Player Matchup

Serqet
Serqet
Chwarzerd
Serqet
Level 128
God Stats
0W - 2L
1,246 SR
Queue Stats
168W - 160L
1,524 Elo+
Party 3
Thoth
Thoth
Doinkovan
Thoth
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 170L
1,547 Elo+
Party 3
Charybdis
Charybdis
Silverg401
Charybdis
Level 133
God Stats
12W - 13L
1,604 SR
Queue Stats
206W - 183L
1,566 Elo+
Party 3
Anubis
Anubis
Tawv_
Anubis
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 146L
1,438 Elo+
Solo
Xing Tian
Xing Tian
Whinoot
Xing Tian
Level 109
God Stats
1W - 1L
1,823 SR
Queue Stats
110W - 96L
1,575 Elo+
Party 3
Team Averages
Level 119
1,535 SR
1,530 Elo+

VS

Team Averages
Level 115
1,569 SR
1,519 Elo+
Hel
Hel
 
Hel
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Anthem Adder
Anubis
Level 111
God Stats
14W - 6L
1,849 SR
Queue Stats
207W - 204L
1,478 Elo+
Solo
Chaac
Chaac
Rxem v
Chaac
Level 106
God Stats
4W - 1L
1,494 SR
Queue Stats
186W - 183L
1,554 Elo+
Party 1
Chiron
Chiron
Spirít
Chiron
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
239W - 210L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Chwarzerd
Serqet
9
0 / 0 / 1
5,201
520
3,612
7,574
4,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Doinkovan
Thoth
9
0 / 3 / 0
5,068
507
2,818
5,853
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Silverg401
Charybdis
9
1 / 1 / 0
4,774
477
4,497
4,953
1,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
Tawv_
Anubis
9
0 / 2 / 2
5,027
503
3,698
5,971
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
Whinoot
Xing Tian
10
1 / 0 / 0
5,596
560
5,060
7,928
5,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
3 / 0 / 2
6,115
612
5,700
7,419
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
 
Ao Kuang
11
2 / 0 / 1
5,585
559
3,329
7,908
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
9
0 / 1 / 0
5,161
516
2,544
5,898
4,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Rxem v
Chaac
10
1 / 0 / 0
5,131
513
4,706
7,867
5,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
Spirít
Chiron
10
0 / 1 / 1
4,888
489
3,726
6,468
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
6
6
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
2
4
W
Ao Kuang
 
Ao Kuang
2
0
1
2.5
W
Anubis
0
1
0
0
L
Serqet
Chwarzerd
Serqet
0
0
1
0.5
L
Thoth
Doinkovan
Thoth
0
3
0
0
W
Chaac
Rxem v
Chaac
1
0
0
1
L
Charybdis
Silverg401
Charybdis
1
1
0
1
W
Chiron
Spirít
Chiron
0
1
1
0.5
L
Anubis
Tawv_
Anubis
0
2
2
0.5
L
Xing Tian
Whinoot
Xing Tian
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,685
Damage
20,005
32,279
Taken
35,560
16,291
Mitigated
16,779
8,291
Healing
16,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,700
294
871
4,350
7,419
2,163
16
3,997
3,000
47,308
1,803
W
Ao Kuang
 
Ao Kuang
3,329
777
0
3,282
7,908
2,819
0
2,135
5,535
33,149
8,414
W
Anubis
2,544
447
0
1,927
5,898
4,432
0
3,672
1,790
33,679
0
L
Serqet
Chwarzerd
Serqet
3,612
764
0
2,743
7,574
4,007
0
0
7,574
0
16,752
L
Thoth
Doinkovan
Thoth
2,818
243
0
815
5,853
1,863
0
3,958
1,895
30,372
0
W
Chaac
Rxem v
Chaac
4,706
931
0
3,435
7,867
5,355
0
0
7,867
0
31,674
L
Charybdis
Silverg401
Charybdis
4,497
2,032
0
1,467
4,953
1,942
0
0
4,953
0
40,772
W
Chiron
Spirít
Chiron
3,726
913
460
1,687
6,468
2,010
0
178
5,964
0
35,593
L
Anubis
Tawv_
Anubis
3,698
147
0
2,568
5,971
2,562
0
3,029
2,942
39,472
0
L
Xing Tian
Whinoot
Xing Tian
5,060
494
0
698
7,928
5,917
0
4,361
3,567
30,107
1,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,666
Gold Earned
26,880
291
Minions Killed
308
0
Camps Cleared
0
1,011,236
Distance Traveled
1,029,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,115
612
72
7
0
217,693
0
W
Ao Kuang
5,585
559
66
7
0
233,767
0
W
Anubis
5,161
516
55
6
0
186,637
0
L
Serqet
5,201
520
23
2
0
237,624
0
L
Thoth
5,068
507
57
6
0
172,778
0
W
Chaac
5,131
513
58
6
0
199,144
0
L
Charybdis
4,774
477
74
7
0
187,131
0
W
Chiron
4,888
489
57
6
0
192,323
0
L
Anubis
5,027
503
67
7
0
212,450
0
L
Xing Tian
5,596
560
70
7
0
201,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role