Player Matchup

Tiamat
Tiamat
Dyevestt
Tiamat
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,590 Elo+
Solo
Bacchus
Bacchus
Menkee
Bacchus
Level 68
God Stats
2W - 0L
1,847 SR
Queue Stats
56W - 40L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
SgM PenetrAtor
Cthulhu
Level 127
God Stats
1W - 1L
1,365 SR
Queue Stats
19W - 30L
1,483 Elo+
Party 2
Neith
Neith
Zag
Neith
Level 121
God Stats
9W - 11L
1,585 SR
Queue Stats
40W - 38L
1,538 Elo+
Party 2
Thor
Thor
marcusv33
Thor
Level 127
God Stats
1W - 1L
1,116 SR
Queue Stats
38W - 39L
1,541 Elo+
Party 2
Team Averages
Level 116
1,482 SR
1,543 Elo+

VS

Team Averages
Level 120
1,483 SR
1,524 Elo+
Fafnir
Fafnir
CobaltChameleon
Fafnir
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 49L
1,578 Elo+
Party 1
Hachiman
Hachiman
IAmChimiChang
Hachiman
Level 126
God Stats
4W - 4L
1,520 SR
Queue Stats
137W - 131L
1,498 Elo+
Solo
Tyr
Tyr
Neoception
Tyr
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 97L
1,569 Elo+
Party 1
Cerberus
Cerberus
Skrull90
Cerberus
Level 108
God Stats
4W - 3L
1,692 SR
Queue Stats
175W - 179L
1,489 Elo+
Solo
Kukulkan
Kukulkan
xDropinBodies
Kukulkan
Level 97
God Stats
1W - 4L
1,201 SR
Queue Stats
160W - 142L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dyevestt
Tiamat
9
0 / 0 / 0
4,724
675
867
1,751
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Menkee
Bacchus
7
0 / 0 / 0
4,365
624
2,277
5,656
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 0
5,068
724
1,557
3,371
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
Zag
Neith
8
0 / 0 / 0
4,134
591
2,654
2,026
563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thor
7
0 / 0 / 0
3,830
547
1,027
4,675
1,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,479
640
1,418
4,741
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
IAmChimiChang
Hachiman
8
0 / 0 / 0
4,013
573
3,189
3,815
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 0 / 0
4,325
618
2,021
7,522
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Skrull90
Cerberus
1
0 / 0 / 0
2,856
408
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kukulkan
xDropinBodies
Kukulkan
9
0 / 0 / 0
4,659
666
787
1,537
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Tiamat
Dyevestt
Tiamat
0
0
0
0
L
Hachiman
IAmChimiChang
Hachiman
0
0
0
0
W
Bacchus
Menkee
Bacchus
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
Cerberus
Skrull90
Cerberus
0
0
0
0
W
Neith
Zag
Neith
0
0
0
0
W
Thor
0
0
0
0
L
Kukulkan
xDropinBodies
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,382
Damage
7,415
17,479
Taken
17,615
10,559
Mitigated
9,977
6,743
Healing
8,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,418
119
0
2,559
4,741
4,324
0
751
3,990
10,192
2,248
W
Tiamat
Dyevestt
Tiamat
867
72
0
1,118
1,751
1,136
0
276
1,475
30,559
667
L
Hachiman
IAmChimiChang
Hachiman
3,189
1,934
0
2,701
3,815
1,268
0
1,526
2,289
0
32,808
W
Bacchus
Menkee
Bacchus
2,277
316
0
2,846
5,656
4,425
0
887
4,769
13,668
0
L
2,021
812
0
2,414
7,522
3,875
0
1,958
5,332
0
33,235
W
1,557
71
0
990
3,371
2,681
145
0
3,371
26,642
181
L
Cerberus
Skrull90
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Zag
Neith
2,654
784
0
789
2,026
563
0
388
1,638
0
30,368
W
Thor
1,027
163
0
1,000
4,675
1,754
0
546
4,129
0
21,276
L
Kukulkan
xDropinBodies
Kukulkan
787
240
0
509
1,537
510
0
176
1,361
29,751
333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,121
Gold Earned
20,332
253
Minions Killed
209
0
Camps Cleared
0
760,355
Distance Traveled
594,193
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,479
640
15
2
0
142,549
2
W
Tiamat
4,724
675
70
10
0
148,133
0
L
Hachiman
4,013
573
62
9
0
125,890
0
W
Bacchus
4,365
624
22
3
0
152,064
0
L
Tyr
4,325
618
64
9
0
181,454
0
W
Cthulhu
5,068
724
64
9
0
135,732
0
L
Cerberus
2,856
408
0
0
0
0
0
W
Neith
4,134
591
59
8
0
139,979
0
W
Thor
3,830
547
38
5
0
184,447
0
L
Kukulkan
4,659
666
68
10
0
144,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role