Player Matchup

Hel
Hel
CorpulentCashy
Hel
Level 59
God Stats
7W - 9L
1,598 SR
Queue Stats
13W - 17L
1,596 Elo+
Party 2
Hercules
Hercules
Gimlets
Hercules
Level 126
God Stats
0W - 4L
1,221 SR
Queue Stats
362W - 318L
1,575 Elo+
Party 2
Charon
Charon
LaziestNature
Charon
Level 60
God Stats
14W - 11L
1,700 SR
Queue Stats
17W - 15L
1,641 Elo+
Party 2
Skadi
Skadi
LilSkittle009
Skadi
Level 101
God Stats
2W - 5L
1,498 SR
Queue Stats
84W - 93L
1,490 Elo+
Party 3
Ne Zha
Ne Zha
yeswaitno
Ne Zha
Level 141
God Stats
9W - 9L
1,620 SR
Queue Stats
446W - 398L
1,572 Elo+
Party 3
Team Averages
Level 97
1,528 SR
1,575 Elo+

VS

Team Averages
Level 150
1,722 SR
1,790 Elo+
Yu Huang
Yu Huang
Brandawgsta
Yu Huang
Level 155
God Stats
1W - 0L
1,679 SR
Queue Stats
119W - 19L
2,014 Elo+
Party 1
Pele
Pele
Cosmiccs
Pele
Level 156
God Stats
5W - 0L
1,701 SR
Queue Stats
134W - 24L
1,929 Elo+
Party 1
Horus
Horus
GetOverHerex
Horus
Level 158
God Stats
19W - 14L
1,978 SR
Queue Stats
587W - 537L
1,574 Elo+
Solo
Cabrakan
Cabrakan
TheGnosticShaman
Cabrakan
Level 159
God Stats
2W - 0L
1,724 SR
Queue Stats
139W - 78L
1,850 Elo+
Party 1
Kukulkan
Kukulkan
apufireball
Kukulkan
Level 120
God Stats
3W - 2L
1,528 SR
Queue Stats
10W - 10L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,405
915
3,981
7,978
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Gimlets
Hercules
13
1 / 1 / 1
6,290
899
4,029
6,624
4,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 3
5,891
842
4,359
8,878
6,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 4
6,316
902
4,820
7,949
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
yeswaitno
Ne Zha
11
1 / 5 / 5
6,006
858
4,301
7,431
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Brandawgsta
Yu Huang
13
4 / 2 / 9
6,960
994
7,376
5,698
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
14
8 / 2 / 5
7,735
1,105
12,179
7,865
3,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 7
6,606
944
5,309
7,695
5,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 2 / 9
6,512
930
4,991
8,691
10,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
apufireball
Kukulkan
13
0 / 1 / 3
6,457
922
4,618
2,740
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
7
Kills
16
16
Deaths
8
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Brandawgsta
Yu Huang
4
2
9
4.25
L
2
3
2
1
W
Pele
8
2
5
5.25
W
2
1
7
5.5
L
Hercules
Gimlets
Hercules
1
1
1
1.5
L
1
4
3
0.63
L
2
3
4
1.33
W
2
2
9
3.25
W
Kukulkan
apufireball
Kukulkan
0
1
3
1.5
L
Ne Zha
yeswaitno
Ne Zha
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,490
Damage
34,473
38,860
Taken
32,689
18,112
Mitigated
22,711
6,634
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Brandawgsta
Yu Huang
7,376
1,302
0
710
5,698
2,363
32
869
4,552
18,725
0
L
3,981
253
911
2,123
7,978
2,366
0
2,278
5,260
14,842
0
W
Pele
12,179
2,877
0
1,655
7,865
3,091
0
2,344
5,442
0
28,019
W
5,309
1,729
1,080
2,849
7,695
5,378
0
2,113
5,215
0
9,226
L
Hercules
Gimlets
Hercules
4,029
959
0
2,309
6,624
4,023
0
2,845
3,144
0
16,622
L
4,359
697
0
600
8,878
6,000
0
5,158
2,982
10,984
0
L
4,820
1,390
0
0
7,949
2,794
0
3,418
4,304
0
15,904
W
4,991
552
0
1,895
8,691
10,848
0
1,685
6,699
9,529
0
W
Kukulkan
apufireball
Kukulkan
4,618
456
0
250
2,740
1,031
1,110
630
1,953
25,344
398
L
Ne Zha
yeswaitno
Ne Zha
4,301
768
0
691
7,431
2,929
0
1,794
5,421
0
10,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,908
Gold Earned
34,270
124
Minions Killed
166
0
Camps Cleared
0
756,083
Distance Traveled
797,817
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,960
994
32
5
0
164,895
0
L
Hel
6,405
915
33
5
0
154,267
1
W
Pele
7,735
1,105
44
6
0
185,081
0
W
Horus
6,606
944
9
1
0
177,003
0
L
Hercules
6,290
899
38
5
0
179,238
0
L
Charon
5,891
842
7
1
0
142,488
2
L
Skadi
6,316
902
31
4
0
150,499
0
W
Cabrakan
6,512
930
19
3
0
141,548
0
W
Kukulkan
6,457
922
62
9
0
129,290
0
L
Ne Zha
6,006
858
15
2
0
129,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role