Player Matchup

Kukulkan
Kukulkan
BRABUS9
Kukulkan
Level 116
God Stats
2W - 0L
1,761 SR
Queue Stats
19W - 15L
1,602 Elo+
Party 2
Athena
Athena
Kirodrogata
Athena
Level 58
God Stats
6W - 3L
1,506 SR
Queue Stats
91W - 84L
1,523 Elo+
Party 2
Bakasura
Bakasura
YSKP
Bakasura
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,490 Elo+
Party 2
Team Averages
Level 92
1,589 SR
1,538 Elo+

VS

Team Averages
Level 52
1,654 SR
1,586 Elo+
Ullr
Ullr
Izanator87
Ullr
Level 61
God Stats
1W - 1L
1,680 SR
Queue Stats
14W - 8L
1,571 Elo+
Party 1
Bacchus
Bacchus
Ofenomeno
Bacchus
Level 27
God Stats
3W - 2L
1,781 SR
Queue Stats
39W - 28L
1,592 Elo+
Party 1
Hel
Hel
PanGolin3000
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BRABUS9
Kukulkan
16
4 / 3 / 5
11,305
754
16,578
8,588
4,060
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
17
2 / 3 / 8
10,686
712
11,501
20,724
30,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
YSKP
Bakasura
18
6 / 1 / 5
12,130
809
17,780
16,648
18,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
10,063
671
13,049
19,631
8,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Ofenomeno
Bacchus
15
3 / 2 / 4
9,637
642
11,925
19,472
22,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 3
9,467
631
10,810
15,784
6,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
12
Kills
7
7
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BRABUS9
Kukulkan
4
3
5
2.17
L
2
5
3
0.7
W
Athena
2
3
8
2
L
Bacchus
Ofenomeno
Bacchus
3
2
4
2.5
L
2
5
3
0.7
W
Bakasura
YSKP
Bakasura
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,859
Damage
35,784
45,960
Taken
54,887
53,520
Mitigated
37,548
8,006
Healing
16,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BRABUS9
Kukulkan
16,578
1,247
0
933
8,588
4,060
942
3,642
4,643
70,295
988
L
13,049
5,045
0
2,054
19,631
8,682
150
12,339
5,429
0
45,829
W
Athena
11,501
3,111
0
1,430
20,724
30,569
302
9,184
11,046
27,018
0
L
Bacchus
Ofenomeno
Bacchus
11,925
1,308
0
3,404
19,472
22,057
0
6,645
9,451
26,350
3,921
L
10,810
1,228
5,661
5,735
15,784
6,809
28
9,118
4,854
43,978
0
W
Bakasura
YSKP
Bakasura
17,780
8,155
0
5,643
16,648
18,891
989
7,477
8,361
0
36,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,121
Gold Earned
29,167
183
Minions Killed
185
0
Camps Cleared
0
822,004
Distance Traveled
777,653
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,305
754
85
6
0
245,223
0
L
Ullr
10,063
671
88
6
0
243,192
0
W
Athena
10,686
712
19
1
0
294,659
0
L
Bacchus
9,637
642
34
2
0
288,524
0
L
Hel
9,467
631
63
4
0
245,937
0
W
Bakasura
12,130
809
79
5
0
282,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role