Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AvergaePr0
Tsukuyomi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,661 Elo+
Party 1
Rama
Rama
JTBlossom
Rama
Level 64
God Stats
5W - 4L
1,670 SR
Queue Stats
27W - 12L
1,658 Elo+
Party 1
Gilgamesh
Gilgamesh
TechyLobster870
Gilgamesh
Level 126
God Stats
65W - 51L
1,652 SR
Queue Stats
117W - 112L
1,537 Elo+
Solo
Nu Wa
Nu Wa
charm_up
Nu Wa
Level 128
God Stats
125W - 101L
1,631 SR
Queue Stats
131W - 112L
1,577 Elo+
Solo
Team Averages
Level 102
1,590 SR
1,587 Elo+

VS

Team Averages
Level 116
1,412 SR
1,515 Elo+
Ne Zha
Ne Zha
MIKEBOSS23
Ne Zha
Level 112
God Stats
3W - 4L
1,576 SR
Queue Stats
121W - 115L
1,532 Elo+
Solo
Janus
Janus
Matthui
Janus
Level 112
God Stats
3W - 1L
1,260 SR
Queue Stats
120W - 99L
1,560 Elo+
Party 2
Chaac
Chaac
OptionNot
Chaac
Level 128
God Stats
3W - 2L
1,320 SR
Queue Stats
98W - 99L
1,507 Elo+
Solo
Sylvanus
Sylvanus
Prvdgen
Sylvanus
Level 101
God Stats
3W - 4L
1,538 SR
Queue Stats
135W - 130L
1,497 Elo+
Party 2
The Morrigan
The Morrigan
SanSanti
The Morrigan
Level 128
God Stats
1W - 1L
1,366 SR
Queue Stats
85W - 74L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 1 / 3
8,383
762
2,280
9,358
7,477
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
AvergaePr0
Tsukuyomi
16
3 / 2 / 1
9,492
863
10,090
11,624
5,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Rama
15
1 / 2 / 2
8,665
788
6,041
11,221
4,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
TechyLobster870
Gilgamesh
14
0 / 1 / 3
8,177
743
4,560
13,521
11,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
charm_up
Nu Wa
15
0 / 1 / 1
8,413
765
8,398
7,054
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MIKEBOSS23
Ne Zha
15
2 / 2 / 2
9,064
824
10,033
8,778
4,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Matthui
Janus
18
2 / 0 / 4
10,121
920
13,950
5,453
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
OptionNot
Chaac
15
1 / 2 / 5
9,051
823
8,060
15,249
16,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Prvdgen
Sylvanus
15
1 / 0 / 3
9,481
862
4,102
6,977
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

The Morrigan
SanSanti
The Morrigan
18
1 / 0 / 1
10,147
922
6,187
7,054
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
4
Kills
7
7
Deaths
4
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
3
1.5
L
Tsukuyomi
AvergaePr0
Tsukuyomi
3
2
1
1.75
L
Rama
1
2
2
1
W
Ne Zha
MIKEBOSS23
Ne Zha
2
2
2
1.5
W
Janus
Matthui
Janus
2
0
4
4
W
Chaac
OptionNot
Chaac
1
2
5
1.75
W
Sylvanus
Prvdgen
Sylvanus
1
0
3
2.5
W
The Morrigan
SanSanti
The Morrigan
1
0
1
1.5
L
Gilgamesh
TechyLobster870
Gilgamesh
0
1
3
1.5
L
Nu Wa
charm_up
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,369
Damage
42,332
52,778
Taken
43,511
30,428
Mitigated
31,184
14,316
Healing
17,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,280
578
3,323
3,332
9,358
7,477
0
4,017
4,959
8,595
0
L
Tsukuyomi
AvergaePr0
Tsukuyomi
10,090
1,728
0
1,411
11,624
5,039
0
3,678
7,711
0
42,010
L
Rama
6,041
4,464
0
2,167
11,221
4,562
0
3,888
7,046
0
31,230
W
Ne Zha
MIKEBOSS23
Ne Zha
10,033
789
0
662
8,778
4,218
1,419
1,781
6,997
0
23,666
W
Janus
Matthui
Janus
13,950
676
0
671
5,453
2,483
1,294
1,406
4,047
59,035
502
W
Chaac
OptionNot
Chaac
8,060
1,049
0
4,802
15,249
16,614
334
3,258
11,991
0
23,744
W
Sylvanus
Prvdgen
Sylvanus
4,102
400
4,238
5,199
6,977
4,575
156
3,084
3,893
12,086
2,512
W
The Morrigan
SanSanti
The Morrigan
6,187
215
0
1,975
7,054
3,294
872
1,149
5,905
47,163
3,365
L
Gilgamesh
TechyLobster870
Gilgamesh
4,560
558
0
3,363
13,521
11,047
96
5,943
7,030
0
20,921
L
Nu Wa
charm_up
Nu Wa
8,398
3,869
0
720
7,054
2,303
13
3,535
3,141
32,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,130
Gold Earned
47,864
233
Minions Killed
321
0
Camps Cleared
0
1,091,264
Distance Traveled
1,238,760
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,383
762
19
2
0
160,116
1
L
Tsukuyomi
9,492
863
72
7
0
256,948
0
L
Rama
8,665
788
62
6
0
217,551
0
W
Ne Zha
9,064
824
25
2
0
257,125
0
W
Janus
10,121
920
120
11
0
258,648
0
W
Chaac
9,051
823
38
3
0
246,846
1
W
Sylvanus
9,481
862
27
2
0
231,916
0
W
The Morrigan
10,147
922
111
10
0
244,225
0
L
Gilgamesh
8,177
743
27
2
0
251,122
0
L
Nu Wa
8,413
765
53
5
0
205,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role