Player Matchup

Thanatos
Thanatos
Faentax
Thanatos
Level 67
God Stats
26W - 21L
1,595 SR
Queue Stats
139W - 133L
1,578 Elo+
Party 3
Ymir
Ymir
FafnirDren
Ymir
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,465 Elo+
Party 1
King Arthur
King Arthur
MachG
King Arthur
Level 159
God Stats
12W - 14L
1,664 SR
Queue Stats
251W - 232L
1,592 Elo+
Party 1
Chronos
Chronos
Zyndane
Chronos
Level 159
God Stats
19W - 13L
1,721 SR
Queue Stats
247W - 227L
1,578 Elo+
Party 1
Raijin
Raijin
eegster
Raijin
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 93L
1,558 Elo+
Party 3
Team Averages
Level 118
1,596 SR
1,554 Elo+

VS

Team Averages
Level 132
1,606 SR
1,556 Elo+
Sun Wukong
Sun Wukong
EXBOTS
Sun Wukong
Level 107
God Stats
1W - 0L
1,496 SR
Queue Stats
16W - 17L
1,485 Elo+
Party 2
Thor
Thor
Edward0122
Thor
Level 158
God Stats
8W - 5L
1,776 SR
Queue Stats
91W - 78L
1,650 Elo+
Solo
Danzaburou
Danzaburou
IV squid
Danzaburou
Level 85
God Stats
1W - 0L
1,463 SR
Queue Stats
72W - 63L
1,558 Elo+
Solo
Maui
Maui
Pretisy
Maui
Level 146
God Stats
14W - 3L
1,794 SR
Queue Stats
21W - 16L
1,573 Elo+
Party 2
Kukulkan
Kukulkan
SaIarian
Kukulkan
Level 166
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 22L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Faentax
Thanatos
10
1 / 3 / 1
5,320
532
4,371
9,273
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,617
562
855
5,103
3,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MachG
King Arthur
11
1 / 0 / 1
6,608
661
5,593
6,347
3,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Zyndane
Chronos
7
0 / 10 / 1
4,203
420
207
9,596
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Raijin
eegster
Raijin
9
1 / 4 / 0
5,360
536
1,006
7,056
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EXBOTS
Sun Wukong
8
0 / 0 / 0
4,726
473
2,461
6,531
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 1 / 4
6,629
663
5,362
6,709
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
IV squid
Danzaburou
12
0 / 0 / 1
6,419
642
2,045
3,852
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
Pretisy
Maui
7
0 / 1 / 3
4,938
494
1,400
6,564
2,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SaIarian
Kukulkan
12
11 / 1 / 2
7,181
718
9,692
2,670
886
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
17
18
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EXBOTS
Sun Wukong
0
0
0
0
W
6
1
4
8
L
Thanatos
Faentax
Thanatos
1
3
1
0.5
L
0
1
0
0
W
Danzaburou
IV squid
Danzaburou
0
0
1
0.5
L
King Arthur
MachG
King Arthur
1
0
1
1.5
W
Maui
Pretisy
Maui
0
1
3
1.5
W
Kukulkan
SaIarian
Kukulkan
11
1
2
12
L
Chronos
Zyndane
Chronos
0
10
1
0.05
L
Raijin
eegster
Raijin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,032
Damage
20,960
37,375
Taken
26,326
16,099
Mitigated
13,556
8,540
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EXBOTS
Sun Wukong
2,461
609
0
1,321
6,531
5,416
0
0
6,531
0
27,039
W
5,362
1,737
0
837
6,709
2,918
0
365
6,344
0
49,827
L
Thanatos
Faentax
Thanatos
4,371
1,493
0
5,623
9,273
3,755
0
1,261
7,879
0
42,242
L
855
185
0
1,206
5,103
3,614
0
153
4,950
23,414
1,607
W
Danzaburou
IV squid
Danzaburou
2,045
1,157
0
1,594
3,852
1,497
0
401
3,451
0
54,603
L
King Arthur
MachG
King Arthur
5,593
217
0
1,247
6,347
3,409
0
687
5,363
0
54,610
W
Maui
Pretisy
Maui
1,400
482
1,112
1,853
6,564
2,839
237
237
6,327
11,714
0
W
Kukulkan
SaIarian
Kukulkan
9,692
1,998
0
0
2,670
886
22
857
1,813
38,211
1,217
L
Chronos
Zyndane
Chronos
207
207
0
0
9,596
3,070
0
5,205
3,904
5,458
0
L
Raijin
eegster
Raijin
1,006
76
0
464
7,056
2,251
0
2,472
4,322
32,039
651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,108
Gold Earned
29,893
273
Minions Killed
301
0
Camps Cleared
0
913,241
Distance Traveled
918,823
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,726
473
44
4
0
192,972
0
W
Thor
6,629
663
85
9
0
193,593
0
L
Thanatos
5,320
532
67
7
0
200,848
0
L
Ymir
5,617
562
45
5
0
184,852
0
W
Danzaburou
6,419
642
97
10
0
158,189
2
L
King Arthur
6,608
661
85
9
0
190,911
0
W
Maui
4,938
494
12
1
0
190,323
2
W
Kukulkan
7,181
718
63
6
0
183,746
0
L
Chronos
4,203
420
9
1
0
166,386
0
L
Raijin
5,360
536
67
7
0
170,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role