Player Matchup

Martichoras
Martichoras
M0BSTER999
Martichoras
Level 122
God Stats
3W - 1L
1,516 SR
Queue Stats
31W - 29L
1,456 Elo+
Solo
Fenrir
Fenrir
Nalla
Fenrir
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,376 Elo+
Party 1
Achilles
Achilles
Soxandcasanova
Achilles
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 93L
1,382 Elo+
Party 1
Terra
Terra
beastquake2112
Terra
Level 26
God Stats
2W - 0L
1,675 SR
Queue Stats
114W - 117L
1,341 Elo+
Party 1
Nemesis
Nemesis
starcakess
Nemesis
Level 106
God Stats
2W - 1L
1,715 SR
Queue Stats
245W - 241L
1,460 Elo+
Solo
Team Averages
Level 67
1,581 SR
1,403 Elo+

VS

Team Averages
Level 83
1,597 SR
1,471 Elo+
Ganesha
Ganesha
 
Ganesha
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Joneslifeee
Arachne
Level 86
God Stats
4W - 4L
1,610 SR
Queue Stats
208W - 203L
1,463 Elo+
Party 2
Ra
Ra
NSGBuckshot
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 90L
1,469 Elo+
Party 3
Ne Zha
Ne Zha
SlenderMonkey
Ne Zha
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 206L
1,484 Elo+
Party 2
Chernobog
Chernobog
aBustedNut15T
Chernobog
Level 89
God Stats
9W - 3L
1,875 SR
Queue Stats
221W - 209L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
M0BSTER999
Martichoras
15
1 / 2 / 13
8,620
862
15,638
7,588
4,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
Nalla
Fenrir
15
8 / 1 / 10
8,587
859
9,534
10,010
7,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
14
10 / 3 / 8
8,583
858
8,880
11,540
14,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 1 / 14
7,880
788
2,330
9,333
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
starcakess
Nemesis
15
2 / 1 / 15
7,790
779
6,191
8,566
6,688
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 4 / 6
7,263
726
7,400
11,793
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Joneslifeee
Arachne
12
0 / 3 / 5
6,674
667
5,040
9,142
9,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
1 / 6 / 3
7,178
718
8,150
9,065
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 1
8,274
827
8,027
8,322
3,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
aBustedNut15T
Chernobog
14
3 / 6 / 4
7,820
782
11,344
9,124
4,035
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
22
Kills
8
8
Deaths
22
60
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
6
0.75
L
Arachne
Joneslifeee
Arachne
0
3
5
0.83
W
Martichoras
M0BSTER999
Martichoras
1
2
13
3.75
L
1
6
3
0.42
W
Fenrir
Nalla
Fenrir
8
1
10
13
L
4
3
1
1.5
W
Achilles
10
3
8
4.67
L
Chernobog
aBustedNut15T
Chernobog
3
6
4
0.83
W
1
1
14
8
W
Nemesis
starcakess
Nemesis
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,573
Damage
39,961
47,037
Taken
47,446
41,262
Mitigated
27,963
23,572
Healing
9,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,400
680
321
2,221
11,793
7,000
0
436
11,072
8,902
767
L
Arachne
Joneslifeee
Arachne
5,040
3,320
1,014
1,906
9,142
9,612
0
415
8,471
0
8,607
W
Martichoras
M0BSTER999
Martichoras
15,638
4,947
347
1,578
7,588
4,584
41
2,470
5,024
0
43,852
L
8,150
1,446
1,226
1,109
9,065
3,519
0
769
8,258
20,406
0
W
Fenrir
Nalla
Fenrir
9,534
1,595
1,376
3,083
10,010
7,448
0
3,174
6,615
0
13,379
L
8,027
2,549
271
1,109
8,322
3,797
0
205
8,030
0
17,057
W
Achilles
8,880
1,977
1,654
3,244
11,540
14,315
0
3,362
7,781
0
14,018
L
Chernobog
aBustedNut15T
Chernobog
11,344
5,472
0
0
9,124
4,035
0
505
8,460
0
24,547
W
2,330
608
5,000
3,687
9,333
8,227
130
2,635
6,512
4,035
0
W
Nemesis
starcakess
Nemesis
6,191
2,094
1,725
1,878
8,566
6,688
0
3,019
5,461
0
15,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,460
Gold Earned
37,209
133
Minions Killed
87
0
Camps Cleared
0
965,623
Distance Traveled
862,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,263
726
1
0
0
185,462
0
L
Arachne
6,674
667
12
1
0
177,284
0
W
Martichoras
8,620
862
77
8
0
157,595
0
L
Ra
7,178
718
35
4
0
166,707
0
W
Fenrir
8,587
859
14
1
0
216,580
0
L
Ne Zha
8,274
827
7
1
0
174,601
0
W
Achilles
8,583
858
6
1
0
194,792
0
L
Chernobog
7,820
782
32
3
0
158,578
0
W
Terra
7,880
788
1
0
0
211,679
0
W
Nemesis
7,790
779
35
4
0
184,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role