Player Matchup

Danzaburou
Danzaburou
EdScars
Danzaburou
Level 154
God Stats
22W - 22L
1,623 SR
Queue Stats
210W - 193L
1,574 Elo+
Party 1
Loki
Loki
JorbyBirb
Loki
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,423 Elo+
Party 1
Athena
Athena
Meseek96
Athena
Level 126
God Stats
0W - 4L
1,195 SR
Queue Stats
85W - 79L
1,537 Elo+
Solo
Yu Huang
Yu Huang
play to kill713
Yu Huang
Level 196
God Stats
7W - 3L
1,632 SR
Queue Stats
182W - 174L
1,572 Elo+
Party 1
Mercury
Mercury
time to kill713
Mercury
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,523 Elo+
Party 1
Team Averages
Level 158
1,490 SR
1,526 Elo+

VS

Team Averages
Level 135
1,481 SR
1,549 Elo+
Cabrakan
Cabrakan
Chwarzerd
Cabrakan
Level 128
God Stats
8W - 3L
1,292 SR
Queue Stats
168W - 160L
1,514 Elo+
Party 2
Pele
Pele
MR-unstopable234
Pele
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
160W - 165L
1,563 Elo+
Solo
Ne Zha
Ne Zha
Moonun
Ne Zha
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 60L
1,542 Elo+
Solo
Charybdis
Charybdis
Silverg401
Charybdis
Level 133
God Stats
12W - 13L
1,586 SR
Queue Stats
206W - 183L
1,557 Elo+
Party 2
Atlas
Atlas
Whinoot
Atlas
Level 109
God Stats
4W - 3L
1,527 SR
Queue Stats
110W - 96L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EdScars
Danzaburou
10
0 / 4 / 1
5,740
522
4,692
10,666
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
12
4 / 3 / 0
6,293
572
6,909
10,677
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
Meseek96
Athena
7
0 / 3 / 2
5,077
462
2,472
10,852
7,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
12
0 / 2 / 1
6,348
577
1,979
5,179
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 0 / 0
5,406
491
2,293
8,063
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chwarzerd
Cabrakan
11
3 / 1 / 6
7,232
657
4,855
7,986
8,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 1 / 2
6,318
574
4,784
8,340
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ne Zha
Moonun
Ne Zha
12
0 / 0 / 2
6,892
627
7,620
8,355
7,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Silverg401
Charybdis
13
6 / 1 / 2
7,248
659
11,812
7,092
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Whinoot
Atlas
13
1 / 1 / 1
6,596
600
1,595
6,184
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
12
12
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Chwarzerd
Cabrakan
3
1
6
6
L
Danzaburou
EdScars
Danzaburou
0
4
1
0.13
L
Loki
4
3
0
1.33
W
2
1
2
3
L
Athena
Meseek96
Athena
0
3
2
0.33
W
Ne Zha
Moonun
Ne Zha
0
0
2
1
W
Charybdis
Silverg401
Charybdis
6
1
2
7
W
Atlas
Whinoot
Atlas
1
1
1
1.5
L
Yu Huang
0
2
1
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,345
Damage
30,666
45,437
Taken
37,957
19,733
Mitigated
25,238
16,193
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Chwarzerd
Cabrakan
4,855
1,174
0
2,221
7,986
8,395
112
1,860
6,126
14,226
0
L
Danzaburou
EdScars
Danzaburou
4,692
1,507
0
3,833
10,666
3,939
0
1,607
9,059
0
44,694
L
Loki
6,909
1,709
0
3,908
10,677
3,905
0
1,049
9,493
0
42,164
W
4,784
1,535
0
4,787
8,340
2,890
220
777
7,563
0
43,119
L
Athena
Meseek96
Athena
2,472
834
1,209
2,105
10,852
7,609
0
1,526
9,236
11,610
0
W
Ne Zha
Moonun
Ne Zha
7,620
1,517
0
4,204
8,355
7,362
0
372
7,983
0
52,659
W
Charybdis
Silverg401
Charybdis
11,812
5,833
0
2,188
7,092
3,326
2,567
1,156
5,936
0
65,489
W
Atlas
Whinoot
Atlas
1,595
283
0
725
6,184
3,265
0
286
5,898
45,993
0
L
Yu Huang
1,979
448
0
832
5,179
1,976
0
2,100
2,929
53,100
0
L
2,293
906
0
4,306
8,063
2,304
0
0
7,265
0
31,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,864
Gold Earned
34,286
315
Minions Killed
368
0
Camps Cleared
0
1,122,843
Distance Traveled
1,192,666
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,232
657
13
1
0
246,461
0
L
Danzaburou
5,740
522
74
7
0
186,900
0
L
Loki
6,293
572
74
7
0
250,678
0
W
Pele
6,318
574
70
6
0
264,763
0
L
Athena
5,077
462
21
2
0
246,427
2
W
Ne Zha
6,892
627
72
7
0
229,412
4
W
Charybdis
7,248
659
102
9
0
213,596
0
W
Atlas
6,596
600
111
10
0
238,434
0
L
Yu Huang
6,348
577
92
8
0
204,179
2
L
Mercury
5,406
491
54
5
0
234,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role