Player Matchup

Sobek
Sobek
Captain-Taripe
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Hel
Hel
IDrinkLemonz
Hel
Level 57
God Stats
1W - 1L
1,659 SR
Queue Stats
1W - 4L
1,570 Elo+
Party 2
Guan Yu
Guan Yu
TrueDoughnut
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 21
1,553 SR
1,523 Elo+

VS

Team Averages
Level 48
1,585 SR
1,638 Elo+
Odin
Odin
 
Odin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Iluminaughty
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,707 Elo+
Party 1
Poseidon
Poseidon
Sabysabsab
Poseidon
Level 3
God Stats
3W - 0L
1,756 SR
Queue Stats
3W - 0L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 2
6,577
658
3,038
16,233
15,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 7 / 1
7,938
794
2,965
10,973
6,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
TrueDoughnut
Guan Yu
10
1 / 9 / 2
7,006
701
3,627
16,303
15,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
7 / 2 / 17
9,305
931
8,092
10,607
8,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
7 / 3 / 14
9,196
920
9,003
6,661
2,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
Sabysabsab
Poseidon
15
11 / 1 / 13
10,078
1,008
15,795
4,275
1,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
6
Kills
25
25
Deaths
6
5
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
2
17
7.75
L
1
9
2
0.22
L
4
7
1
0.64
W
7
3
14
4.67
W
Poseidon
Sabysabsab
Poseidon
11
1
13
17.5
L
Guan Yu
TrueDoughnut
Guan Yu
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,630
Damage
32,890
43,509
Taken
21,543
37,376
Mitigated
13,192
4,262
Healing
1,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,092
3,349
0
730
10,607
8,764
196
2,941
7,666
788
22,705
L
3,038
729
0
496
16,233
15,072
135
6,141
10,092
8,827
0
L
2,965
242
1,085
1,695
10,973
6,801
160
3,528
7,445
14,936
0
W
9,003
3,728
0
494
6,661
2,941
723
2,036
4,625
0
26,830
W
Poseidon
Sabysabsab
Poseidon
15,795
2,926
0
0
4,275
1,487
951
1,095
3,180
43,167
0
L
Guan Yu
TrueDoughnut
Guan Yu
3,627
1,147
376
610
16,303
15,503
0
6,593
9,710
0
12,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,521
Gold Earned
28,579
52
Minions Killed
111
0
Camps Cleared
0
501,502
Distance Traveled
572,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,305
931
19
2
0
205,718
0
L
Sobek
6,577
658
17
2
0
172,289
0
L
Hel
7,938
794
20
2
0
156,783
0
W
Loki
9,196
920
26
3
0
167,393
0
W
Poseidon
10,078
1,008
66
7
0
199,461
0
L
Guan Yu
7,006
701
15
2
0
172,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role