Player Matchup

Mulan
Mulan
Asherwore
Mulan
Level 18
God Stats
3W - 2L
1,445 SR
Queue Stats
17W - 39L
1,235 Elo+
Party 2
Ratatoskr
Ratatoskr
Doggyboi23
Ratatoskr
Level 29
God Stats
4W - 6L
1,556 SR
Queue Stats
88W - 83L
1,496 Elo+
Party 2
Fenrir
Fenrir
EdwardTheIdiot
Fenrir
Level 103
God Stats
2W - 3L
1,267 SR
Queue Stats
179W - 182L
1,427 Elo+
Party 2
Charybdis
Charybdis
cukman
Charybdis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,426 Elo+
Party 4
Sol
Sol
lluucyd
Sol
Level 83
God Stats
6W - 4L
1,522 SR
Queue Stats
39W - 42L
1,453 Elo+
Party 4
Team Averages
Level 52
1,458 SR
1,407 Elo+

VS

Team Averages
Level 35
1,534 SR
1,405 Elo+
Raijin
Raijin
BOSSONABOAT1415
Raijin
Level 49
God Stats
2W - 2L
1,570 SR
Queue Stats
81W - 80L
1,467 Elo+
Solo
Artemis
Artemis
DHG Khan945
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
Frigginz
Bellona
Level 22
God Stats
2W - 4L
1,414 SR
Queue Stats
5W - 4L
1,288 Elo+
Party 1
Serqet
Serqet
TooMinTee
Serqet
Level 36
God Stats
1W - 3L
1,688 SR
Queue Stats
42W - 50L
1,272 Elo+
Party 1
Atlas
Atlas
divineSeventh24
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Asherwore
Mulan
10
0 / 2 / 0
6,347
453
5,629
9,994
5,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ratatoskr
Doggyboi23
Ratatoskr
14
5 / 0 / 9
8,337
596
8,455
9,607
4,076
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 2 / 9
8,328
595
5,160
12,125
9,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
cukman
Charybdis
12
4 / 1 / 2
7,863
562
4,745
10,547
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sol
16
9 / 0 / 2
9,686
692
11,422
9,379
3,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,600
471
9,056
9,356
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
DHG Khan945
Artemis
8
1 / 8 / 0
5,253
375
3,208
10,280
3,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Frigginz
Bellona
11
1 / 3 / 1
6,830
488
7,451
14,310
16,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
TooMinTee
Serqet
12
2 / 4 / 2
6,970
498
3,802
11,972
5,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 1
6,119
437
4,570
10,794
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
22
Kills
5
5
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
Asherwore
Mulan
0
2
0
0
L
1
4
1
0.38
L
Artemis
DHG Khan945
Artemis
1
8
0
0.13
W
Ratatoskr
Doggyboi23
Ratatoskr
5
0
9
9.5
W
4
2
9
4.25
L
Bellona
Frigginz
Bellona
1
3
1
0.5
L
Serqet
TooMinTee
Serqet
2
4
2
0.75
W
Charybdis
cukman
Charybdis
4
1
2
5
L
0
3
1
0.17
W
Sol
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,411
Damage
28,087
51,652
Taken
56,712
25,686
Mitigated
36,783
20,462
Healing
9,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Asherwore
Mulan
5,629
1,988
0
1,297
9,994
5,144
0
0
9,177
0
31,447
L
9,056
888
0
770
9,356
3,310
0
550
8,806
43,350
909
L
Artemis
DHG Khan945
Artemis
3,208
1,829
0
316
10,280
3,482
10
2,963
7,317
0
14,831
W
Ratatoskr
Doggyboi23
Ratatoskr
8,455
3,415
0
5,166
9,607
4,076
260
2,404
7,019
0
56,901
W
5,160
1,083
192
2,635
12,125
9,066
240
3,267
8,323
0
18,362
L
Bellona
Frigginz
Bellona
7,451
1,734
0
4,909
14,310
16,420
43
2,222
12,088
0
42,329
L
Serqet
TooMinTee
Serqet
3,802
460
0
1,211
11,972
5,505
0
1,079
10,893
0
52,018
W
Charybdis
cukman
Charybdis
4,745
3,771
0
5,000
10,547
3,878
2,017
4,472
5,469
0
49,472
L
4,570
1,902
0
1,923
10,794
8,066
0
4,396
6,398
26,438
2,641
W
Sol
11,422
5,778
0
6,172
9,379
3,522
4,290
1,880
7,325
84,373
5,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,561
Gold Earned
31,772
363
Minions Killed
304
0
Camps Cleared
0
1,319,043
Distance Traveled
1,205,500
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,347
453
52
4
0
236,054
1
L
Raijin
6,600
471
83
6
0
240,029
4
L
Artemis
5,253
375
22
2
0
212,481
0
W
Ratatoskr
8,337
596
87
6
0
337,143
0
W
Fenrir
8,328
595
23
2
0
279,242
0
L
Bellona
6,830
488
75
5
0
213,460
0
L
Serqet
6,970
498
85
6
0
273,116
2
W
Charybdis
7,863
562
81
6
0
216,276
0
L
Atlas
6,119
437
39
3
0
266,414
1
W
Sol
9,686
692
120
9
0
250,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role