Player Matchup

Mulan
Mulan
DevDMG
Mulan
Level 34
God Stats
13W - 6L
1,570 SR
Queue Stats
43W - 46L
1,274 Elo+
Party 1
Achilles
Achilles
Nutttin_0N_Ya
Achilles
Level 29
God Stats
8W - 13L
1,075 SR
Queue Stats
138W - 150L
1,203 Elo+
Party 1
Olorun
Olorun
Quavin
Olorun
Level 27
God Stats
1W - 2L
1,073 SR
Queue Stats
20W - 39L
1,284 Elo+
Party 1
Team Averages
Level 30
1,239 SR
1,254 Elo+

VS

Team Averages
Level 38
1,648 SR
1,374 Elo+
Xing Tian
Xing Tian
Mercuryyyyyy463
Xing Tian
Level 29
God Stats
3W - 1L
1,789 SR
Queue Stats
13W - 17L
1,356 Elo+
Party 2
Cthulhu
Cthulhu
REDskins1997
Cthulhu
Level 42
God Stats
2W - 4L
1,552 SR
Queue Stats
26W - 37L
1,333 Elo+
Party 2
Hera
Hera
Svylvannas
Hera
Level 43
God Stats
8W - 6L
1,604 SR
Queue Stats
86W - 87L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DevDMG
Mulan
11
2 / 3 / 2
7,899
658
8,692
10,974
10,077
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Nutttin_0N_Ya
Achilles
11
1 / 1 / 3
7,531
628
6,354
12,273
11,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Quavin
Olorun
13
1 / 4 / 3
8,528
711
10,217
11,753
5,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Mercuryyyyyy463
Xing Tian
15
5 / 0 / 2
9,214
768
9,913
10,741
5,903
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
REDskins1997
Cthulhu
12
0 / 3 / 5
7,584
632
6,322
11,573
9,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 5
8,809
734
12,528
7,405
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
4
Kills
8
8
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
DevDMG
Mulan
2
3
2
1
W
Xing Tian
Mercuryyyyyy463
Xing Tian
5
0
2
6
L
Achilles
Nutttin_0N_Ya
Achilles
1
1
3
2.5
L
Olorun
Quavin
Olorun
1
4
3
0.63
W
Cthulhu
REDskins1997
Cthulhu
0
3
5
0.83
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,263
Damage
28,763
35,000
Taken
29,719
27,031
Mitigated
18,140
8,256
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
DevDMG
Mulan
8,692
1,607
0
2,841
10,974
10,077
0
8,461
2,383
0
20,534
W
Xing Tian
Mercuryyyyyy463
Xing Tian
9,913
1,404
0
2,509
10,741
5,903
0
4,609
5,929
27,867
1,530
L
Achilles
Nutttin_0N_Ya
Achilles
6,354
1,204
0
1,410
12,273
11,897
0
9,348
2,809
253
16,698
L
Olorun
Quavin
Olorun
10,217
4,537
548
3,457
11,753
5,057
0
9,936
1,657
42,734
0
W
Cthulhu
REDskins1997
Cthulhu
6,322
787
0
770
11,573
9,198
0
3,727
7,567
17,878
423
W
12,528
3,443
0
2,144
7,405
3,039
0
1,928
5,268
39,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,958
Gold Earned
25,607
105
Minions Killed
122
0
Camps Cleared
0
656,271
Distance Traveled
673,435
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,899
658
24
2
0
217,992
0
W
Xing Tian
9,214
768
48
4
0
245,623
0
L
Achilles
7,531
628
20
2
0
236,497
0
L
Olorun
8,528
711
61
5
0
201,782
0
W
Cthulhu
7,584
632
17
1
0
201,707
0
W
Hera
8,809
734
57
5
0
226,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role