Player Matchup

Anubis
Anubis
 
Anubis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
CaptainRomantic
Bastet
Level 8
God Stats
4W - 0L
1,891 SR
Queue Stats
8W - 9L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
JardPK
Zhong Kui
Level 43
God Stats
14W - 15L
1,599 SR
Queue Stats
27W - 44L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
KadiLover
Gilgamesh
Level 39
God Stats
4W - 1L
1,500 SR
Queue Stats
155W - 156L
1,485 Elo+
Solo
Medusa
Medusa
Tuzkar
Medusa
Level 18
God Stats
2W - 1L
1,725 SR
Queue Stats
7W - 8L
1,466 Elo+
Party 1
Team Averages
Level 32
1,643 SR
1,492 Elo+

VS

Team Averages
Level 26
1,420 SR
1,504 Elo+
Atlas
Atlas
 
Atlas
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Cheeksxd
Kukulkan
Level 32
God Stats
2W - 2L
1,798 SR
Queue Stats
103W - 106L
1,460 Elo+
Solo
Neith
Neith
ItsBigWannaCit
Neith
Level 27
God Stats
3W - 5L
1,437 SR
Queue Stats
5W - 9L
1,475 Elo+
Party 2
Nemesis
Nemesis
urdeafgf
Nemesis
Level 5
God Stats
1W - 5L
1,183 SR
Queue Stats
16W - 30L
1,500 Elo+
Party 2
Awilix
Awilix
zellexlol
Awilix
Level 30
God Stats
1W - 1L
1,183 SR
Queue Stats
37W - 43L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 2 / 1
6,866
687
5,205
7,405
3,513
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
3 / 1 / 2
6,425
643
4,245
9,713
3,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
JardPK
Zhong Kui
11
5 / 0 / 4
6,851
685
6,827
4,844
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
KadiLover
Gilgamesh
11
0 / 0 / 1
6,682
668
4,166
5,387
2,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Medusa
Tuzkar
Medusa
11
4 / 1 / 3
6,914
691
4,790
5,101
1,835
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 3 / 0
4,571
457
2,760
9,086
5,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Cheeksxd
Kukulkan
10
1 / 3 / 0
5,224
522
2,429
6,085
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 0
4,810
481
2,265
7,304
2,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nemesis
urdeafgf
Nemesis
8
0 / 2 / 1
4,749
475
943
6,600
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Awilix
zellexlol
Awilix
8
2 / 4 / 0
5,097
510
4,614
8,354
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
4
4
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
1
1.75
L
Atlas
 
Atlas
0
3
0
0
W
3
1
2
4
L
Kukulkan
Cheeksxd
Kukulkan
1
3
0
0.33
L
1
4
0
0.25
W
Zhong Kui
JardPK
Zhong Kui
5
0
4
7
W
Gilgamesh
KadiLover
Gilgamesh
0
0
1
0.5
W
Medusa
Tuzkar
Medusa
4
1
3
5.5
L
Nemesis
urdeafgf
Nemesis
0
2
1
0.25
L
Awilix
zellexlol
Awilix
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,233
Damage
13,011
32,450
Taken
37,429
15,740
Mitigated
13,930
14,093
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,205
391
50
2,955
7,405
3,513
48
3,010
4,395
49,459
1,459
L
Atlas
 
Atlas
2,760
1,026
0
1,532
9,086
5,779
0
3,749
5,293
14,198
0
W
4,245
1,403
0
5,702
9,713
3,333
0
433
9,280
0
45,240
L
Kukulkan
Cheeksxd
Kukulkan
2,429
319
0
440
6,085
1,916
0
2,523
3,562
39,557
0
L
2,265
443
0
523
7,304
2,040
0
2,265
5,039
0
21,297
W
Zhong Kui
JardPK
Zhong Kui
6,827
2,882
230
2,200
4,844
4,198
673
1,028
3,816
29,585
11,037
W
Gilgamesh
KadiLover
Gilgamesh
4,166
1,514
0
998
5,387
2,861
0
32
5,355
0
42,365
W
Medusa
Tuzkar
Medusa
4,790
2,228
0
1,958
5,101
1,835
2,413
686
4,415
0
43,863
L
Nemesis
urdeafgf
Nemesis
943
482
0
1,682
6,600
1,787
0
1,026
5,574
0
14,432
L
Awilix
zellexlol
Awilix
4,614
1,314
0
90
8,354
2,408
0
1,836
6,209
0
18,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,738
Gold Earned
24,451
377
Minions Killed
187
0
Camps Cleared
0
1,001,446
Distance Traveled
1,035,834
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,866
687
80
8
0
186,481
0
L
Atlas
4,571
457
19
2
0
211,875
3
W
Bastet
6,425
643
75
8
0
237,183
0
L
Kukulkan
5,224
522
83
8
0
171,727
0
L
Neith
4,810
481
33
3
0
206,877
0
W
Zhong Kui
6,851
685
58
6
0
195,444
0
W
Gilgamesh
6,682
668
89
9
0
194,373
0
W
Medusa
6,914
691
75
8
0
187,965
0
L
Nemesis
4,749
475
24
2
0
245,923
0
L
Awilix
5,097
510
28
3
0
199,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role