Player Matchup

Rama
Rama
CamoMcSlick
Rama
Level 74
God Stats
1W - 6L
1,072 SR
Queue Stats
267W - 237L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Omborted
Sun Wukong
Level 154
God Stats
2W - 3L
1,506 SR
Queue Stats
30W - 28L
1,446 Elo+
Party 1
Eset
Eset
SeBaX30
Eset
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,495 Elo+
Party 1
Cerberus
Cerberus
Soszz
Cerberus
Level 146
God Stats
0W - 1L
1,328 SR
Queue Stats
8W - 10L
1,518 Elo+
Party 1
Da Ji
Da Ji
jamm0710
Da Ji
Level 73
God Stats
1W - 3L
1,282 SR
Queue Stats
283W - 262L
1,494 Elo+
Solo
Team Averages
Level 117
1,338 SR
1,491 Elo+

VS

Team Averages
Level 137
1,501 SR
1,508 Elo+
Nu Wa
Nu Wa
Aliensaber
Nu Wa
Level 140
God Stats
2W - 0L
1,347 SR
Queue Stats
8W - 5L
1,809 Elo+
Solo
Hercules
Hercules
MajinHD
Hercules
Level 192
God Stats
7W - 10L
1,330 SR
Queue Stats
126W - 121L
1,568 Elo+
Solo
Bellona
Bellona
NUBIS-H3R0
Bellona
Level 66
God Stats
2W - 3L
1,515 SR
Queue Stats
42W - 33L
1,452 Elo+
Solo
Sylvanus
Sylvanus
WNKGATOR
Sylvanus
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 41L
1,311 Elo+
Party 2
Charybdis
Charybdis
codebreaker6858
Charybdis
Level 129
God Stats
1W - 1L
1,811 SR
Queue Stats
35W - 39L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
5,760
480
3,889
10,048
3,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Omborted
Sun Wukong
12
0 / 1 / 0
6,712
559
5,253
10,558
9,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
SeBaX30
Eset
12
2 / 2 / 2
6,957
580
3,279
4,463
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Soszz
Cerberus
8
4 / 3 / 2
5,524
460
4,747
10,343
7,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
jamm0710
Da Ji
9
1 / 4 / 2
5,300
442
3,323
10,714
3,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 2 / 4
6,590
549
4,915
5,007
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
MajinHD
Hercules
14
11 / 0 / 1
7,910
659
5,795
6,812
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
NUBIS-H3R0
Bellona
13
1 / 0 / 0
7,409
617
6,429
9,203
12,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
WNKGATOR
Sylvanus
9
2 / 4 / 2
5,600
467
6,465
9,770
7,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
codebreaker6858
Charybdis
11
1 / 1 / 3
6,624
552
6,988
5,139
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
15
15
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
0
2
4
1
L
0
5
3
0.3
W
Hercules
MajinHD
Hercules
11
0
1
11.5
W
Bellona
NUBIS-H3R0
Bellona
1
0
0
1
L
Sun Wukong
Omborted
Sun Wukong
0
1
0
0
L
Eset
SeBaX30
Eset
2
2
2
1.5
L
Cerberus
Soszz
Cerberus
4
3
2
1.67
W
Sylvanus
WNKGATOR
Sylvanus
2
4
2
0.75
W
Charybdis
codebreaker6858
Charybdis
1
1
3
2.5
L
Da Ji
jamm0710
Da Ji
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,491
Damage
30,592
46,126
Taken
35,931
26,490
Mitigated
26,626
11,232
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
4,915
703
0
0
5,007
1,815
0
2,866
2,141
46,711
9
L
3,889
3,639
0
2,803
10,048
3,628
0
2,330
7,718
0
37,458
W
Hercules
MajinHD
Hercules
5,795
2,092
0
4,954
6,812
3,322
406
446
6,366
0
53,448
W
Bellona
NUBIS-H3R0
Bellona
6,429
1,904
0
2,878
9,203
12,405
0
0
9,203
0
60,963
L
Sun Wukong
Omborted
Sun Wukong
5,253
1,467
0
1,370
10,558
9,581
0
484
9,014
0
57,937
L
Eset
SeBaX30
Eset
3,279
344
149
724
4,463
1,727
0
2,806
1,657
57,812
0
L
Cerberus
Soszz
Cerberus
4,747
839
0
2,925
10,343
7,720
0
3,497
6,846
17,207
0
W
Sylvanus
WNKGATOR
Sylvanus
6,465
2,635
708
2,269
9,770
7,137
192
3,251
6,519
20,325
7,012
W
Charybdis
codebreaker6858
Charybdis
6,988
3,859
0
2,049
5,139
1,947
242
1,463
3,676
0
47,590
L
Da Ji
jamm0710
Da Ji
3,323
1,034
0
3,261
10,714
3,834
0
1,608
9,106
0
37,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,253
Gold Earned
34,133
377
Minions Killed
411
0
Camps Cleared
0
1,144,648
Distance Traveled
1,135,184
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,590
549
72
6
0
198,413
0
L
Rama
5,760
480
66
6
0
193,708
0
W
Hercules
7,910
659
91
8
0
295,454
0
W
Bellona
7,409
617
126
11
0
227,820
4
L
Sun Wukong
6,712
559
111
9
0
240,621
6
L
Eset
6,957
580
106
9
0
231,048
2
L
Cerberus
5,524
460
33
3
0
230,464
4
W
Sylvanus
5,600
467
33
3
0
198,692
0
W
Charybdis
6,624
552
89
7
0
214,805
4
L
Da Ji
5,300
442
61
5
0
248,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role