Player Matchup

King Arthur
King Arthur
Bronze III
HOT-Pocket1-2-3
King Arthur
Bronze III
Level 68
God Stats
1W - 2L
1,599 SR
Queue Stats
2W - 3L
1,400 MMR
Solo
Xbalanque
Xbalanque
Silver IV
Moules_02
Xbalanque
Silver IV
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 31L
1,209 MMR
Party 3
Vulcan
Vulcan
Gold V
One_Ugly_poTaTo
Vulcan
Gold V
Level 237
God Stats
10W - 12L
1,612 SR
Queue Stats
280W - 309L
1,281 MMR
Solo
Geb
Geb
Silver IV
chapes082
Geb
Silver IV
Level 141
God Stats
0W - 1L
1,508 SR
Queue Stats
23W - 34L
1,162 MMR
Party 3
Thor
Thor
Gold IV
chipvid
Thor
Gold IV
Level 108
God Stats
0W - 2L
1,286 SR
Queue Stats
50W - 56L
1,420 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,501 SR
1,294 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,336 SR
1,294 MMR
Cupid
Cupid
Gold V
ClasicGamer706
Cupid
Gold V
Level 158
God Stats
2W - 3L
1,090 SR
Queue Stats
38W - 42L
1,349 MMR
Party 1
Susano
Susano
Gold I
clashlord1115
Susano
Gold I
Level 128
God Stats
2W - 2L
1,223 SR
Queue Stats
92W - 87L
1,676 MMR
Party 1
Ah Puch
Ah Puch
Silver II
nigthfox32
Ah Puch
Silver II
Level 144
God Stats
9W - 14L
1,451 SR
Queue Stats
26W - 33L
1,302 MMR
Solo
Cthulhu
Cthulhu
Silver III
是豆豆呀
Cthulhu
Silver III
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
26W - 35L
1,052 MMR
Party 2
Nu Wa
Nu Wa
Silver IV
艾泽拉斯的小龙女
Nu Wa
Silver IV
Level 81
God Stats
18W - 21L
1,417 SR
Queue Stats
26W - 35L
1,089 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HOT-Pocket1-2-3
King Arthur
13
2 / 4 / 1
8,042
473
7,091
17,125
14,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Moules_02
Xbalanque
13
1 / 5 / 1
7,967
469
7,225
12,215
4,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 1
7,731
455
7,102
8,900
3,421
12
1 / 5 / 2
7,640
449
6,164
16,935
15,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
chipvid
Thor
15
2 / 3 / 1
7,982
470
5,613
15,699
7,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaAwilixKukulkanXing TianBake Kujira

VS

Bans
NutAo KuangJanusThanatosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
9,527
560
8,278
14,127
5,667
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
10 / 2 / 5
10,231
602
11,001
15,107
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ah Puch
nigthfox32
Ah Puch
16
2 / 2 / 4
10,006
589
10,458
12,277
7,547
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
是豆豆呀
Cthulhu
14
2 / 1 / 11
9,600
565
10,370
17,765
17,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 0 / 8
10,067
592
8,653
4,912
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
6
Kills
20
20
Deaths
6
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
King Arthur
HOT-Pocket1-2-3
King Arthur
2
4
1
0.63
L
Xbalanque
Moules_02
Xbalanque
1
5
1
0.3
L
0
3
1
0.17
L
1
5
2
0.4
L
Thor
chipvid
Thor
2
3
1
0.83
W
10
2
5
6.25
W
Ah Puch
nigthfox32
Ah Puch
2
2
4
2
W
Cthulhu
是豆豆呀
Cthulhu
2
1
11
7.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,195
Damage
48,760
70,874
Taken
64,188
45,975
Mitigated
38,606
11,516
Healing
26,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,278
4,367
1,306
6,617
14,127
5,667
4,209
2,561
11,486
0
64,017
L
King Arthur
HOT-Pocket1-2-3
King Arthur
7,091
1,215
0
3,292
17,125
14,271
0
9,230
7,895
0
48,151
L
Xbalanque
Moules_02
Xbalanque
7,225
3,942
0
2,134
12,215
4,952
170
4,521
7,694
0
61,919
L
7,102
1,981
0
750
8,900
3,421
0
5,403
3,497
64,456
1,223
L
6,164
555
149
3,095
16,935
15,756
0
6,673
10,262
26,893
0
L
Thor
chipvid
Thor
5,613
1,308
0
2,096
15,699
7,575
0
2,916
12,783
0
72,989
W
11,001
4,314
0
6,421
15,107
6,666
882
1,299
13,790
0
77,780
W
Ah Puch
nigthfox32
Ah Puch
10,458
815
0
7,145
12,277
7,547
1,004
1,694
10,487
72,350
448
W
Cthulhu
是豆豆呀
Cthulhu
10,370
1,152
755
4,270
17,765
17,108
162
5,557
12,042
47,235
2,105
W
8,653
2,137
0
427
4,912
1,618
2,928
1,979
2,813
70,459
1,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,362
Gold Earned
49,431
442
Minions Killed
536
0
Camps Cleared
0
1,513,027
Distance Traveled
1,737,321
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,527
560
88
5
0
350,057
3
L
King Arthur
8,042
473
84
5
0
299,688
3
L
Xbalanque
7,967
469
100
6
0
293,696
1
L
Vulcan
7,731
455
128
8
0
303,049
2
L
Geb
7,640
449
26
2
0
265,481
6
L
Thor
7,982
470
104
6
0
351,113
0
W
Susano
10,231
602
107
6
0
381,155
2
W
Ah Puch
10,006
589
114
7
0
296,120
0
W
Cthulhu
9,600
565
95
6
0
372,735
6
W
Nu Wa
10,067
592
132
8
0
337,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role