Player Matchup

Bakasura
Bakasura
Arthitas
Bakasura
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,744 Elo+
Party 1
Sobek
Sobek
Freddo2Col
Sobek
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,588 Elo+
Party 1
He Bo
He Bo
Lëvvi
He Bo
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,733 Elo+
Party 1
Team Averages
Level 114
1,500 SR
1,688 Elo+

VS

Team Averages
Level 58
1,531 SR
1,448 Elo+
Kali
Kali
Darkspyop
Kali
Level 6
God Stats
1W - 1L
1,484 SR
Queue Stats
5W - 13L
1,318 Elo+
Party 2
Ah Puch
Ah Puch
Lacksley
Ah Puch
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 43L
1,463 Elo+
Party 2
Cerberus
Cerberus
Rexuxnecros
Cerberus
Level 103
God Stats
13W - 10L
1,609 SR
Queue Stats
64W - 86L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arthitas
Bakasura
17
15 / 4 / 3
13,027
931
23,811
18,264
10,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
16
0 / 2 / 18
10,103
722
7,642
13,866
14,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Lëvvi
He Bo
17
5 / 1 / 14
11,115
794
11,824
11,509
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
0 / 7 / 5
8,951
639
4,806
14,170
6,702
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Lacksley
Ah Puch
17
7 / 7 / 0
11,977
856
15,577
14,724
6,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Rexuxnecros
Cerberus
14
0 / 6 / 6
9,557
683
7,802
19,151
17,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
20
Kills
7
7
Deaths
20
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Arthitas
Bakasura
15
4
3
4.13
L
Kali
0
7
5
0.36
W
Sobek
0
2
18
4.5
L
Ah Puch
Lacksley
Ah Puch
7
7
0
1
W
He Bo
Lëvvi
He Bo
5
1
14
12
L
Cerberus
Rexuxnecros
Cerberus
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,277
Damage
28,185
43,639
Taken
48,045
29,495
Mitigated
30,597
12,937
Healing
6,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Arthitas
Bakasura
23,811
16,742
0
5,958
18,264
10,128
607
10,800
7,377
0
54,377
L
Kali
4,806
846
0
1,034
14,170
6,702
0
7,552
5,335
0
14,617
W
Sobek
7,642
128
0
3,314
13,866
14,758
30
6,370
7,496
13,611
2,920
L
Ah Puch
Lacksley
Ah Puch
15,577
699
161
1,001
14,724
6,796
0
4,328
8,161
54,839
0
W
He Bo
Lëvvi
He Bo
11,824
1,299
0
3,665
11,509
4,609
152
5,955
5,542
42,099
561
L
Cerberus
Rexuxnecros
Cerberus
7,802
344
0
4,136
19,151
17,099
102
5,961
10,409
29,454
288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,245
Gold Earned
30,485
184
Minions Killed
182
0
Camps Cleared
0
819,248
Distance Traveled
758,995
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,027
931
92
7
0
277,788
0
L
Kali
8,951
639
27
2
0
263,517
4
W
Sobek
10,103
722
18
1
0
267,720
0
L
Ah Puch
11,977
856
97
7
0
235,979
0
W
He Bo
11,115
794
74
5
0
273,740
0
L
Cerberus
9,557
683
58
4
0
259,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role