Player Matchup

Nox
Nox
ArkRys
Nox
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 87L
1,426 Elo+
Solo
Odin
Odin
CuddlyCthulhu69
Odin
Level 140
God Stats
3W - 3L
1,379 SR
Queue Stats
159W - 160L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
Dadorian
Baron Samedi
Level 105
God Stats
1W - 1L
1,285 SR
Queue Stats
186W - 167L
1,551 Elo+
Solo
Anhur
Anhur
DisPolar
Anhur
Level 189
God Stats
2W - 0L
1,309 SR
Queue Stats
115W - 136L
1,372 Elo+
Solo
Cerberus
Cerberus
themanbearjewsss
Cerberus
Level 129
God Stats
8W - 5L
1,530 SR
Queue Stats
600W - 526L
1,488 Elo+
Solo
Team Averages
Level 137
1,401 SR
1,468 Elo+

VS

Team Averages
Level 114
1,493 SR
1,490 Elo+
Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BWB54321
Olorun
Level 82
God Stats
3W - 8L
1,311 SR
Queue Stats
388W - 379L
1,458 Elo+
Solo
Athena
Athena
DeathDealer5332
Athena
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
YeetMasterSr
Xing Tian
Level 128
God Stats
3W - 3L
1,776 SR
Queue Stats
311W - 298L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
drawvividly
Tsukuyomi
Level 170
God Stats
15W - 17L
1,380 SR
Queue Stats
896W - 913L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
ArkRys
Nox
16
6 / 2 / 10
8,825
883
9,091
6,008
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 12
7,814
781
7,777
8,370
9,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Dadorian
Baron Samedi
16
5 / 1 / 8
8,631
863
14,037
5,826
3,021
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
DisPolar
Anhur
14
2 / 3 / 8
7,886
789
10,468
10,554
4,286
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 8
8,138
814
11,168
12,594
11,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 2 / 4
8,138
814
10,139
6,902
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
BWB54321
Olorun
13
2 / 3 / 5
7,481
748
6,080
9,918
4,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 5 / 3
6,442
644
1,329
11,759
7,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
YeetMasterSr
Xing Tian
14
1 / 3 / 7
8,052
805
6,621
17,010
18,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
drawvividly
Tsukuyomi
15
3 / 4 / 5
8,030
803
12,601
12,010
5,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
17
Kills
10
10
Deaths
17
46
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
2
4
3
W
Nox
ArkRys
Nox
6
2
10
5.5
L
Olorun
BWB54321
Olorun
2
3
5
1.5
W
2
1
12
8
W
Baron Samedi
Dadorian
Baron Samedi
5
1
8
9
L
0
5
3
0.3
W
Anhur
DisPolar
Anhur
2
3
8
2
L
Xing Tian
YeetMasterSr
Xing Tian
1
3
7
1.5
L
Tsukuyomi
drawvividly
Tsukuyomi
3
4
5
1.38
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,541
Damage
36,770
43,352
Taken
57,599
30,785
Mitigated
38,902
19,796
Healing
17,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,139
878
155
1,215
6,902
3,215
0
3,892
2,786
23,434
0
W
Nox
ArkRys
Nox
9,091
257
1,455
1,020
6,008
2,836
0
4,055
1,953
21,082
0
L
Olorun
BWB54321
Olorun
6,080
2,365
2,018
3,104
9,918
4,486
0
6,523
3,059
10,804
0
W
7,777
706
0
1,516
8,370
9,129
0
4,402
3,968
0
11,217
W
Baron Samedi
Dadorian
Baron Samedi
14,037
1,504
4,025
2,539
5,826
3,021
0
2,953
2,873
26,674
0
L
1,329
338
0
898
11,759
7,397
0
7,405
4,060
3,182
0
W
Anhur
DisPolar
Anhur
10,468
5,888
869
2,997
10,554
4,286
0
5,408
5,146
0
23,117
L
Xing Tian
YeetMasterSr
Xing Tian
6,621
543
2,999
4,776
17,010
18,117
0
7,590
9,148
10,677
1,926
L
Tsukuyomi
drawvividly
Tsukuyomi
12,601
2,534
0
2,187
12,010
5,687
0
6,343
5,327
0
31,099
W
11,168
372
547
4,828
12,594
11,513
0
7,064
5,530
14,780
1,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,294
Gold Earned
38,143
131
Minions Killed
107
0
Camps Cleared
0
961,729
Distance Traveled
919,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,138
814
37
4
0
195,824
0
W
Nox
8,825
883
26
3
0
186,818
0
L
Olorun
7,481
748
10
1
0
173,734
0
W
Odin
7,814
781
10
1
0
222,722
0
W
Baron Samedi
8,631
863
45
5
0
199,412
0
L
Athena
6,442
644
5
1
0
164,210
0
W
Anhur
7,886
789
26
3
0
172,405
0
L
Xing Tian
8,052
805
12
1
0
197,130
0
L
Tsukuyomi
8,030
803
43
4
0
188,794
0
W
Cerberus
8,138
814
24
2
0
180,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role