Player Matchup

Jing Wei
Jing Wei
MiniMoonss
Jing Wei
Level 97
God Stats
3W - 9L
1,497 SR
Queue Stats
154W - 135L
1,446 Elo+
Party 3
Surtr
Surtr
Primespawn420
Surtr
Level 183
God Stats
13W - 13L
1,568 SR
Queue Stats
242W - 240L
1,570 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Walnut defender
Morgan Le Fay
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,364 Elo+
Party 1
Thanatos
Thanatos
XLX Thunder
Thanatos
Level 98
God Stats
5W - 10L
1,510 SR
Queue Stats
12W - 17L
1,364 Elo+
Party 1
Sylvanus
Sylvanus
ghost343259
Sylvanus
Level 127
God Stats
1W - 1L
1,725 SR
Queue Stats
216W - 221L
1,448 Elo+
Party 3
Team Averages
Level 122
1,560 SR
1,438 Elo+

VS

Team Averages
Level 107
1,507 SR
1,453 Elo+
Gilgamesh
Gilgamesh
Diddac
Gilgamesh
Level 126
God Stats
2W - 3L
1,339 SR
Queue Stats
646W - 610L
1,495 Elo+
Solo
Surtr
Surtr
PushinPDior
Surtr
Level 67
God Stats
12W - 12L
1,673 SR
Queue Stats
135W - 141L
1,521 Elo+
Solo
Freya
Freya
SCarrilloeljefe4
Freya
Level 98
God Stats
5W - 1L
1,460 SR
Queue Stats
67W - 77L
1,426 Elo+
Party 2
Fafnir
Fafnir
Vondukee
Fafnir
Level 160
God Stats
6W - 5L
1,837 SR
Queue Stats
154W - 161L
1,416 Elo+
Solo
Skadi
Skadi
holguin2003
Skadi
Level 84
God Stats
4W - 3L
1,224 SR
Queue Stats
104W - 127L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MiniMoonss
Jing Wei
12
0 / 1 / 1
6,616
473
7,407
6,826
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 5 / 0
7,643
546
12,778
17,373
14,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Walnut defender
Morgan Le Fay
10
1 / 5 / 0
6,213
444
8,036
9,786
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
XLX Thunder
Thanatos
9
2 / 4 / 1
5,863
419
4,098
10,352
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Sylvanus
ghost343259
Sylvanus
11
1 / 3 / 1
6,118
437
5,732
14,928
12,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Diddac
Gilgamesh
15
4 / 1 / 1
8,922
637
11,388
19,122
12,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 2 / 4
8,405
600
8,353
12,529
8,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 1 / 3
8,456
604
5,249
8,929
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Vondukee
Fafnir
12
0 / 0 / 5
7,775
555
4,165
11,090
12,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
4 / 1 / 1
7,336
524
10,321
7,554
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
18
18
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Diddac
Gilgamesh
4
1
1
4.5
L
Jing Wei
MiniMoonss
Jing Wei
0
1
1
0.5
L
1
5
0
0.2
W
6
2
4
4
W
4
1
3
5.5
W
Fafnir
Vondukee
Fafnir
0
0
5
2.5
L
Morgan Le Fay
Walnut defender
Morgan Le Fay
1
5
0
0.2
L
Thanatos
XLX Thunder
Thanatos
2
4
1
0.63
L
Sylvanus
ghost343259
Sylvanus
1
3
1
0.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,051
Damage
39,476
59,265
Taken
59,224
37,858
Mitigated
38,622
21,886
Healing
16,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Diddac
Gilgamesh
11,388
5,105
0
5,231
19,122
12,107
0
706
17,384
0
80,376
L
Jing Wei
MiniMoonss
Jing Wei
7,407
4,868
0
2,227
6,826
3,153
0
980
5,846
0
47,954
L
12,778
4,894
0
6,634
17,373
14,614
0
357
16,032
1,565
64,710
W
8,353
3,966
0
3,413
12,529
8,060
0
2,373
10,112
1,800
69,512
W
5,249
1,186
0
1,512
8,929
3,168
0
6,270
2,659
45,939
1,282
W
Fafnir
Vondukee
Fafnir
4,165
1,249
0
3,507
11,090
12,433
146
2,568
8,473
20,280
0
L
Morgan Le Fay
Walnut defender
Morgan Le Fay
8,036
127
40
692
9,786
3,803
288
3,457
5,769
43,687
0
L
Thanatos
XLX Thunder
Thanatos
4,098
1,345
0
6,066
10,352
3,628
10
1,497
8,619
0
24,686
L
Sylvanus
ghost343259
Sylvanus
5,732
2,927
1,202
5,025
14,928
12,660
0
2,770
12,133
43,252
0
W
10,321
3,825
0
2,495
7,554
2,854
911
2,636
4,918
0
56,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,453
Gold Earned
40,894
352
Minions Killed
440
0
Camps Cleared
0
1,087,284
Distance Traveled
1,375,078
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,922
637
124
9
0
287,767
3
L
Jing Wei
6,616
473
98
7
0
242,875
0
L
Surtr
7,643
546
97
7
0
226,493
0
W
Surtr
8,405
600
98
7
0
291,264
0
W
Freya
8,456
604
85
6
0
296,306
0
W
Fafnir
7,775
555
30
2
0
258,641
0
L
Morgan Le Fay
6,213
444
61
4
0
211,570
1
L
Thanatos
5,863
419
52
4
0
205,648
0
L
Sylvanus
6,118
437
44
3
0
200,698
0
W
Skadi
7,336
524
103
7
0
241,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role