Player Matchup

Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BathTubBobby
Mulan
Level 127
God Stats
7W - 5L
1,668 SR
Queue Stats
109W - 123L
1,452 Elo+
Party 1
Poseidon
Poseidon
IanBlack78
Poseidon
Level 18
God Stats
11W - 18L
1,551 SR
Queue Stats
14W - 29L
1,442 Elo+
Party 1
Terra
Terra
OrangutanLips
Terra
Level 14
God Stats
0W - 2L
1,251 SR
Queue Stats
56W - 66L
1,456 Elo+
Party 1
Thanatos
Thanatos
SonOfBlazeFB
Thanatos
Level 68
God Stats
34W - 37L
1,551 SR
Queue Stats
132W - 121L
1,476 Elo+
Party 1
Team Averages
Level 70
1,504 SR
1,465 Elo+

VS

Team Averages
Level 95
1,458 SR
1,511 Elo+
Ah Puch
Ah Puch
Jahseh09
Ah Puch
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 44L
1,594 Elo+
Solo
Arachne
Arachne
Justasangin
Arachne
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 67L
1,475 Elo+
Party 2
Gilgamesh
Gilgamesh
MrDrProfWhite
Gilgamesh
Level 129
God Stats
3W - 2L
1,445 SR
Queue Stats
133W - 123L
1,447 Elo+
Party 2
Xing Tian
Xing Tian
Optics34
Xing Tian
Level 88
God Stats
6W - 9L
1,323 SR
Queue Stats
84W - 79L
1,529 Elo+
Party 2
Medusa
Medusa
qivta
Medusa
Level 96
God Stats
2W - 0L
1,520 SR
Queue Stats
160W - 158L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 1 / 1
7,008
584
7,452
5,649
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 3 / 1
6,405
534
4,914
10,435
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
IanBlack78
Poseidon
11
0 / 3 / 0
5,905
492
811
4,372
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 1
6,394
533
4,625
8,408
6,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
SonOfBlazeFB
Thanatos
9
1 / 4 / 1
5,722
477
3,864
12,198
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jahseh09
Ah Puch
13
3 / 0 / 4
7,777
648
7,747
5,301
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Justasangin
Arachne
13
4 / 1 / 3
6,877
573
6,609
10,292
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
MrDrProfWhite
Gilgamesh
12
4 / 1 / 1
7,799
650
7,153
9,943
6,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xing Tian
Optics34
Xing Tian
12
2 / 1 / 2
5,717
476
2,250
7,287
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
qivta
Medusa
12
1 / 1 / 0
6,264
522
2,450
6,834
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
14
15
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
1
1.5
L
1
3
1
0.5
L
Poseidon
IanBlack78
Poseidon
0
3
0
0
W
Ah Puch
Jahseh09
Ah Puch
3
0
4
5
W
Arachne
Justasangin
Arachne
4
1
3
5.5
W
Gilgamesh
MrDrProfWhite
Gilgamesh
4
1
1
4.5
W
Xing Tian
Optics34
Xing Tian
2
1
2
3
L
1
4
1
0.38
L
Thanatos
SonOfBlazeFB
Thanatos
1
4
1
0.38
W
Medusa
qivta
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,666
Damage
26,209
41,062
Taken
39,657
21,701
Mitigated
19,234
13,235
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,452
3,233
0
3,002
5,649
1,924
1,064
492
5,117
62,636
7,919
L
4,914
243
0
2,723
10,435
7,237
23
3,866
5,951
0
21,260
L
Poseidon
IanBlack78
Poseidon
811
0
0
310
4,372
1,124
0
3,426
588
38,125
0
W
Ah Puch
Jahseh09
Ah Puch
7,747
603
65
2,907
5,301
2,052
478
987
4,314
57,856
1,837
W
Arachne
Justasangin
Arachne
6,609
4,970
0
4,173
10,292
4,300
0
2,089
8,083
0
47,349
W
Gilgamesh
MrDrProfWhite
Gilgamesh
7,153
2,644
0
2,014
9,943
6,662
124
3,140
6,316
64
50,474
W
Xing Tian
Optics34
Xing Tian
2,250
216
0
1,250
7,287
3,716
180
2,478
4,809
15,509
312
L
4,625
921
6
656
8,408
6,990
0
64
7,701
30,177
0
L
Thanatos
SonOfBlazeFB
Thanatos
3,864
1,222
0
6,538
12,198
4,426
0
880
11,076
0
33,564
W
Medusa
qivta
Medusa
2,450
725
0
1,250
6,834
2,504
0
3,422
3,412
0
50,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,434
Gold Earned
34,434
361
Minions Killed
410
0
Camps Cleared
0
1,128,879
Distance Traveled
1,278,227
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,008
584
130
11
0
224,676
0
L
Mulan
6,405
534
26
2
0
233,494
0
L
Poseidon
5,905
492
63
5
0
209,308
0
W
Ah Puch
7,777
648
113
9
0
224,074
0
W
Arachne
6,877
573
78
7
0
278,949
0
W
Gilgamesh
7,799
650
92
8
0
238,721
1
W
Xing Tian
5,717
476
33
3
0
257,880
2
L
Terra
6,394
533
75
6
0
222,367
0
L
Thanatos
5,722
477
67
6
0
239,034
0
W
Medusa
6,264
522
94
8
0
278,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role