Player Matchup

Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
InoGoth
Nu Wa
Level 121
God Stats
1W - 2L
1,512 SR
Queue Stats
52W - 39L
1,550 Elo+
Party 3
Neith
Neith
RenanDruds
Neith
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 41L
1,501 Elo+
Party 3
Geb
Geb
xRock3T_Jv
Geb
Level 103
God Stats
9W - 12L
1,496 SR
Queue Stats
218W - 207L
1,470 Elo+
Solo
Team Averages
Level 113
1,502 SR
1,504 Elo+

VS

Team Averages
Level 82
1,515 SR
1,505 Elo+
Jormungandr
Jormungandr
Alt772air
Jormungandr
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 187L
1,516 Elo+
Party 2
Shiva
Shiva
Endermem3911
Shiva
Level 88
God Stats
12W - 7L
1,403 SR
Queue Stats
297W - 328L
1,411 Elo+
Solo
Artemis
Artemis
PinoLegend
Artemis
Level 120
God Stats
25W - 15L
1,553 SR
Queue Stats
147W - 121L
1,544 Elo+
Party 2
Bastet
Bastet
jean01470
Bastet
Level 68
God Stats
58W - 35L
1,620 SR
Queue Stats
97W - 88L
1,532 Elo+
Party 1
Persephone
Persephone
sanch0x
Persephone
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
178W - 174L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 0 / 0
6,470
647
6,223
9,173
5,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
 
Bakasura
8
0 / 3 / 0
4,681
468
1,642
8,739
3,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
InoGoth
Nu Wa
9
0 / 2 / 0
4,717
472
3,844
5,811
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
9
0 / 3 / 0
4,976
498
4,273
6,360
2,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 3 / 0
4,720
472
3,338
9,017
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alt772air
Jormungandr
10
0 / 3 / 0
4,911
491
3,145
8,977
5,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 5
5,253
525
7,331
8,415
5,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

Artemis
PinoLegend
Artemis
11
3 / 0 / 4
5,886
589
5,846
6,020
2,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bastet
jean01470
Bastet
10
2 / 0 / 3
5,384
538
4,103
7,190
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Persephone
sanch0x
Persephone
10
3 / 0 / 1
6,026
603
4,121
3,485
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
11
11
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
0
0
3
L
Bakasura
 
Bakasura
0
3
0
0
W
Jormungandr
Alt772air
Jormungandr
0
3
0
0
W
3
0
5
5.5
L
Nu Wa
InoGoth
Nu Wa
0
2
0
0
W
Artemis
PinoLegend
Artemis
3
0
4
5
L
Neith
0
3
0
0
W
Bastet
jean01470
Bastet
2
0
3
3.5
W
Persephone
sanch0x
Persephone
3
0
1
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,320
Damage
24,546
39,100
Taken
34,087
18,112
Mitigated
17,473
11,912
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,223
1,397
0
4,250
9,173
5,370
0
3,145
5,986
0
53,854
L
Bakasura
 
Bakasura
1,642
1,172
0
2,968
8,739
3,230
0
1,151
7,315
0
23,849
W
Jormungandr
Alt772air
Jormungandr
3,145
682
0
2,904
8,977
5,736
0
204
8,773
34,470
0
W
7,331
1,251
658
2,822
8,415
5,563
0
2,609
5,806
0
27,774
L
Nu Wa
InoGoth
Nu Wa
3,844
1,207
0
843
5,811
1,761
0
1,876
3,677
30,641
0
W
Artemis
PinoLegend
Artemis
5,846
1,128
0
1,422
6,020
2,277
0
1,483
4,512
0
41,741
L
Neith
4,273
1,269
0
1,051
6,360
2,132
0
0
6,180
0
37,740
W
Bastet
jean01470
Bastet
4,103
1,065
0
3,351
7,190
2,843
0
1,348
5,809
0
42,369
W
Persephone
sanch0x
Persephone
4,121
199
0
1,185
3,485
1,054
0
1,538
1,727
39,578
0
L
3,338
419
0
2,800
9,017
5,619
0
682
7,811
17,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,564
Gold Earned
27,460
279
Minions Killed
304
0
Camps Cleared
0
969,804
Distance Traveled
990,033
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,470
647
77
8
0
173,549
3
L
Bakasura
4,681
468
58
6
0
213,687
0
W
Jormungandr
4,911
491
52
5
0
169,210
2
W
Shiva
5,253
525
50
5
0
195,331
4
L
Nu Wa
4,717
472
48
5
0
201,560
0
W
Artemis
5,886
589
60
6
0
181,696
0
L
Neith
4,976
498
77
8
0
173,226
4
W
Bastet
5,384
538
61
6
0
219,666
1
W
Persephone
6,026
603
81
8
0
224,130
1
L
Geb
4,720
472
19
2
0
207,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role