Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
AngleAssassin95
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,377 Elo+
Solo
Tyr
Tyr
ChiefSwinginMeat
Tyr
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 219L
1,504 Elo+
Solo
Surtr
Surtr
dingleberry202
Surtr
Level 150
God Stats
5W - 4L
1,609 SR
Queue Stats
533W - 562L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
orphnmker
Ah Muzen Cab
Level 97
God Stats
2W - 2L
1,325 SR
Queue Stats
76W - 79L
1,488 Elo+
Party 1
Team Averages
Level 111
1,487 SR
1,460 Elo+

VS

Team Averages
Level 115
1,578 SR
1,513 Elo+
Ymir
Ymir
DominusRektem
Ymir
Level 109
God Stats
5W - 2L
1,498 SR
Queue Stats
139W - 151L
1,453 Elo+
Solo
Cthulhu
Cthulhu
MRDANKSTANKMAN
Cthulhu
Level 156
God Stats
16W - 10L
1,734 SR
Queue Stats
577W - 615L
1,509 Elo+
Solo
Osiris
Osiris
Tovar086
Osiris
Level 144
God Stats
1W - 0L
1,657 SR
Queue Stats
16W - 9L
1,555 Elo+
Solo
King Arthur
King Arthur
chemobastian
King Arthur
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 134L
1,521 Elo+
Solo
Nike
Nike
igzqa
Nike
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
3 / 3 / 1
5,834
1,167
6,261
4,950
2,014
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 4
5,432
1,086
4,959
5,007
1,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

6
0 / 1 / 1
4,457
891
1,232
1,671
999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 4
5,551
1,110
2,891
5,996
4,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
orphnmker
Ah Muzen Cab
11
1 / 3 / 2
5,600
1,120
4,583
4,966
2,161
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 7
5,839
1,168
2,070
6,177
4,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
7 / 1 / 5
7,266
1,453
8,611
8,262
7,473
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Tovar086
Osiris
12
2 / 1 / 8
6,149
1,230
3,366
6,796
7,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
chemobastian
King Arthur
9
1 / 3 / 4
5,497
1,099
1,327
6,537
5,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
igzqa
Nike
11
3 / 1 / 9
6,465
1,293
4,703
4,200
3,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
6
Kills
14
14
Deaths
6
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
3
1
1.17
L
1
4
4
0.75
L
0
1
1
0.5
W
1
0
7
4.5
W
7
1
5
9.5
W
Osiris
Tovar086
Osiris
2
1
8
6
W
King Arthur
chemobastian
King Arthur
1
3
4
1
L
1
3
4
1
W
Nike
igzqa
Nike
3
1
9
7.5
L
Ah Muzen Cab
orphnmker
Ah Muzen Cab
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,926
Damage
20,077
22,590
Taken
31,972
12,125
Mitigated
28,914
1,680
Healing
10,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,261
385
188
682
4,950
2,014
0
2,233
2,630
7,939
356
L
4,959
198
0
7
5,007
1,988
0
1,802
2,988
0
7,503
L
1,232
42
0
11
1,671
999
0
1,121
457
0
1,232
W
2,070
353
2,204
2,820
6,177
4,989
334
1,104
5,073
2,919
0
W
8,611
261
2,016
1,293
8,262
7,473
818
1,324
6,938
20,586
1,221
W
Osiris
Tovar086
Osiris
3,366
553
394
661
6,796
7,898
914
1,336
5,460
0
6,085
W
King Arthur
chemobastian
King Arthur
1,327
107
106
119
6,537
5,134
100
1,145
5,392
0
3,604
L
2,891
469
0
256
5,996
4,963
0
2,472
3,444
197
7,207
W
Nike
igzqa
Nike
4,703
264
647
568
4,200
3,420
907
1,183
3,017
1,085
8,425
L
Ah Muzen Cab
orphnmker
Ah Muzen Cab
4,583
1,690
151
385
4,966
2,161
0
3,546
1,375
0
12,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,874
Gold Earned
31,216
34
Minions Killed
80
0
Camps Cleared
0
424,335
Distance Traveled
607,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,834
1,167
2
0
0
85,518
0
L
Susano
5,432
1,086
7
1
0
101,802
0
L
Tyr
4,457
891
0
0
0
35,691
0
W
Ymir
5,839
1,168
4
1
0
126,960
0
W
Cthulhu
7,266
1,453
40
8
0
118,228
0
W
Osiris
6,149
1,230
9
2
0
121,389
0
W
King Arthur
5,497
1,099
3
1
0
116,667
0
L
Surtr
5,551
1,110
12
2
0
110,048
0
W
Nike
6,465
1,293
24
5
0
124,192
0
L
Ah Muzen Cab
5,600
1,120
13
3
0
91,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role