Player Matchup

Charybdis
Charybdis
AMadDragon
Charybdis
Level 102
God Stats
16W - 15L
1,530 SR
Queue Stats
50W - 39L
1,523 Elo+
Party 1
Chaac
Chaac
Jumpfin2
Chaac
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 80L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
SetsunaBones
Cthulhu
Level 64
God Stats
1W - 2L
1,595 SR
Queue Stats
188W - 188L
1,461 Elo+
Party 1
Chronos
Chronos
Walnut defender
Chronos
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,353 Elo+
Party 3
Ymir
Ymir
XLX Thunder
Ymir
Level 98
God Stats
3W - 2L
1,774 SR
Queue Stats
12W - 17L
1,353 Elo+
Party 3
Team Averages
Level 81
1,580 SR
1,430 Elo+

VS

Team Averages
Level 64
1,500 SR
1,419 Elo+
Geb
Geb
 
Geb
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Oveyron
Thanatos
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
176W - 171L
1,272 Elo+
Solo
King Arthur
King Arthur
Rezzik
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,323 Elo+
Party 2
Chang'e
Chang'e
Sampira
Chang'e
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Rama
Rama
Zagresky
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AMadDragon
Charybdis
11
2 / 1 / 2
6,199
620
5,366
5,044
1,985
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Jumpfin2
Chaac
11
2 / 1 / 2
6,023
602
4,478
7,475
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
SetsunaBones
Cthulhu
11
1 / 2 / 0
6,597
660
5,558
7,166
6,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
5 / 0 / 0
6,767
677
8,597
5,320
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 0 / 3
6,419
642
2,604
5,495
4,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 2 / 0
4,898
490
2,404
6,648
4,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Oveyron
Thanatos
9
1 / 4 / 0
5,115
512
1,387
9,738
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

King Arthur
Rezzik
King Arthur
10
2 / 3 / 1
5,609
561
5,627
11,637
7,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Sampira
Chang'e
9
0 / 2 / 0
4,582
458
3,730
10,110
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Rama
8
1 / 1 / 0
4,865
487
2,884
6,342
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
12
Kills
4
4
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
W
Charybdis
AMadDragon
Charybdis
2
1
2
3
W
Chaac
Jumpfin2
Chaac
2
1
2
3
L
Thanatos
Oveyron
Thanatos
1
4
0
0.25
L
King Arthur
Rezzik
King Arthur
2
3
1
0.83
L
Chang'e
Sampira
Chang'e
0
2
0
0
W
Cthulhu
SetsunaBones
Cthulhu
1
2
0
0.5
W
5
0
0
5
W
2
0
3
3.5
L
Rama
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,603
Damage
16,032
30,500
Taken
44,475
20,057
Mitigated
19,744
11,171
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,404
125
631
876
6,648
4,014
0
2,654
3,896
19,042
0
W
Charybdis
AMadDragon
Charybdis
5,366
2,837
0
2,182
5,044
1,985
0
409
4,635
0
44,677
W
Chaac
Jumpfin2
Chaac
4,478
956
0
4,380
7,475
4,592
0
316
7,159
0
42,550
L
Thanatos
Oveyron
Thanatos
1,387
469
0
3,535
9,738
3,705
0
1,433
8,195
0
28,819
L
King Arthur
Rezzik
King Arthur
5,627
965
0
1,220
11,637
7,401
0
4,603
6,474
0
30,199
L
Chang'e
Sampira
Chang'e
3,730
845
80
3,234
10,110
2,869
0
6,027
3,686
24,340
0
W
Cthulhu
SetsunaBones
Cthulhu
5,558
631
0
2,470
7,166
6,743
0
0
7,166
39,253
1,753
W
8,597
2,427
0
443
5,320
2,272
307
3,460
1,860
41,220
0
W
2,604
822
110
1,586
5,495
4,465
0
1,949
3,546
28,513
1,275
L
Rama
2,884
2,011
0
1,596
6,342
1,755
0
606
5,736
0
24,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,005
Gold Earned
25,069
376
Minions Killed
207
0
Camps Cleared
0
1,039,541
Distance Traveled
978,323
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,898
490
26
3
0
209,477
1
W
Charybdis
6,199
620
84
8
0
211,803
0
W
Chaac
6,023
602
80
8
0
236,874
0
L
Thanatos
5,115
512
52
5
0
236,286
0
L
King Arthur
5,609
561
42
4
0
214,436
1
L
Chang'e
4,582
458
32
3
0
165,195
0
W
Cthulhu
6,597
660
95
10
0
199,512
0
W
Chronos
6,767
677
80
8
0
187,747
0
W
Ymir
6,419
642
37
4
0
203,605
0
L
Rama
4,865
487
55
6
0
152,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role