Player Matchup

King Arthur
King Arthur
Silver II
AWWDidEyeKillYou
King Arthur
Silver II
Level 97
God Stats
1W - 1L
1,616 SR
Queue Stats
15W - 15L
1,419 MMR
Party 2
Odin
Odin
Gold V
MagicDivinePanda
Odin
Gold V
Level 174
God Stats
3W - 3L
1,694 SR
Queue Stats
23W - 21L
1,555 MMR
Party 2
Eset
Eset
Gold V
ViolentFloppy
Eset
Gold V
Level 105
God Stats
1W - 2L
1,644 SR
Queue Stats
16W - 16L
1,600 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,651 SR
1,525 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 94
1,554 SR
1,467 MMR
Ne Zha
Ne Zha
Gold I
 
Ne Zha
Gold I
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
BasedGodOdin
Kuzenbo
Gold IV
Level 126
God Stats
10W - 5L
1,616 SR
Queue Stats
145W - 135L
1,363 MMR
Party 1
Vulcan
Vulcan
Gold II
ImmortalGhoul15
Vulcan
Gold II
Level 81
God Stats
21W - 19L
1,544 SR
Queue Stats
165W - 160L
1,539 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AWWDidEyeKillYou
King Arthur
13
1 / 3 / 0
7,118
647
9,675
13,696
10,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 2 / 1
7,987
726
6,648
11,684
7,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 5 / 0
6,268
570
3,256
6,999
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Bake KujiraAgniXing TianAchillesAthena

VS

Bans
ThothKukulkanHou YiHeraJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 3 / 7
8,508
773
8,513
11,101
7,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
BasedGodOdin
Kuzenbo
12
0 / 2 / 7
7,489
681
6,312
12,681
14,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 0 / 2
9,185
835
11,947
5,723
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
5
Kills
10
10
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
3
7
2.17
L
King Arthur
AWWDidEyeKillYou
King Arthur
1
3
0
0.33
W
Kuzenbo
BasedGodOdin
Kuzenbo
0
2
7
1.75
W
7
0
2
8
L
4
2
1
2.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,579
Damage
26,772
32,379
Taken
29,505
20,213
Mitigated
25,473
3,779
Healing
3,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,513
1,293
0
2,318
11,101
7,850
367
497
10,436
0
31,835
L
King Arthur
AWWDidEyeKillYou
King Arthur
9,675
983
0
787
13,696
10,415
0
7,580
5,353
0
27,176
W
Kuzenbo
BasedGodOdin
Kuzenbo
6,312
2,662
0
1,554
12,681
14,993
11
1,239
11,140
12,800
301
W
11,947
6,519
0
0
5,723
2,630
578
1,047
4,513
37,452
581
L
6,648
1,343
0
1,710
11,684
7,544
0
6,657
4,384
0
35,087
L
3,256
332
75
1,207
6,999
2,254
123
2,885
3,762
12,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,373
Gold Earned
25,182
111
Minions Killed
143
0
Camps Cleared
0
524,022
Distance Traveled
675,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,508
773
49
4
0
224,032
0
L
King Arthur
7,118
647
29
3
0
210,296
0
W
Kuzenbo
7,489
681
28
3
0
213,103
0
W
Vulcan
9,185
835
66
6
0
238,207
0
L
Odin
7,987
726
61
6
0
199,714
0
L
Eset
6,268
570
21
2
0
114,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role