Player Matchup

Achilles
Achilles
ALphAxEkLiPsE
Achilles
Level 67
God Stats
1W - 0L
1,414 SR
Queue Stats
3W - 1L
1,385 Elo+
Party 2
Cthulhu
Cthulhu
UnlinkedSpace71
Cthulhu
Level 79
God Stats
1W - 0L
1,362 SR
Queue Stats
5W - 5L
1,345 Elo+
Party 2
Anubis
Anubis
YahTez
Anubis
Level 118
God Stats
2W - 0L
1,348 SR
Queue Stats
6W - 4L
1,426 Elo+
Party 2
Team Averages
Level 88
1,375 SR
1,385 Elo+

VS

Team Averages
Level 68
1,548 SR
1,426 Elo+
Izanami
Izanami
Dylan1204Utkewic
Izanami
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,399 Elo+
Party 1
Odin
Odin
LordRollo115
Odin
Level 102
God Stats
3W - 3L
1,638 SR
Queue Stats
21W - 25L
1,448 Elo+
Party 1
Ao Kuang
Ao Kuang
rmsm08
Ao Kuang
Level 60
God Stats
1W - 3L
1,504 SR
Queue Stats
12W - 15L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ALphAxEkLiPsE
Achilles
15
3 / 0 / 4
8,764
730
7,234
6,424
5,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 3
9,468
789
9,124
7,372
7,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
YahTez
Anubis
13
2 / 0 / 6
8,778
732
7,294
4,946
3,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
7,694
641
4,475
7,987
3,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 0
6,550
546
3,619
8,976
6,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
rmsm08
Ao Kuang
11
0 / 4 / 0
6,749
562
4,452
12,064
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
ALphAxEkLiPsE
Achilles
3
0
4
5
L
0
1
0
0
L
0
3
0
0
W
3
0
3
4.5
W
Anubis
YahTez
Anubis
2
0
6
5
L
Ao Kuang
rmsm08
Ao Kuang
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,652
Damage
12,546
18,742
Taken
29,027
15,663
Mitigated
14,478
3,507
Healing
3,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ALphAxEkLiPsE
Achilles
7,234
1,849
233
312
6,424
5,447
465
1,460
4,704
0
21,247
L
4,475
2,503
0
795
7,987
3,474
0
4,198
3,275
0
27,135
L
3,619
0
134
628
8,976
6,730
0
3,925
4,733
0
11,482
W
9,124
486
0
930
7,372
7,026
140
576
6,529
34,981
3,650
W
Anubis
YahTez
Anubis
7,294
251
0
2,032
4,946
3,190
606
2,455
2,292
35,461
1,043
L
Ao Kuang
rmsm08
Ao Kuang
4,452
1,468
0
2,012
12,064
4,274
0
6,098
5,532
14,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,010
Gold Earned
20,993
179
Minions Killed
94
0
Camps Cleared
0
734,370
Distance Traveled
615,664
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,764
730
30
3
0
265,393
0
L
Izanami
7,694
641
53
4
0
218,601
0
L
Odin
6,550
546
16
1
0
170,916
1
W
Cthulhu
9,468
789
89
7
0
248,074
0
W
Anubis
8,778
732
60
5
0
220,903
0
L
Ao Kuang
6,749
562
25
2
0
226,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role