236
2,272
832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Chriskong3224
Baba Yaga
10
2 / 0 / 2
5,583
558
3,017
2,967
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Amaterasu
Edubz35
Amaterasu
10
1 / 0 / 3
6,132
613
4,603
6,504
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sylvanus
SolarXXArc
Sylvanus
11
2 / 0 / 3
6,026
603
5,408
5,966
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
xDrowzyyy
Tsukuyomi
11
4 / 1 / 1
6,014
601
2,813
7,283
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
11
11
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
L
0
1
0
0
L
0
2
0
0
W
Baba Yaga
Chriskong3224
Baba Yaga
2
0
2
3
L
1
2
0
0.5
W
Amaterasu
Edubz35
Amaterasu
1
0
3
2.5
L
Aphrodite
RogueAce07
Aphrodite
0
2
0
0
L
Nemesis
0
4
1
0.13
W
Sylvanus
SolarXXArc
Sylvanus
2
0
3
3.5
W
Tsukuyomi
xDrowzyyy
Tsukuyomi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,978
Damage
19,077
31,476
Taken
24,992
11,552
Mitigated
12,277
8,578
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,236
1,090
0
816
2,272
832
416
269
2,003
0
51,452
L
915
219
0
2,265
6,522
2,130
0
1,093
5,429
0
36,862
L
1,495
0
0
493
5,073
1,691
0
1,817
3,256
44,738
1,461
W
Baba Yaga
Chriskong3224
Baba Yaga
3,017
75
0
1,316
2,967
983
258
361
2,524
32,179
0
L
2,841
848
0
1,676
7,095
3,439
0
347
6,748
0
23,164
W
Amaterasu
Edubz35
Amaterasu
4,603
1,463
0
2,801
6,504
4,902
280
0
6,504
0
40,417
L
Aphrodite
RogueAce07
Aphrodite
1,320
100
1,002
2,740
5,328
1,744
0
2,127
3,201
27,484
0
L
Nemesis
2,407
1,118
0
402
7,458
2,548
0
2,510
4,948
0
19,220
W
Sylvanus
SolarXXArc
Sylvanus
5,408
1,680
371
3,231
5,966
3,108
270
1,502
4,428
26,835
14,830
W
Tsukuyomi
xDrowzyyy
Tsukuyomi
2,813
470
0
3,927
7,283
2,452
0
453
6,718
0
37,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,285
Gold Earned
29,943
299
Minions Killed
337
0
Camps Cleared
0
1,006,926
Distance Traveled
943,251
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,188
619
77
8
0
184,954
0
L
Anhur
4,754
475
74
7
0
184,227
0
L
Agni
5,676
568
96
10
0
215,861
2
W
Baba Yaga
5,583
558
59
6
0
203,125
0
L
Chaac
5,334
533
47
5
0
213,003
0
W
Amaterasu
6,132
613
61
6
0
148,564
0
L
Aphrodite
4,803
480
54
5
0
188,719
4
L
Nemesis
4,718
472
28
3
0
205,116
0
W
Sylvanus
6,026
603
70
7
0
178,151
2
W
Tsukuyomi
6,014
601
70
7
0
228,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role