Player Matchup

Artio
Artio
EmpiricalFanatic
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,305 Elo+
Solo
Mulan
Mulan
FattChungus
Mulan
Level 15
God Stats
7W - 0L
1,500 SR
Queue Stats
170W - 158L
1,211 Elo+
Party 1
Lancelot
Lancelot
PiTime
Lancelot
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,485 Elo+
Solo
Discordia
Discordia
VeryProgressive
Discordia
Level 65
God Stats
4W - 0L
1,339 SR
Queue Stats
190W - 151L
1,534 Elo+
Party 1
Vulcan
Vulcan
vissinator
Vulcan
Level 67
God Stats
7W - 2L
1,519 SR
Queue Stats
203W - 174L
1,525 Elo+
Party 1
Team Averages
Level 36
1,472 SR
1,412 Elo+

VS

Team Averages
Level 17
1,426 SR
1,375 Elo+
Sun Wukong
Sun Wukong
AbioticTester85
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,183 Elo+
Solo
Artio
Artio
BadnGroovy
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,687 Elo+
Solo
Nike
Nike
MikeLuthor
Nike
Level 16
God Stats
1W - 1L
1,132 SR
Queue Stats
157W - 183L
1,391 Elo+
Solo
He Bo
He Bo
PixieDemonQueen
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Solo
Hou Yi
Hou Yi
smarta56
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 15
8,669
963
4,484
11,638
14,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 1 / 14
8,545
949
7,181
8,483
7,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
PiTime
Lancelot
14
2 / 2 / 16
8,217
913
6,088
7,547
5,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
VeryProgressive
Discordia
14
5 / 2 / 16
8,928
992
11,400
5,541
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
vissinator
Vulcan
15
9 / 1 / 11
9,436
1,048
16,080
4,411
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AbioticTester85
Sun Wukong
12
0 / 10 / 4
6,596
733
4,431
16,333
12,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
1
0 / 3 / 0
2,312
257
0
2,418
820
15
5 / 0 / 3
7,542
838
6,135
11,204
6,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 8 / 3
6,701
745
2,868
11,357
4,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
smarta56
Hou Yi
14
3 / 4 / 1
7,210
801
5,370
7,769
3,104
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
20
25
Kills
9
9
Deaths
25
72
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AbioticTester85
Sun Wukong
0
10
4
0.2
L
Artio
0
3
0
0
W
3
3
15
3.5
W
6
1
14
13
L
5
0
3
6.5
W
Lancelot
PiTime
Lancelot
2
2
16
5
L
1
8
3
0.31
W
Discordia
VeryProgressive
Discordia
5
2
16
6.5
L
Hou Yi
smarta56
Hou Yi
3
4
1
0.88
W
Vulcan
vissinator
Vulcan
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,233
Damage
18,804
37,620
Taken
49,081
31,540
Mitigated
27,956
11,830
Healing
8,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AbioticTester85
Sun Wukong
4,431
439
0
146
16,333
12,880
0
9,840
6,493
0
10,959
L
Artio
0
0
0
0
2,418
820
0
2,324
94
0
0
W
4,484
375
2,076
2,443
11,638
14,597
491
562
11,076
6,972
1,745
W
7,181
275
1,609
1,939
8,483
7,070
731
819
7,664
0
14,338
L
6,135
108
74
6,630
11,204
6,824
0
7,039
4,165
0
8,546
W
Lancelot
PiTime
Lancelot
6,088
851
73
1,033
7,547
5,564
1,972
1,258
6,289
0
14,022
L
2,868
705
860
524
11,357
4,328
0
5,761
5,596
10,144
364
W
Discordia
VeryProgressive
Discordia
11,400
901
1,315
576
5,541
1,748
1,436
154
4,009
18,377
1,203
L
Hou Yi
smarta56
Hou Yi
5,370
1,214
0
461
7,769
3,104
0
5,600
2,169
0
18,175
W
Vulcan
vissinator
Vulcan
16,080
9,630
516
250
4,411
2,561
1,808
58
4,353
36,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,795
Gold Earned
30,361
103
Minions Killed
49
0
Camps Cleared
0
985,098
Distance Traveled
601,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,596
733
10
1
0
152,525
0
L
Artio
2,312
257
0
0
0
273
0
W
Artio
8,669
963
16
2
0
204,125
0
W
Mulan
8,545
949
14
2
0
187,369
0
L
Nike
7,542
838
2
0
0
159,177
0
W
Lancelot
8,217
913
13
1
0
198,206
0
L
He Bo
6,701
745
13
1
0
113,726
0
W
Discordia
8,928
992
13
1
0
182,867
0
L
Hou Yi
7,210
801
24
3
0
175,614
0
W
Vulcan
9,436
1,048
47
5
0
212,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role