Player Matchup

Vulcan
Vulcan
MRREVENGE9800
Vulcan
Level 156
God Stats
44W - 27L
1,576 SR
Queue Stats
165W - 165L
1,476 Elo+
Solo
Bastet
Bastet
MissSpringtrap
Bastet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,438 Elo+
Party 1
Cerberus
Cerberus
Prophecy Kings
Cerberus
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 14L
1,380 Elo+
Solo
Persephone
Persephone
psychophilospher
Persephone
Level 85
God Stats
1W - 2L
1,698 SR
Queue Stats
19W - 21L
1,438 Elo+
Party 1
Hou Yi
Hou Yi
rajja-24
Hou Yi
Level 157
God Stats
21W - 34L
1,379 SR
Queue Stats
997W - 1,052L
1,509 Elo+
Solo
Team Averages
Level 94
1,531 SR
1,448 Elo+

VS

Team Averages
Level 124
1,537 SR
1,548 Elo+
Set
Set
CWATTSSS_14
Set
Level 106
God Stats
0W - 2L
1,297 SR
Queue Stats
39W - 44L
1,457 Elo+
Solo
Fafnir
Fafnir
Peak638
Fafnir
Level 112
God Stats
71W - 67L
1,546 SR
Queue Stats
222W - 221L
1,525 Elo+
Solo
Tyr
Tyr
ScummyPeach
Tyr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,707 Elo+
Solo
Ishtar
Ishtar
Soulgrasper
Ishtar
Level 106
God Stats
1W - 2L
1,738 SR
Queue Stats
40W - 51L
1,430 Elo+
Solo
Nu Wa
Nu Wa
hrcjcr
Nu Wa
Level 139
God Stats
49W - 41L
1,604 SR
Queue Stats
127W - 110L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
8,295
1,037
6,273
4,062
1,524
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 1 / 5
8,166
1,021
6,841
7,924
2,651
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
14
5 / 0 / 2
10,220
1,278
6,833
8,616
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
psychophilospher
Persephone
14
0 / 1 / 4
8,550
1,069
9,137
5,489
1,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
rajja-24
Hou Yi
14
1 / 1 / 5
8,592
1,074
8,439
6,150
2,500
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

322

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,819
977
3,127
5,733
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
Peak638
Fafnir
13
0 / 0 / 3
9,055
1,132
3,664
12,922
15,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

13
0 / 2 / 2
7,522
940
3,274
4,223
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
13
1 / 3 / 2
8,287
1,036
8,254
11,871
4,256
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
hrcjcr
Nu Wa
13
2 / 1 / 1
8,606
1,076
10,321
5,855
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
7
Kills
3
3
Deaths
7
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
3
2.5
W
0
1
5
2.5
L
Fafnir
Peak638
Fafnir
0
0
3
1.5
W
Cerberus
5
0
2
6
L
0
2
2
0.5
L
Ishtar
1
3
2
0.67
L
Nu Wa
hrcjcr
Nu Wa
2
1
1
2.5
W
Persephone
psychophilospher
Persephone
0
1
4
2
W
Hou Yi
rajja-24
Hou Yi
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,523
Damage
28,640
32,241
Taken
40,604
14,904
Mitigated
27,541
5,102
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,127
1,115
0
99
5,733
3,018
0
3,162
2,571
0
20,184
W
6,273
1,873
0
49
4,062
1,524
0
2,412
1,650
25,297
0
W
6,841
2,309
0
782
7,924
2,651
0
4,734
3,190
0
15,940
L
Fafnir
Peak638
Fafnir
3,664
885
0
3,155
12,922
15,970
0
5,880
7,042
9,700
1,743
W
Cerberus
6,833
466
0
2,971
8,616
6,283
0
2,565
6,051
27,636
719
L
3,274
39
0
56
4,223
2,027
0
2,621
1,602
0
5,528
L
Ishtar
8,254
5,979
0
1,445
11,871
4,256
0
7,821
4,050
0
22,678
L
Nu Wa
hrcjcr
Nu Wa
10,321
2,886
0
0
5,855
2,270
0
2,582
3,273
29,306
849
W
Persephone
psychophilospher
Persephone
9,137
169
74
526
5,489
1,946
0
1,361
4,124
27,708
614
W
Hou Yi
rajja-24
Hou Yi
8,439
3,761
0
700
6,150
2,500
0
2,229
3,921
0
20,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,823
Gold Earned
41,289
217
Minions Killed
160
9
Camps Cleared
3
819,811
Distance Traveled
689,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,819
977
41
5
0
136,153
0
W
Vulcan
8,295
1,037
45
6
1
178,353
0
W
Bastet
8,166
1,021
14
2
0
183,716
0
L
Fafnir
9,055
1,132
17
2
0
159,853
0
W
Cerberus
10,220
1,278
88
11
3
152,415
0
L
Tyr
7,522
940
7
1
1
71,409
0
L
Ishtar
8,287
1,036
44
6
2
166,358
0
L
Nu Wa
8,606
1,076
51
6
0
156,216
0
W
Persephone
8,550
1,069
47
6
1
150,915
0
W
Hou Yi
8,592
1,074
23
3
4
154,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role