Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Lgibson68
Geb
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,464 Elo+
Solo
Discordia
Discordia
Win0rDieTrying
Discordia
Level 203
God Stats
4W - 3L
1,648 SR
Queue Stats
135W - 129L
1,523 Elo+
Party 1
Merlin
Merlin
evilraindrop60
Merlin
Level 143
God Stats
1W - 1L
1,751 SR
Queue Stats
38W - 32L
1,491 Elo+
Party 1
Team Averages
Level 160
1,580 SR
1,496 Elo+

VS

Team Averages
Level 136
1,533 SR
1,478 Elo+
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DragonWillow
Tiamat
Level 156
God Stats
60W - 22L
1,594 SR
Queue Stats
789W - 748L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
H3-CMS
Zhong Kui
Level 142
God Stats
10W - 4L
1,727 SR
Queue Stats
603W - 633L
1,499 Elo+
Solo
Artemis
Artemis
Polypropylene
Artemis
Level 159
God Stats
9W - 7L
1,344 SR
Queue Stats
395W - 406L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
1 / 6 / 2
7,456
678
5,997
12,660
6,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
 
Charon
12
1 / 3 / 5
7,432
676
5,419
8,777
10,474
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
1 / 4 / 4
7,742
704
5,646
12,602
13,450
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Win0rDieTrying
Discordia
14
1 / 4 / 2
7,588
690
13,813
9,329
4,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 5 / 2
7,605
691
6,885
12,737
6,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 1 / 12
10,057
914
11,038
7,505
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ix Chel
 
Ix Chel
15
3 / 0 / 10
9,026
821
4,826
6,619
3,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
17
3 / 2 / 17
9,417
856
10,919
21,310
23,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
H3-CMS
Zhong Kui
15
5 / 3 / 14
9,355
850
14,572
15,021
16,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
16
6 / 1 / 10
9,796
891
11,450
9,534
4,540
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
5
Kills
22
22
Deaths
7
15
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
6
2
0.33
L
Charon
 
Charon
1
3
5
1.17
W
Zeus
 
Zeus
5
1
12
11
W
Ix Chel
 
Ix Chel
3
0
10
8
W
Tiamat
3
2
17
5.75
W
Zhong Kui
H3-CMS
Zhong Kui
5
3
14
4
L
1
4
4
0.75
W
Artemis
6
1
10
11
L
Discordia
Win0rDieTrying
Discordia
1
4
2
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,760
Damage
52,805
56,105
Taken
59,989
41,408
Mitigated
50,546
18,229
Healing
35,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,997
662
5,024
3,458
12,660
6,717
0
11,307
1,353
12,098
270
L
Charon
 
Charon
5,419
640
229
1,139
8,777
10,474
0
6,339
2,438
8,078
827
W
Zeus
 
Zeus
11,038
431
1,338
1,225
7,505
3,173
2,020
6,108
1,397
34,438
0
W
Ix Chel
 
Ix Chel
4,826
574
9,312
2,989
6,619
3,012
1,074
3,183
3,436
12,427
0
W
Tiamat
10,919
663
1,343
8,975
21,310
23,026
828
12,003
9,307
21,793
1,363
W
Zhong Kui
H3-CMS
Zhong Kui
14,572
986
871
2,463
15,021
16,795
1,825
8,930
6,091
24,626
0
L
5,646
314
612
1,086
12,602
13,450
0
8,187
4,415
10,413
83
W
Artemis
11,450
2,848
3,090
3,792
9,534
4,540
1,890
6,679
2,855
0
23,853
L
Discordia
Win0rDieTrying
Discordia
13,813
0
1,005
2,041
9,329
4,356
0
6,431
2,898
29,905
983
L
6,885
481
1,156
2,479
12,737
6,411
0
8,819
3,918
19,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,823
Gold Earned
47,651
94
Minions Killed
142
0
Camps Cleared
0
910,618
Distance Traveled
1,102,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,456
678
22
2
0
181,127
0
L
Charon
7,432
676
6
1
0
116,761
0
W
Zeus
10,057
914
43
4
0
209,780
0
W
Ix Chel
9,026
821
21
2
0
232,672
0
W
Tiamat
9,417
856
19
2
0
234,866
0
W
Zhong Kui
9,355
850
24
2
0
212,296
0
L
Geb
7,742
704
11
1
0
201,025
0
W
Artemis
9,796
891
35
3
0
212,498
0
L
Discordia
7,588
690
24
2
0
235,616
0
L
Merlin
7,605
691
31
3
0
176,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role