Player Matchup

Fenrir
Fenrir
ExtraChromoHoemo
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
GreekFreak_k
Cerberus
Level 128
God Stats
24W - 24L
1,589 SR
Queue Stats
622W - 565L
1,511 Elo+
Solo
Bake Kujira
Bake Kujira
KoneInYoGirl
Bake Kujira
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,525 Elo+
Solo
Hachiman
Hachiman
Swiftgank
Hachiman
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Talltree
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 62
1,518 SR
1,507 Elo+

VS

Team Averages
Level 94
1,507 SR
1,475 Elo+
King Arthur
King Arthur
Mandolorian8517
King Arthur
Level 114
God Stats
6W - 6L
1,500 SR
Queue Stats
68W - 60L
1,472 Elo+
Party 2
Kumbhakarna
Kumbhakarna
StealthNine4248
Kumbhakarna
Level 76
God Stats
2W - 1L
1,458 SR
Queue Stats
19W - 17L
1,470 Elo+
Party 2
Persephone
Persephone
TertialAbyss141
Persephone
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,489 Elo+
Party 2
Arachne
Arachne
blamed elf
Arachne
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,474 Elo+
Party 2
Jing Wei
Jing Wei
snakey04
Jing Wei
Level 88
God Stats
4W - 3L
1,579 SR
Queue Stats
11W - 16L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
6,950
535
2,810
11,803
5,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
GreekFreak_k
Cerberus
12
2 / 2 / 0
7,184
553
8,564
13,360
14,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bake Kujira
KoneInYoGirl
Bake Kujira
10
0 / 4 / 1
6,599
508
3,465
10,881
9,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Swiftgank
Hachiman
10
1 / 4 / 0
6,189
476
9,113
8,715
3,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Talltree
Ao Kuang
9
2 / 1 / 0
5,609
431
2,998
8,578
5,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mandolorian8517
King Arthur
12
1 / 3 / 1
6,714
516
6,911
13,791
11,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kumbhakarna
StealthNine4248
Kumbhakarna
11
1 / 2 / 5
6,192
476
5,614
12,942
10,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
TertialAbyss141
Persephone
13
3 / 0 / 1
8,310
639
6,909
2,183
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
blamed elf
Arachne
12
3 / 2 / 3
7,264
559
7,766
10,022
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
snakey04
Jing Wei
13
4 / 0 / 2
7,083
545
7,580
8,659
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
7
Kills
12
12
Deaths
7
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Cerberus
GreekFreak_k
Cerberus
2
2
0
1
L
Bake Kujira
KoneInYoGirl
Bake Kujira
0
4
1
0.13
W
King Arthur
Mandolorian8517
King Arthur
1
3
1
0.5
W
Kumbhakarna
StealthNine4248
Kumbhakarna
1
2
5
1.75
L
Hachiman
Swiftgank
Hachiman
1
4
0
0.25
L
Ao Kuang
Talltree
Ao Kuang
2
1
0
2
W
Persephone
TertialAbyss141
Persephone
3
0
1
3.5
W
Arachne
blamed elf
Arachne
3
2
3
2.25
W
Jing Wei
snakey04
Jing Wei
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,950
Damage
34,780
53,337
Taken
47,597
37,991
Mitigated
30,494
10,673
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,810
958
0
1,516
11,803
5,965
0
451
11,305
0
66,789
L
Cerberus
GreekFreak_k
Cerberus
8,564
534
0
3,631
13,360
14,075
0
0
13,360
45,417
2,091
L
Bake Kujira
KoneInYoGirl
Bake Kujira
3,465
1,628
0
962
10,881
9,541
0
3,787
6,780
29,453
2,901
W
King Arthur
Mandolorian8517
King Arthur
6,911
899
0
2,234
13,791
11,819
0
5,492
7,395
0
45,704
W
Kumbhakarna
StealthNine4248
Kumbhakarna
5,614
554
316
2,825
12,942
10,682
0
2,883
10,059
23,301
1,570
L
Hachiman
Swiftgank
Hachiman
9,113
4,891
0
2,918
8,715
3,047
48
2,787
5,648
0
41,363
L
Ao Kuang
Talltree
Ao Kuang
2,998
866
0
1,646
8,578
5,363
0
4,167
4,411
18,776
2,964
W
Persephone
TertialAbyss141
Persephone
6,909
896
0
797
2,183
770
690
655
1,528
53,977
0
W
Arachne
blamed elf
Arachne
7,766
6,353
0
1,316
10,022
3,970
0
3,142
6,658
0
49,314
W
Jing Wei
snakey04
Jing Wei
7,580
4,966
0
4,220
8,659
3,253
632
1,308
7,351
0
55,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,531
Gold Earned
35,563
388
Minions Killed
343
0
Camps Cleared
0
1,322,465
Distance Traveled
1,299,349
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,950
535
108
8
0
319,895
0
L
Cerberus
7,184
553
129
10
0
217,542
0
L
Bake Kujira
6,599
508
57
4
0
274,081
2
W
King Arthur
6,714
516
54
4
0
253,528
0
W
Kumbhakarna
6,192
476
25
2
0
274,879
0
L
Hachiman
6,189
476
66
5
0
242,298
0
L
Ao Kuang
5,609
431
28
2
0
268,649
0
W
Persephone
8,310
639
99
8
0
233,029
0
W
Arachne
7,264
559
72
6
0
283,600
0
W
Jing Wei
7,083
545
93
7
0
254,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role