Player Matchup

Ah Puch
Ah Puch
JimbobS
Ah Puch
Level 42
God Stats
2W - 0L
1,639 SR
Queue Stats
31W - 21L
1,626 Elo+
Party 1
Bacchus
Bacchus
RichFellers
Bacchus
Level 110
God Stats
2W - 2L
1,722 SR
Queue Stats
8W - 13L
1,511 Elo+
Party 1
Hercules
Hercules
RugletDaRigster
Hercules
Level 102
God Stats
11W - 9L
1,735 SR
Queue Stats
35W - 34L
1,625 Elo+
Party 1
Team Averages
Level 85
1,699 SR
1,587 Elo+

VS

Team Averages
Level 105
1,587 SR
1,552 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BloodForevers
Anhur
Level 87
God Stats
0W - 1L
1,760 SR
Queue Stats
13W - 13L
1,554 Elo+
Party 2
Tiamat
Tiamat
creeperchaus86
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JimbobS
Ah Puch
9
1 / 0 / 2
5,123
1,025
2,590
1,800
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
RichFellers
Bacchus
9
2 / 0 / 1
5,073
1,015
1,112
3,218
2,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
8
0 / 0 / 3
4,579
916
1,215
1,977
930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
4
0 / 0 / 0
3,545
709
419
672
179
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,593
719
691
2,754
1,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
0 / 2 / 0
3,679
736
387
2,269
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
0
0
0
L
0
1
0
0
W
Ah Puch
JimbobS
Ah Puch
1
0
2
2
W
Bacchus
RichFellers
Bacchus
2
0
1
2.5
W
Hercules
0
0
3
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,917
Damage
1,497
6,995
Taken
5,695
3,803
Mitigated
2,404
1,565
Healing
438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
419
347
0
0
672
179
0
367
191
0
2,283
L
691
526
0
308
2,754
1,268
0
1,119
1,420
0
2,036
W
Ah Puch
JimbobS
Ah Puch
2,590
151
0
557
1,800
572
786
8
1,792
18,841
364
W
Bacchus
RichFellers
Bacchus
1,112
122
0
212
3,218
2,301
299
393
2,825
9,834
526
W
Hercules
1,215
411
0
796
1,977
930
651
0
1,977
0
9,338
L
387
52
0
130
2,269
957
0
1,762
306
2,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,775
Gold Earned
10,817
77
Minions Killed
17
0
Camps Cleared
0
287,146
Distance Traveled
116,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,545
709
4
1
0
16,702
0
L
Anhur
3,593
719
7
1
0
49,630
0
W
Ah Puch
5,123
1,025
36
7
0
99,635
0
W
Bacchus
5,073
1,015
17
3
0
93,090
0
W
Hercules
4,579
916
24
5
0
94,421
0
L
Tiamat
3,679
736
6
1
0
50,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role