Player Matchup

Surtr
Surtr
Andrew Tate2427
Surtr
Level 29
God Stats
0W - 3L
1,269 SR
Queue Stats
21W - 29L
1,390 Elo+
Party 3
Ix Chel
Ix Chel
GargantuanLykon
Ix Chel
Level 43
God Stats
1W - 3L
1,178 SR
Queue Stats
292W - 275L
1,560 Elo+
Party 2
Nut
Nut
LastAvenger67
Nut
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 129L
1,513 Elo+
Solo
Geb
Geb
Nokorigu
Geb
Level 108
God Stats
3W - 8L
1,734 SR
Queue Stats
222W - 208L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
TTV_Rambo-FN
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,391 Elo+
Party 3
Team Averages
Level 58
1,436 SR
1,472 Elo+

VS

Team Averages
Level 33
1,460 SR
1,281 Elo+
Sylvanus
Sylvanus
AuSpec
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,236 Elo+
Party 1
Janus
Janus
Jimmytherazor
Janus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,236 Elo+
Party 1
Pele
Pele
Kenada7
Pele
Level 3
God Stats
2W - 2L
1,299 SR
Queue Stats
2W - 2L
1,236 Elo+
Party 1
Nike
Nike
SpaceEgg27
Nike
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,236 Elo+
Party 1
Chernobog
Chernobog
Tiki845261
Chernobog
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 171L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 3 / 0
4,590
656
4,704
7,102
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
4,590
656
2,447
3,769
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
4 / 0 / 0
4,701
672
4,878
3,220
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 4
4,893
699
3,382
6,189
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

4
0 / 0 / 1
3,304
472
382
722
160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AuSpec
Sylvanus
7
0 / 3 / 0
3,865
552
2,112
7,179
2,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 1
4,109
587
2,230
2,985
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Kenada7
Pele
9
1 / 1 / 0
4,334
619
1,753
5,791
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
3 / 3 / 0
4,897
700
3,222
6,128
2,772
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Tiki845261
Chernobog
7
0 / 1 / 0
3,647
521
2,565
6,125
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
4
4
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
Sylvanus
AuSpec
Sylvanus
0
3
0
0
L
0
1
0
0
W
0
0
1
0.5
W
Pele
Kenada7
Pele
1
1
0
1
L
4
0
0
4
L
0
0
4
2
W
3
3
0
1
L
0
0
1
0.5
W
Chernobog
Tiki845261
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,793
Damage
11,882
21,002
Taken
28,208
9,148
Mitigated
10,662
5,534
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,704
2,068
0
962
7,102
3,020
0
0
6,796
290
17,794
W
Sylvanus
AuSpec
Sylvanus
2,112
1,038
1,128
1,369
7,179
2,964
0
1,649
5,530
12,195
0
L
2,447
141
0
900
3,769
1,174
0
1,908
1,539
28,134
1,419
W
2,230
0
0
500
2,985
897
0
1,544
1,281
26,685
0
W
Pele
Kenada7
Pele
1,753
567
0
261
5,791
2,131
0
546
5,137
0
27,994
L
4,878
3,750
0
1,199
3,220
1,161
0
928
2,292
0
32,445
L
3,382
632
186
2,287
6,189
3,633
0
1,184
5,005
15,318
1,722
W
3,222
925
0
1,180
6,128
2,772
0
550
5,578
0
24,228
L
382
193
0
0
722
160
0
0
722
4,365
0
W
Chernobog
Tiki845261
Chernobog
2,565
1,548
0
2,183
6,125
1,898
0
1,520
4,605
0
20,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,078
Gold Earned
20,852
164
Minions Killed
184
0
Camps Cleared
0
643,483
Distance Traveled
732,465
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,590
656
21
3
0
160,904
0
W
Sylvanus
3,865
552
11
2
0
143,200
0
L
Ix Chel
4,590
656
59
8
0
148,427
1
W
Janus
4,109
587
48
7
0
154,694
0
W
Pele
4,334
619
44
6
0
168,908
0
L
Nut
4,701
672
56
8
0
137,329
0
L
Geb
4,893
699
21
3
0
153,427
0
W
Nike
4,897
700
44
6
0
142,820
0
L
Nu Wa
3,304
472
7
1
0
43,396
0
W
Chernobog
3,647
521
37
5
0
122,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role