Player Matchup

Sylvanus
Sylvanus
AccountNumber6
Sylvanus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,443 Elo+
Party 2
Serqet
Serqet
JoeKuang
Serqet
Level 28
God Stats
7W - 3L
1,555 SR
Queue Stats
74W - 64L
1,565 Elo+
Party 1
Ravana
Ravana
ShowMeYuHuang
Ravana
Level 58
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 95L
1,446 Elo+
Party 2
Sol
Sol
TeaKiller1767
Sol
Level 92
God Stats
3W - 0L
1,699 SR
Queue Stats
170W - 162L
1,485 Elo+
Party 2
Chang'e
Chang'e
Windy_Cactus
Chang'e
Level 109
God Stats
6W - 7L
1,437 SR
Queue Stats
105W - 82L
1,548 Elo+
Party 1
Team Averages
Level 62
1,538 SR
1,497 Elo+

VS

Team Averages
Level 55
1,550 SR
1,494 Elo+
Bacchus
Bacchus
 
Bacchus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cliodhna
Cliodhna
ElsonRo
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Sol
Sol
GabbySan
Sol
Level 42
God Stats
1W - 2L
1,689 SR
Queue Stats
65W - 79L
1,523 Elo+
Solo
Mulan
Mulan
Zlupun
Mulan
Level 81
God Stats
25W - 27L
1,563 SR
Queue Stats
465W - 419L
1,449 Elo+
Party 3
Hou Yi
Hou Yi
richyrevolver
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 5 / 3
6,229
566
5,431
10,115
5,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
JoeKuang
Serqet
14
12 / 0 / 0
8,104
737
9,274
9,251
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 5
6,342
577
3,233
4,472
3,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 0 / 3
6,619
602
2,974
3,848
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
Windy_Cactus
Chang'e
12
1 / 0 / 6
7,015
638
2,738
6,227
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 0
5,321
484
1,724
8,309
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
ElsonRo
Cliodhna
10
0 / 3 / 2
5,486
499
3,030
9,191
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 5 / 0
6,145
559
4,290
7,187
1,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
Zlupun
Mulan
12
5 / 3 / 0
7,378
671
7,944
11,266
5,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 2 / 0
4,784
435
1,992
3,913
1,178
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
14
Kills
5
5
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
W
Sylvanus
1
5
3
0.5
L
Cliodhna
ElsonRo
Cliodhna
0
3
2
0.33
L
0
5
0
0
W
Serqet
JoeKuang
Serqet
12
0
0
12
W
0
0
5
2.5
W
0
0
3
1.5
W
Chang'e
Windy_Cactus
Chang'e
1
0
6
4
L
Mulan
Zlupun
Mulan
5
3
0
1.67
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,650
Damage
18,980
33,913
Taken
39,866
16,613
Mitigated
16,875
14,733
Healing
9,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,724
0
0
2,395
8,309
5,512
0
2,091
6,159
20,096
0
W
Sylvanus
5,431
1,470
84
2,274
10,115
5,457
0
0
10,115
32,276
11,488
L
Cliodhna
ElsonRo
Cliodhna
3,030
594
0
2,601
9,191
2,941
0
1,534
7,471
0
29,735
L
4,290
1,672
0
1,043
7,187
1,757
0
1,435
5,401
40,481
4,217
W
Serqet
JoeKuang
Serqet
9,274
2,306
0
5,003
9,251
3,667
0
128
9,123
0
60,546
W
3,233
504
0
1,529
4,472
3,674
0
405
4,067
547
21,419
W
2,974
596
0
1,634
3,848
1,361
1,029
1,231
2,617
55,941
5,887
W
Chang'e
Windy_Cactus
Chang'e
2,738
130
520
3,689
6,227
2,454
0
3,890
2,337
36,492
0
L
Mulan
Zlupun
Mulan
7,944
1,502
0
3,311
11,266
5,487
0
4,130
6,828
0
53,194
L
1,992
797
0
631
3,913
1,178
0
1,355
2,558
0
21,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,309
Gold Earned
29,114
413
Minions Killed
311
0
Camps Cleared
0
1,208,921
Distance Traveled
1,150,403
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,321
484
33
3
0
240,759
4
W
Sylvanus
6,229
566
72
7
0
180,008
0
L
Cliodhna
5,486
499
51
5
0
268,348
0
L
Sol
6,145
559
88
8
0
210,475
0
W
Serqet
8,104
737
96
9
0
310,400
0
W
Ravana
6,342
577
34
3
0
250,244
0
W
Sol
6,619
602
118
11
0
224,503
0
W
Chang'e
7,015
638
93
8
0
243,766
0
L
Mulan
7,378
671
96
9
0
225,723
0
L
Hou Yi
4,784
435
43
4
0
205,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role