Player Matchup

Chaac
Chaac
BitCloud
Chaac
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 155L
1,637 Elo+
Solo
Anhur
Anhur
Dovahsejer
Anhur
Level 186
God Stats
1W - 1L
1,599 SR
Queue Stats
73W - 67L
1,600 Elo+
Party 1
Chiron
Chiron
MyKneeGrows69420
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,721 Elo+
Party 1
Vulcan
Vulcan
TheBurgahMan
Vulcan
Level 175
God Stats
5W - 3L
1,949 SR
Queue Stats
97W - 85L
1,675 Elo+
Party 1
Sylvanus
Sylvanus
robnhoon
Sylvanus
Level 123
God Stats
8W - 7L
1,821 SR
Queue Stats
60W - 55L
1,581 Elo+
Party 1
Team Averages
Level 129
1,674 SR
1,643 Elo+

VS

Team Averages
Level 180
1,465 SR
1,631 Elo+
Ymir
Ymir
EliteTortuga
Ymir
Level 159
God Stats
3W - 5L
1,533 SR
Queue Stats
216W - 174L
1,743 Elo+
Party 2
Anhur
Anhur
ItsSogno
Anhur
Level 176
God Stats
12W - 13L
1,699 SR
Queue Stats
264W - 224L
1,596 Elo+
Party 2
Zhong Kui
Zhong Kui
a1rh3ad24
Zhong Kui
Level 164
God Stats
7W - 2L
1,281 SR
Queue Stats
337W - 286L
1,590 Elo+
Solo
Horus
Horus
castõr
Horus
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 117L
1,623 Elo+
Party 2
Atlas
Atlas
slashface19
Atlas
Level 225
God Stats
3W - 5L
1,314 SR
Queue Stats
195W - 173L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BitCloud
Chaac
13
1 / 1 / 0
7,563
473
6,704
9,796
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
13
1 / 5 / 1
8,170
511
7,118
12,076
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 5 / 0
7,933
496
4,267
13,793
4,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
15
0 / 5 / 0
8,996
562
8,990
10,928
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
robnhoon
Sylvanus
11
0 / 6 / 1
7,127
445
6,211
18,586
14,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 11
8,023
501
6,074
12,090
9,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
ItsSogno
Anhur
17
5 / 2 / 3
9,905
619
12,591
13,543
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
a1rh3ad24
Zhong Kui
17
7 / 0 / 4
10,642
665
14,104
8,760
7,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
castõr
Horus
17
8 / 0 / 7
9,669
604
12,484
14,883
7,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

17
2 / 0 / 2
10,041
628
7,193
11,979
8,974
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
22
22
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
BitCloud
Chaac
1
1
0
1
L
Anhur
1
5
1
0.3
W
0
0
11
5.5
W
Anhur
ItsSogno
Anhur
5
2
3
3.25
L
0
5
0
0
L
Vulcan
0
5
0
0
W
Zhong Kui
a1rh3ad24
Zhong Kui
7
0
4
9
W
Horus
castõr
Horus
8
0
7
11.5
L
Sylvanus
robnhoon
Sylvanus
0
6
1
0.08
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,290
Damage
52,446
65,179
Taken
61,255
29,867
Mitigated
38,888
15,214
Healing
24,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BitCloud
Chaac
6,704
1,427
0
5,026
9,796
4,396
0
2,470
7,230
0
67,214
L
Anhur
7,118
3,375
0
1,809
12,076
3,195
0
1,071
10,965
0
60,134
W
6,074
1,652
0
2,010
12,090
9,873
0
3,610
8,458
22,808
2,568
W
Anhur
ItsSogno
Anhur
12,591
5,898
0
7,702
13,543
4,921
300
1,022
12,521
0
97,115
L
4,267
1,694
266
2,714
13,793
4,469
0
7,047
6,216
0
61,839
L
Vulcan
8,990
2,207
0
985
10,928
3,729
0
6,431
3,637
74,000
435
W
Zhong Kui
a1rh3ad24
Zhong Kui
14,104
2,438
200
5,774
8,760
7,542
91
1,676
7,062
89,994
2,535
W
Horus
castõr
Horus
12,484
6,570
1,453
2,817
14,883
7,578
0
2,787
11,982
0
78,389
L
Sylvanus
robnhoon
Sylvanus
6,211
513
931
3,483
18,586
14,078
0
8,387
9,981
23,662
0
W
7,193
1,931
0
4,210
11,979
8,974
428
5,853
5,530
70,389
3,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,789
Gold Earned
48,280
518
Minions Killed
593
0
Camps Cleared
0
1,584,434
Distance Traveled
1,635,820
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,563
473
112
7
0
385,112
0
L
Anhur
8,170
511
110
7
0
276,081
3
W
Ymir
8,023
501
31
2
0
324,542
4
W
Anhur
9,905
619
147
9
0
278,300
5
L
Chiron
7,933
496
126
8
0
309,728
0
L
Vulcan
8,996
562
148
9
0
325,584
0
W
Zhong Kui
10,642
665
164
10
0
349,231
4
W
Horus
9,669
604
107
7
0
386,398
0
L
Sylvanus
7,127
445
22
1
0
287,929
4
W
Atlas
10,041
628
144
9
0
297,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role