Player Matchup

Sylvanus
Sylvanus
Aoimanto
Sylvanus
Level 120
God Stats
101W - 67L
1,627 SR
Queue Stats
235W - 201L
1,525 Elo+
Party 2
Kuzenbo
Kuzenbo
Dasexyzebra
Kuzenbo
Level 128
God Stats
5W - 7L
1,448 SR
Queue Stats
40W - 44L
1,510 Elo+
Party 3
Ullr
Ullr
De-rules6
Ullr
Level 101
God Stats
4W - 8L
1,311 SR
Queue Stats
35W - 45L
1,462 Elo+
Party 3
Ymir
Ymir
GodS_Moosey
Ymir
Level 124
God Stats
3W - 1L
1,752 SR
Queue Stats
234W - 208L
1,572 Elo+
Party 2
Fafnir
Fafnir
Loganmar02
Fafnir
Level 127
God Stats
25W - 15L
1,666 SR
Queue Stats
75W - 80L
1,349 Elo+
Party 2
Team Averages
Level 120
1,561 SR
1,484 Elo+

VS

Team Averages
Level 113
1,610 SR
1,538 Elo+
Rama
Rama
Bacon655
Rama
Level 119
God Stats
4W - 5L
1,476 SR
Queue Stats
225W - 213L
1,500 Elo+
Solo
Mulan
Mulan
BlackWings279
Mulan
Level 128
God Stats
8W - 5L
1,667 SR
Queue Stats
371W - 344L
1,548 Elo+
Solo
Sylvanus
Sylvanus
DieAvoider
Sylvanus
Level 147
God Stats
6W - 5L
1,670 SR
Queue Stats
377W - 360L
1,522 Elo+
Solo
Skadi
Skadi
rainbow1114
Skadi
Level 87
God Stats
0W - 2L
1,738 SR
Queue Stats
125W - 101L
1,576 Elo+
Party 1
Nemesis
Nemesis
tomie0666
Nemesis
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 114L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aoimanto
Sylvanus
14
2 / 0 / 4
8,588
613
4,577
7,658
5,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Dasexyzebra
Kuzenbo
11
2 / 3 / 11
7,389
528
5,915
13,112
15,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
12
6 / 0 / 2
7,631
545
6,391
10,460
3,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 0 / 8
8,463
605
13,485
13,473
8,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Loganmar02
Fafnir
14
6 / 2 / 3
8,387
599
13,461
9,126
7,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 3 / 0
7,145
510
7,493
10,821
4,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 7 / 1
6,789
485
4,985
14,304
6,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
DieAvoider
Sylvanus
11
3 / 4 / 2
7,149
511
8,104
15,971
14,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 2 / 2
7,205
515
6,715
8,473
3,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
tomie0666
Nemesis
11
0 / 6 / 2
6,239
446
4,294
14,215
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
22
Kills
5
5
Deaths
22
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aoimanto
Sylvanus
2
0
4
4
L
Rama
1
3
0
0.33
L
1
7
1
0.21
W
Kuzenbo
Dasexyzebra
Kuzenbo
2
3
11
2.5
W
Ullr
6
0
2
7
L
Sylvanus
DieAvoider
Sylvanus
3
4
2
1
W
6
0
8
10
W
Fafnir
Loganmar02
Fafnir
6
2
3
3.75
L
0
2
2
0.5
L
Nemesis
tomie0666
Nemesis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,829
Damage
31,591
53,829
Taken
63,784
41,314
Mitigated
33,998
14,212
Healing
16,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aoimanto
Sylvanus
4,577
1,417
720
3,190
7,658
5,965
786
688
6,970
52,763
10,303
L
Rama
7,493
6,176
0
4,806
10,821
4,353
921
5,135
5,686
0
62,154
L
4,985
850
0
1,267
14,304
6,606
0
9,121
5,183
0
46,506
W
Kuzenbo
Dasexyzebra
Kuzenbo
5,915
2,105
285
3,135
13,112
15,909
0
2,546
10,566
19,623
0
W
Ullr
6,391
2,812
0
3,281
10,460
3,923
0
2,083
8,377
0
40,673
L
Sylvanus
DieAvoider
Sylvanus
8,104
2,390
1,485
4,410
15,971
14,377
0
7,620
8,351
30,686
0
W
13,485
3,506
0
1,322
13,473
8,314
473
1,055
12,418
74,787
0
W
Fafnir
Loganmar02
Fafnir
13,461
3,541
0
2,279
9,126
7,203
0
1,732
7,394
52,647
1,483
L
6,715
4,234
0
820
8,473
3,382
0
7,367
1,106
0
63,874
L
Nemesis
tomie0666
Nemesis
4,294
1,374
0
4,003
14,215
5,280
0
7,662
6,553
0
48,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,458
Gold Earned
34,527
383
Minions Killed
417
0
Camps Cleared
0
1,281,031
Distance Traveled
1,200,206
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,588
613
103
7
0
224,515
4
L
Rama
7,145
510
106
8
0
219,635
0
L
Mulan
6,789
485
91
7
0
193,108
1
W
Kuzenbo
7,389
528
23
2
0
255,768
0
W
Ullr
7,631
545
63
5
0
255,310
0
L
Sylvanus
7,149
511
34
2
0
249,054
5
W
Ymir
8,463
605
108
8
0
281,418
0
W
Fafnir
8,387
599
86
6
0
264,020
0
L
Skadi
7,205
515
110
8
0
246,561
0
L
Nemesis
6,239
446
76
5
0
291,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role