Player Matchup

Cu Chulainn
Cu Chulainn
Flamemoose
Cu Chulainn
Level 81
God Stats
19W - 9L
1,649 SR
Queue Stats
141W - 118L
1,581 Elo+
Party 1
Neith
Neith
Smeggies
Neith
Level 236
God Stats
1W - 0L
1,772 SR
Queue Stats
24W - 35L
1,656 Elo+
Party 1
Sylvanus
Sylvanus
Valdire
Sylvanus
Level 158
God Stats
3W - 2L
1,520 SR
Queue Stats
59W - 31L
1,623 Elo+
Party 1
Team Averages
Level 158
1,647 SR
1,620 Elo+

VS

Team Averages
Level 122
1,734 SR
1,544 Elo+
Ne Zha
Ne Zha
DRBOWSER404
Ne Zha
Level 176
God Stats
18W - 20L
1,672 SR
Queue Stats
242W - 270L
1,620 Elo+
Solo
Neith
Neith
HippiePandaxo
Neith
Level 106
God Stats
20W - 18L
1,575 SR
Queue Stats
72W - 79L
1,453 Elo+
Solo
Vulcan
Vulcan
SessionNA
Vulcan
Level 83
God Stats
5W - 4L
1,953 SR
Queue Stats
79W - 75L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Flamemoose
Cu Chulainn
15
4 / 1 / 6
9,270
773
11,961
13,372
12,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Smeggies
Neith
14
2 / 3 / 4
8,599
717
8,315
10,638
3,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Valdire
Sylvanus
14
5 / 0 / 5
9,410
784
7,651
12,005
9,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
0 / 3 / 2
7,393
616
5,724
11,697
5,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 0
7,813
651
7,188
10,014
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
SessionNA
Vulcan
13
1 / 5 / 2
8,007
667
9,880
9,315
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
4
4
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
3
2
0.33
W
Cu Chulainn
Flamemoose
Cu Chulainn
4
1
6
7
L
3
3
0
1
L
Vulcan
SessionNA
Vulcan
1
5
2
0.4
W
Neith
Smeggies
Neith
2
3
4
1.33
W
Sylvanus
Valdire
Sylvanus
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,927
Damage
22,792
36,015
Taken
31,026
25,744
Mitigated
13,418
9,526
Healing
4,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,724
771
0
1,204
11,697
5,291
260
2,267
9,333
0
24,811
W
Cu Chulainn
Flamemoose
Cu Chulainn
11,961
705
0
1,471
13,372
12,129
0
3,070
10,022
0
38,558
L
7,188
3,632
0
2,223
10,014
4,078
455
2,434
7,549
0
25,468
L
Vulcan
SessionNA
Vulcan
9,880
5,151
0
694
9,315
4,049
0
2,288
7,011
29,342
1,160
W
Neith
Smeggies
Neith
8,315
3,227
0
2,265
10,638
3,978
440
3,112
7,310
0
37,343
W
Sylvanus
Valdire
Sylvanus
7,651
2,314
1,764
4,026
12,005
9,637
383
2,394
9,307
29,114
10,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,279
Gold Earned
23,213
175
Minions Killed
136
0
Camps Cleared
0
647,851
Distance Traveled
658,943
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,393
616
30
3
0
235,224
0
W
Cu Chulainn
9,270
773
38
3
0
244,712
1
L
Neith
7,813
651
45
4
0
205,515
2
L
Vulcan
8,007
667
61
5
0
218,204
0
W
Neith
8,599
717
60
5
0
201,262
2
W
Sylvanus
9,410
784
77
6
0
201,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role