Player Matchup

Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
CommieKev
Poseidon
Level 100
God Stats
7W - 5L
1,672 SR
Queue Stats
38W - 33L
1,652 Elo+
Party 2
Hel
Hel
FeGiant
Hel
Level 118
God Stats
3W - 2L
1,557 SR
Queue Stats
55W - 54L
1,607 Elo+
Party 2
Achilles
Achilles
Grimmjow95
Achilles
Level 137
God Stats
26W - 20L
1,629 SR
Queue Stats
272W - 223L
1,625 Elo+
Solo
Anhur
Anhur
MLGLlamacorn
Anhur
Level 155
God Stats
26W - 13L
1,715 SR
Queue Stats
256W - 229L
1,662 Elo+
Party 2
Team Averages
Level 131
1,615 SR
1,609 Elo+

VS

Team Averages
Level 121
1,574 SR
1,587 Elo+
Loki
Loki
IanZinzu
Loki
Level 149
God Stats
2W - 0L
1,268 SR
Queue Stats
29W - 26L
1,569 Elo+
Party 1
Eset
Eset
Pwnologistz
Eset
Level 128
God Stats
11W - 6L
1,636 SR
Queue Stats
192W - 132L
1,676 Elo+
Solo
Khepri
Khepri
TheHappyBean
Khepri
Level 132
God Stats
1W - 0L
1,621 SR
Queue Stats
70W - 82L
1,531 Elo+
Party 1
Odin
Odin
e1d2x3n4
Odin
Level 149
God Stats
8W - 6L
1,598 SR
Queue Stats
285W - 252L
1,604 Elo+
Party 1
Ullr
Ullr
lolCodax
Ullr
Level 49
God Stats
19W - 11L
1,750 SR
Queue Stats
52W - 56L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 3 / 0
5,973
543
7,189
11,701
8,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
CommieKev
Poseidon
10
1 / 2 / 0
5,732
521
1,483
5,879
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
11
1 / 0 / 2
6,224
566
3,348
5,072
3,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Grimmjow95
Achilles
3
0 / 0 / 0
3,885
353
234
1,748
636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 1 / 1
6,472
588
4,561
10,810
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
0 / 2 / 2
5,346
486
1,143
6,865
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
2 / 0 / 0
7,596
691
5,353
3,712
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
10
2 / 0 / 1
6,678
607
3,318
5,916
4,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
12
0 / 1 / 1
6,290
572
6,018
8,605
6,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
13
2 / 1 / 1
7,188
653
6,394
9,133
4,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
6
6
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
0
0.33
L
Poseidon
CommieKev
Poseidon
1
2
0
0.5
L
Hel
1
0
2
2
L
Achilles
Grimmjow95
Achilles
0
0
0
0
W
Loki
0
2
2
0.5
L
1
1
1
1.5
W
2
0
0
2
W
Khepri
2
0
1
2.5
W
Odin
0
1
1
0.5
W
Ullr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,815
Damage
22,226
35,210
Taken
34,231
23,532
Mitigated
18,650
14,704
Healing
8,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,189
3,752
0
5,038
11,701
8,299
0
862
10,839
0
54,431
L
Poseidon
CommieKev
Poseidon
1,483
118
0
500
5,879
1,598
0
3,751
1,822
41,028
0
L
Hel
3,348
291
2,655
2,852
5,072
3,878
0
2,624
2,330
27,045
0
L
Achilles
Grimmjow95
Achilles
234
62
0
375
1,748
636
0
331
1,369
0
6,307
W
Loki
1,143
343
0
3,014
6,865
1,970
0
691
6,088
0
31,895
L
4,561
2,108
0
3,284
10,810
9,121
0
631
10,179
0
49,377
W
5,353
60
66
530
3,712
1,403
0
1,056
2,656
74,548
2,288
W
Khepri
3,318
437
0
1,449
5,916
4,658
0
1,848
4,068
16,221
0
W
Odin
6,018
871
0
1,093
8,605
6,299
0
550
7,233
0
49,806
W
Ullr
6,394
3,147
0
1,899
9,133
4,320
0
686
8,447
0
70,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,286
Gold Earned
33,098
317
Minions Killed
418
0
Camps Cleared
0
948,870
Distance Traveled
1,106,864
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,973
543
99
9
0
238,266
0
L
Poseidon
5,732
521
73
7
0
230,494
6
L
Hel
6,224
566
35
3
0
237,780
0
L
Achilles
3,885
353
15
1
0
47,087
0
W
Loki
5,346
486
52
5
0
155,210
0
L
Anhur
6,472
588
95
9
0
195,243
0
W
Eset
7,596
691
154
14
0
230,291
2
W
Khepri
6,678
607
19
2
0
249,181
1
W
Odin
6,290
572
71
6
0
245,620
1
W
Ullr
7,188
653
122
11
0
226,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role