Player Matchup

Athena
Athena
AToyotaPrius
Athena
Level 116
God Stats
1W - 0L
1,402 SR
Queue Stats
120W - 79L
1,653 Elo+
Party 2
Charybdis
Charybdis
Burnoutmaster98
Charybdis
Level 95
God Stats
6W - 0L
1,875 SR
Queue Stats
50W - 29L
1,697 Elo+
Party 2
Thoth
Thoth
JohnCenasJohnson
Thoth
Level 16
God Stats
10W - 1L
1,869 SR
Queue Stats
36W - 9L
1,745 Elo+
Party 2
Odin
Odin
LebrõnsCõck
Odin
Level 18
God Stats
10W - 2L
1,806 SR
Queue Stats
47W - 11L
1,700 Elo+
Party 2
Awilix
Awilix
SpoiledJam0
Awilix
Level 148
God Stats
25W - 13L
1,689 SR
Queue Stats
108W - 78L
1,660 Elo+
Party 2
Team Averages
Level 79
1,728 SR
1,691 Elo+

VS

Team Averages
Level 51
1,390 SR
1,085 Elo+
Pele
Pele
DavySoLucky
Pele
Level 22
God Stats
0W - 6L
1,193 SR
Queue Stats
2W - 14L
1,124 Elo+
Party 1
Baron Samedi
Baron Samedi
HeffeSoLucky
Baron Samedi
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,012 Elo+
Party 1
Khepri
Khepri
MavDaddySoLucky
Khepri
Level 29
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 9L
1,058 Elo+
Party 1
Danzaburou
Danzaburou
NexusSolucky
Danzaburou
Level 67
God Stats
0W - 3L
1,715 SR
Queue Stats
2W - 7L
1,108 Elo+
Party 1
Mulan
Mulan
WaKeXBaKeSoLucky
Mulan
Level 75
God Stats
0W - 3L
1,259 SR
Queue Stats
4W - 15L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
4 / 0 / 7
7,035
704
3,174
6,803
5,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Burnoutmaster98
Charybdis
12
7 / 0 / 7
7,093
709
8,343
5,077
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 0 / 5
7,280
728
8,667
3,718
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 0
7,421
742
5,367
4,301
2,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
11
7 / 0 / 6
6,534
653
5,694
5,411
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,181
418
1,436
9,103
2,891
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
HeffeSoLucky
Baron Samedi
8
0 / 7 / 0
4,388
439
1,498
8,113
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 6 / 0
4,001
400
1,960
8,318
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
NexusSolucky
Danzaburou
6
0 / 6 / 0
4,194
419
2,175
7,043
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,385
439
1,072
8,754
4,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
28
Kills
0
0
Deaths
28
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
4
0
7
7.5
W
Charybdis
Burnoutmaster98
Charybdis
7
0
7
10.5
L
0
5
0
0
L
Baron Samedi
HeffeSoLucky
Baron Samedi
0
7
0
0
W
6
0
5
8.5
W
4
0
0
4
L
0
6
0
0
L
Danzaburou
NexusSolucky
Danzaburou
0
6
0
0
W
Awilix
7
0
6
10
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,245
Damage
8,141
25,310
Taken
41,331
13,873
Mitigated
17,194
6,961
Healing
4,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
3,174
1,145
0
2,004
6,803
5,276
17
1,037
5,766
16,662
0
W
Charybdis
Burnoutmaster98
Charybdis
8,343
4,119
0
2,626
5,077
2,120
496
695
4,382
0
55,169
L
1,436
435
0
509
9,103
2,891
0
2,751
6,254
0
20,556
L
Baron Samedi
HeffeSoLucky
Baron Samedi
1,498
51
0
572
8,113
2,376
0
5,606
1,883
21,568
0
W
8,667
771
0
500
3,718
1,331
95
1,299
2,419
55,363
1,361
W
5,367
1,265
0
1,102
4,301
2,810
189
0
4,301
5,991
44,562
L
1,960
627
0
428
8,318
5,126
0
1,050
7,268
7,559
425
L
Danzaburou
NexusSolucky
Danzaburou
2,175
974
72
390
7,043
2,327
0
1,153
5,890
0
19,173
W
Awilix
5,694
2,539
0
729
5,411
2,336
0
391
5,020
0
41,232
L
1,072
385
0
2,280
8,754
4,474
0
1,009
7,705
0
13,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,363
Gold Earned
21,149
386
Minions Killed
128
0
Camps Cleared
0
1,009,111
Distance Traveled
893,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,035
704
24
2
0
214,524
0
W
Charybdis
7,093
709
87
9
0
174,364
0
L
Pele
4,181
418
42
4
0
213,181
0
L
Baron Samedi
4,388
439
31
3
0
158,434
0
W
Thoth
7,280
728
105
11
0
196,730
0
W
Odin
7,421
742
105
11
0
197,745
0
L
Khepri
4,001
400
8
1
0
164,723
0
L
Danzaburou
4,194
419
28
3
0
174,693
0
W
Awilix
6,534
653
65
7
0
225,748
0
L
Mulan
4,385
439
19
2
0
182,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role