Player Matchup

Cabrakan
Cabrakan
Beau7081
Cabrakan
Level 64
God Stats
1W - 1L
1,682 SR
Queue Stats
38W - 46L
1,401 Elo+
Solo
Sylvanus
Sylvanus
Cheek Looter
Sylvanus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,378 Elo+
Party 1
Mulan
Mulan
MastaK602
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,569 Elo+
Solo
Awilix
Awilix
SkodenBoston
Awilix
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 154L
1,326 Elo+
Party 1
Agni
Agni
m0RtuSS
Agni
Level 129
God Stats
8W - 4L
1,237 SR
Queue Stats
138W - 130L
1,374 Elo+
Party 1
Team Averages
Level 78
1,484 SR
1,409 Elo+

VS

Team Averages
Level 86
1,623 SR
1,481 Elo+
Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AntThegoonzor
Yu Huang
Level 105
God Stats
4W - 1L
1,918 SR
Queue Stats
66W - 85L
1,472 Elo+
Solo
He Bo
He Bo
K1NG4CRUZ
He Bo
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 55L
1,492 Elo+
Party 2
Chang'e
Chang'e
MoistSensei
Chang'e
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 68L
1,536 Elo+
Party 2
Cernunnos
Cernunnos
NATIVEMAVERICK
Cernunnos
Level 108
God Stats
2W - 0L
1,696 SR
Queue Stats
26W - 27L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Beau7081
Cabrakan
9
0 / 2 / 1
7,936
496
440
4,450
4,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
Cheek Looter
Sylvanus
18
2 / 6 / 4
9,634
602
10,232
23,522
23,334
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
MastaK602
Mulan
20
6 / 7 / 3
11,628
727
22,018
22,449
21,993
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
17
1 / 6 / 3
9,116
570
6,901
16,110
7,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Agni
m0RtuSS
Agni
18
2 / 7 / 7
10,724
670
22,324
13,307
6,380
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
0 / 3 / 19
10,397
650
6,305
18,694
15,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Yu Huang
AntThegoonzor
Yu Huang
20
13 / 3 / 10
13,250
828
24,021
16,891
8,429
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

He Bo
K1NG4CRUZ
He Bo
20
8 / 2 / 8
12,212
763
13,279
17,501
7,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
MoistSensei
Chang'e
19
0 / 1 / 22
11,192
700
8,691
17,173
7,847
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cernunnos
NATIVEMAVERICK
Cernunnos
20
7 / 2 / 16
12,537
784
16,802
17,444
9,029
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
103
11
Kills
28
28
Deaths
11
18
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
3
19
3.17
W
Yu Huang
AntThegoonzor
Yu Huang
13
3
10
6
L
Cabrakan
Beau7081
Cabrakan
0
2
1
0.25
L
Sylvanus
Cheek Looter
Sylvanus
2
6
4
0.67
W
He Bo
K1NG4CRUZ
He Bo
8
2
8
6
L
Mulan
MastaK602
Mulan
6
7
3
1.07
W
Chang'e
MoistSensei
Chang'e
0
1
22
11
W
Cernunnos
NATIVEMAVERICK
Cernunnos
7
2
16
7.5
L
Awilix
1
6
3
0.42
L
Agni
m0RtuSS
Agni
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,915
Damage
69,098
79,838
Taken
87,703
63,798
Mitigated
48,475
16,339
Healing
53,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,305
431
1,339
4,025
18,694
15,514
1,659
6,317
12,377
10,161
923
W
Yu Huang
AntThegoonzor
Yu Huang
24,021
3,127
1,670
1,103
16,891
8,429
1,532
6,924
9,967
44,634
563
L
Cabrakan
Beau7081
Cabrakan
440
37
248
379
4,450
4,449
0
2,449
1,893
1,939
0
L
Sylvanus
Cheek Looter
Sylvanus
10,232
3,646
2,887
4,744
23,522
23,334
640
15,960
7,399
20,270
0
W
He Bo
K1NG4CRUZ
He Bo
13,279
1,074
1,741
2,353
17,501
7,656
0
8,530
8,971
29,557
0
L
Mulan
MastaK602
Mulan
22,018
2,639
385
4,308
22,449
21,993
694
12,610
9,357
2,055
34,895
W
Chang'e
MoistSensei
Chang'e
8,691
1,257
23,286
11,373
17,173
7,847
963
6,219
10,954
30,181
0
W
Cernunnos
NATIVEMAVERICK
Cernunnos
16,802
8,049
2,096
4,063
17,444
9,029
4,163
5,978
11,466
0
39,536
L
Awilix
6,901
1,961
218
1,896
16,110
7,642
654
10,371
5,541
0
15,542
L
Agni
m0RtuSS
Agni
22,324
749
441
833
13,307
6,380
0
9,343
3,898
42,355
1,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,038
Gold Earned
59,588
107
Minions Killed
203
0
Camps Cleared
0
1,100,403
Distance Traveled
1,460,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,397
650
14
1
0
278,351
0
W
Yu Huang
13,250
828
58
4
0
305,046
0
L
Cabrakan
7,936
496
1
0
0
74,610
0
L
Sylvanus
9,634
602
11
1
0
198,824
0
W
He Bo
12,212
763
35
2
0
277,368
0
L
Mulan
11,628
727
29
2
0
270,869
0
W
Chang'e
11,192
700
30
2
0
323,002
0
W
Cernunnos
12,537
784
66
4
0
276,382
0
L
Awilix
9,116
570
20
1
0
297,382
0
L
Agni
10,724
670
46
3
0
258,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role