Player Matchup

Ymir
Ymir
BiggerGuitar
Ymir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,464 Elo+
Party 1
Osiris
Osiris
Cyber-Senku
Osiris
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,506 Elo+
Party 1
Anhur
Anhur
Storticus 914
Anhur
Level 148
God Stats
3W - 2L
1,265 SR
Queue Stats
100W - 94L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
Treedom54
Danzaburou
Level 152
God Stats
1W - 1L
1,268 SR
Queue Stats
130W - 138L
1,450 Elo+
Party 2
Nu Wa
Nu Wa
alcapocapone105
Nu Wa
Level 155
God Stats
4W - 4L
1,212 SR
Queue Stats
177W - 190L
1,533 Elo+
Party 2
Team Averages
Level 148
1,349 SR
1,490 Elo+

VS

Team Averages
Level 87
1,597 SR
1,555 Elo+
Nemesis
Nemesis
GonorrheaGabe
Nemesis
Level 76
God Stats
2W - 3L
1,517 SR
Queue Stats
63W - 53L
1,513 Elo+
Solo
Awilix
Awilix
Jamesblonde
Awilix
Level 136
God Stats
0W - 3L
1,538 SR
Queue Stats
85W - 81L
1,521 Elo+
Solo
Bakasura
Bakasura
LetMeWinTryHard
Bakasura
Level 115
God Stats
1W - 1L
1,756 SR
Queue Stats
169W - 163L
1,552 Elo+
Party 3
Atlas
Atlas
MrBuphalo
Atlas
Level 45
God Stats
0W - 1L
1,540 SR
Queue Stats
42W - 35L
1,637 Elo+
Solo
Tyr
Tyr
Stinkholesmash1
Tyr
Level 64
God Stats
3W - 5L
1,635 SR
Queue Stats
164W - 153L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 11
9,431
857
7,947
16,636
16,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
15
5 / 2 / 6
9,153
832
10,625
15,237
18,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 1 / 9
9,042
822
10,503
10,913
5,661
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Treedom54
Danzaburou
16
2 / 2 / 12
9,177
834
11,923
9,674
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 2 / 12
8,699
791
14,232
8,634
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
2 / 2 / 4
8,140
740
9,535
11,229
11,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
12
1 / 6 / 5
7,317
665
8,812
10,718
4,686
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
15
0 / 1 / 6
7,991
726
6,842
11,324
12,467
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
MrBuphalo
Atlas
15
4 / 3 / 3
8,850
805
16,130
13,077
12,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 4
7,294
663
9,508
15,329
17,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
15
Kills
8
8
Deaths
15
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
Osiris
5
2
6
4
L
Nemesis
2
2
4
2
L
Awilix
1
6
5
0.58
L
Bakasura
0
1
6
3
L
Atlas
MrBuphalo
Atlas
4
3
3
1.83
L
1
3
4
1
W
4
1
9
8.5
W
Danzaburou
Treedom54
Danzaburou
2
2
12
4
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,230
Damage
50,827
61,094
Taken
61,677
49,747
Mitigated
58,432
25,528
Healing
20,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,947
1,411
3,211
6,794
16,636
16,137
203
4,061
11,597
11,865
1,111
W
Osiris
10,625
1,835
1,298
4,296
15,237
18,670
534
3,975
9,690
0
12,837
L
Nemesis
9,535
1,918
879
3,087
11,229
11,090
0
4,220
6,964
0
12,855
L
Awilix
8,812
2,951
1,295
648
10,718
4,686
0
3,500
7,132
0
16,556
L
Bakasura
6,842
3,711
0
3,942
11,324
12,467
0
4,971
6,222
0
14,513
L
Atlas
MrBuphalo
Atlas
16,130
5,418
1,044
3,896
13,077
12,587
0
3,651
9,075
34,435
0
L
9,508
995
682
4,618
15,329
17,602
0
5,207
9,869
0
17,240
W
10,503
6,562
454
3,478
10,913
5,661
982
3,481
7,175
0
18,080
W
Danzaburou
Treedom54
Danzaburou
11,923
4,059
347
2,646
9,674
5,176
1,347
2,465
6,887
0
31,780
W
14,232
2,605
1,691
1,313
8,634
4,103
855
2,148
6,303
33,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,502
Gold Earned
39,592
125
Minions Killed
116
0
Camps Cleared
0
1,064,025
Distance Traveled
1,105,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,431
857
12
1
0
229,861
0
W
Osiris
9,153
832
9
1
0
215,240
0
L
Nemesis
8,140
740
14
1
0
243,623
0
L
Awilix
7,317
665
11
1
0
197,505
0
L
Bakasura
7,991
726
44
4
0
228,326
0
L
Atlas
8,850
805
31
3
0
212,621
0
L
Tyr
7,294
663
16
1
0
223,141
0
W
Anhur
9,042
822
37
3
0
196,492
0
W
Danzaburou
9,177
834
46
4
0
214,801
0
W
Nu Wa
8,699
791
21
2
0
207,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role