Player Matchup

Artemis
Artemis
Gold II
 
Artemis
Gold II
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum IV
 
Nemesis
Platinum IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum I
EdeemlerGoo
Kukulkan
Platinum I
Level 141
God Stats
11W - 8L
1,616 SR
Queue Stats
139W - 134L
1,645 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
Irqan
Sylvanus
Platinum IV
Level 116
God Stats
2W - 4L
1,432 SR
Queue Stats
142W - 148L
1,630 MMR
Solo
Mulan
Mulan
Gold V
S1LV3RWLF
Mulan
Gold V
Level 128
God Stats
8W - 14L
1,595 SR
Queue Stats
179W - 183L
1,628 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,529 SR
1,581 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,456 SR
1,612 MMR
Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum IV
DiamondMusic
Fenrir
Platinum IV
Level 184
God Stats
4W - 3L
1,233 SR
Queue Stats
138W - 115L
1,635 MMR
Solo
Ishtar
Ishtar
Platinum V
Kaviem
Ishtar
Platinum V
Level 144
God Stats
7W - 8L
1,575 SR
Queue Stats
284W - 273L
1,695 MMR
Party 1
Vulcan
Vulcan
Gold II
Lbn7
Vulcan
Gold II
Level 86
God Stats
7W - 3L
1,361 SR
Queue Stats
63W - 56L
1,620 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
SanguineTygr
Sun Wukong
Gold II
Level 67
God Stats
180W - 134L
1,611 SR
Queue Stats
539W - 538L
1,610 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 2 / 1
4,873
541
4,511
6,255
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
 
Nemesis
8
0 / 1 / 1
4,642
516
2,578
6,666
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
EdeemlerGoo
Kukulkan
11
3 / 3 / 0
5,984
665
4,041
5,612
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Irqan
Sylvanus
8
1 / 3 / 1
4,953
550
3,116
9,073
5,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
S1LV3RWLF
Mulan
9
0 / 3 / 0
5,102
567
3,010
7,450
4,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AresBellonaThothAchillesOdin

VS

Bans
ThorAo KuangAwilixAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 2 / 4
5,948
661
3,553
7,956
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
10
0 / 1 / 4
5,062
562
3,318
9,642
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
Kaviem
Ishtar
12
3 / 0 / 1
6,397
711
7,292
7,495
2,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Lbn7
Vulcan
12
2 / 0 / 2
6,389
710
3,724
4,038
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
SanguineTygr
Sun Wukong
11
5 / 1 / 0
6,780
753
5,792
8,389
4,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
12
12
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
1
0.25
L
Nemesis
 
Nemesis
0
1
1
0.5
W
Baron Samedi
 
Baron Samedi
2
2
4
2
W
Fenrir
0
1
4
2
L
Kukulkan
EdeemlerGoo
Kukulkan
3
3
0
1
L
Sylvanus
Irqan
Sylvanus
1
3
1
0.5
W
Ishtar
Kaviem
Ishtar
3
0
1
3.5
W
Vulcan
Lbn7
Vulcan
2
0
2
3
L
Mulan
S1LV3RWLF
Mulan
0
3
0
0
W
Sun Wukong
SanguineTygr
Sun Wukong
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,256
Damage
23,679
35,056
Taken
37,520
16,517
Mitigated
18,531
8,582
Healing
17,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,511
1,875
0
1,010
6,255
2,059
0
614
5,641
0
32,521
L
Nemesis
 
Nemesis
2,578
808
0
3,295
6,666
2,002
0
560
6,026
0
23,922
W
Baron Samedi
 
Baron Samedi
3,553
587
562
3,431
7,956
5,789
0
1,683
6,273
18,848
0
W
Fenrir
3,318
969
0
5,021
9,642
3,852
0
2,584
7,058
0
36,577
L
Kukulkan
EdeemlerGoo
Kukulkan
4,041
579
0
215
5,612
2,197
0
2,183
3,327
38,226
815
L
Sylvanus
Irqan
Sylvanus
3,116
1,168
400
2,620
9,073
5,766
0
3,584
5,335
15,996
154
W
Ishtar
Kaviem
Ishtar
7,292
4,974
0
4,294
7,495
2,759
0
1,051
6,444
0
50,978
W
Vulcan
Lbn7
Vulcan
3,724
1,768
0
1,590
4,038
1,540
84
1,373
2,665
44,846
0
L
Mulan
S1LV3RWLF
Mulan
3,010
554
0
1,042
7,450
4,493
14
0
7,450
0
35,349
W
Sun Wukong
SanguineTygr
Sun Wukong
5,792
1,955
0
2,370
8,389
4,591
0
374
8,015
0
51,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,554
Gold Earned
30,576
275
Minions Killed
342
0
Camps Cleared
0
897,405
Distance Traveled
994,021
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,873
541
52
6
0
169,219
1
L
Nemesis
4,642
516
53
6
0
196,886
1
W
Baron Samedi
5,948
661
21
2
0
185,901
1
W
Fenrir
5,062
562
67
7
0
229,785
0
L
Kukulkan
5,984
665
77
9
0
162,623
1
L
Sylvanus
4,953
550
32
4
0
182,343
0
W
Ishtar
6,397
711
83
9
0
167,400
3
W
Vulcan
6,389
710
90
10
0
207,633
0
L
Mulan
5,102
567
61
7
0
186,334
0
W
Sun Wukong
6,780
753
81
9
0
203,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role