Player Matchup

Fafnir
Fafnir
AncientBelgarath
Fafnir
Level 85
God Stats
0W - 2L
1,293 SR
Queue Stats
3W - 8L
1,309 Elo+
Party 1
Yemoja
Yemoja
Churlz73
Yemoja
Level 181
God Stats
3W - 2L
1,715 SR
Queue Stats
395W - 376L
1,436 Elo+
Solo
Da Ji
Da Ji
Hero IN The End
Da Ji
Level 156
God Stats
0W - 1L
1,310 SR
Queue Stats
4W - 8L
1,345 Elo+
Party 1
Izanami
Izanami
K4r1naHdz
Izanami
Level 188
God Stats
9W - 13L
1,393 SR
Queue Stats
776W - 803L
1,459 Elo+
Solo
Bastet
Bastet
PyroThePlumber
Bastet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,260 Elo+
Party 1
Team Averages
Level 139
1,442 SR
1,362 Elo+

VS

Team Averages
Level 130
1,485 SR
1,475 Elo+
Chaac
Chaac
CHATOOJDC
Chaac
Level 122
God Stats
1W - 0L
1,303 SR
Queue Stats
180W - 185L
1,507 Elo+
Solo
Aphrodite
Aphrodite
FadedItachi
Aphrodite
Level 146
God Stats
4W - 4L
1,512 SR
Queue Stats
412W - 450L
1,445 Elo+
Solo
Tiamat
Tiamat
KrulOne
Tiamat
Level 108
God Stats
4W - 1L
1,703 SR
Queue Stats
182W - 151L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ToNyxV666
Morgan Le Fay
Level 129
God Stats
1W - 2L
1,499 SR
Queue Stats
70W - 76L
1,440 Elo+
Solo
Nut
Nut
nekoyasha
Nut
Level 143
God Stats
2W - 1L
1,408 SR
Queue Stats
223W - 220L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 8
11,486
676
9,109
23,593
38,545
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yemoja
Churlz73
Yemoja
17
0 / 6 / 7
9,455
556
8,535
20,055
14,910
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 4 / 6
10,931
643
20,285
18,449
16,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
K4r1naHdz
Izanami
17
1 / 6 / 3
10,016
589
16,056
20,110
10,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 2
10,220
601
7,895
17,675
8,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CHATOOJDC
Chaac
20
7 / 1 / 14
12,459
733
21,932
24,328
27,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
FadedItachi
Aphrodite
18
2 / 2 / 10
10,935
643
5,231
9,721
6,027
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
KrulOne
Tiamat
19
1 / 1 / 15
11,005
647
13,730
15,830
15,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
ToNyxV666
Morgan Le Fay
20
6 / 4 / 12
12,516
736
21,542
13,883
7,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

20
6 / 6 / 10
12,890
758
28,571
18,740
8,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
12
Kills
22
22
Deaths
14
26
Assists
61
Player
Kills
Deaths
Assists
KDA
L
3
3
8
2.33
W
Chaac
CHATOOJDC
Chaac
7
1
14
14
L
Yemoja
Churlz73
Yemoja
0
6
7
0.58
W
Aphrodite
FadedItachi
Aphrodite
2
2
10
3.5
L
5
4
6
2
L
Izanami
K4r1naHdz
Izanami
1
6
3
0.42
W
Tiamat
KrulOne
Tiamat
1
1
15
8.5
L
3
3
2
1.33
W
Morgan Le Fay
ToNyxV666
Morgan Le Fay
6
4
12
3
W
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,880
Damage
91,006
99,882
Taken
82,502
88,543
Mitigated
65,638
36,470
Healing
40,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,109
2,730
1,588
5,845
23,593
38,545
0
9,431
13,600
14,632
914
W
Chaac
CHATOOJDC
Chaac
21,932
2,434
422
8,918
24,328
27,564
1,772
6,425
17,903
0
35,351
L
Yemoja
Churlz73
Yemoja
8,535
2,433
10,361
2,032
20,055
14,910
0
8,407
11,255
19,305
507
W
Aphrodite
FadedItachi
Aphrodite
5,231
718
10,647
4,959
9,721
6,027
752
2,173
7,548
15,223
0
L
20,285
3,165
3,233
5,610
18,449
16,161
0
7,047
11,101
0
29,774
L
Izanami
K4r1naHdz
Izanami
16,056
7,527
2,176
3,038
20,110
10,247
0
7,802
11,805
0
51,184
W
Tiamat
KrulOne
Tiamat
13,730
1,204
2,731
4,431
15,830
15,984
1,005
2,655
13,175
29,967
1,452
L
7,895
2,642
0
2,587
17,675
8,680
0
6,801
10,579
0
18,894
W
Morgan Le Fay
ToNyxV666
Morgan Le Fay
21,542
1,337
843
3,224
13,883
7,223
2,232
3,758
10,125
44,037
709
W
28,571
10,757
1,494
2,798
18,740
8,840
1,430
2,018
16,722
0
55,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,108
Gold Earned
59,805
187
Minions Killed
208
0
Camps Cleared
0
1,452,259
Distance Traveled
1,592,413
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,486
676
19
1
0
300,186
0
W
Chaac
12,459
733
31
2
0
333,639
0
L
Yemoja
9,455
556
23
1
0
217,786
0
W
Aphrodite
10,935
643
26
2
0
314,183
0
L
Da Ji
10,931
643
28
2
0
331,571
0
L
Izanami
10,016
589
89
5
0
256,782
0
W
Tiamat
11,005
647
34
2
0
355,632
0
L
Bastet
10,220
601
28
2
0
345,934
2
W
Morgan Le Fay
12,516
736
37
2
0
309,607
0
W
Nut
12,890
758
80
5
0
279,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role