Player Matchup

Nox
Nox
CAPNCAP
Nox
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,331 Elo+
Party 1
Sobek
Sobek
Shadow488
Sobek
Level 128
God Stats
1W - 1L
1,301 SR
Queue Stats
3W - 4L
1,331 Elo+
Party 1
Skadi
Skadi
underoath024
Skadi
Level 107
God Stats
1W - 0L
1,717 SR
Queue Stats
3W - 4L
1,331 Elo+
Party 1
Team Averages
Level 120
1,506 SR
1,331 Elo+

VS

Team Averages
Level 105
1,615 SR
1,481 Elo+
Hercules
Hercules
JazzPrime115
Hercules
Level 108
God Stats
31W - 21L
1,555 SR
Queue Stats
35W - 25L
1,585 Elo+
Party 2
Thanatos
Thanatos
NeithFanAccount
Thanatos
Level 107
God Stats
1W - 4L
1,540 SR
Queue Stats
35W - 27L
1,567 Elo+
Party 2
Raijin
Raijin
SquizThethird
Raijin
Level 100
God Stats
0W - 1L
1,751 SR
Queue Stats
2W - 5L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
5 / 1 / 7
9,430
857
5,799
2,779
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Shadow488
Sobek
12
3 / 4 / 8
8,271
752
4,260
10,895
10,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

13
4 / 1 / 7
8,439
767
8,966
5,099
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JazzPrime115
Hercules
12
2 / 5 / 2
7,684
699
3,276
9,532
5,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
12
3 / 3 / 1
7,504
682
4,445
10,147
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

11
1 / 4 / 1
7,186
653
2,729
7,346
3,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
6
6
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nox
5
1
7
8.5
L
Hercules
JazzPrime115
Hercules
2
5
2
0.6
L
Thanatos
3
3
1
1.17
W
Sobek
Shadow488
Sobek
3
4
8
1.75
L
1
4
1
0.38
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,025
Damage
10,450
18,773
Taken
27,025
13,851
Mitigated
13,454
2,128
Healing
6,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
5,799
953
0
0
2,779
1,297
1,085
535
2,188
34,928
0
L
Hercules
JazzPrime115
Hercules
3,276
921
0
1,296
9,532
5,924
0
3,744
5,788
0
16,822
L
Thanatos
4,445
454
0
4,526
10,147
4,509
0
2,865
7,282
0
30,278
W
Sobek
Shadow488
Sobek
4,260
285
0
1,546
10,895
10,514
54
1,625
8,968
13,112
1,114
L
2,729
644
0
284
7,346
3,021
0
3,384
3,962
24,886
373
W
8,966
3,137
0
582
5,099
2,040
1,240
511
4,464
0
28,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,140
Gold Earned
22,374
131
Minions Killed
113
0
Camps Cleared
0
592,412
Distance Traveled
517,583
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,430
857
77
7
0
199,200
0
L
Hercules
7,684
699
27
2
0
153,633
5
L
Thanatos
7,504
682
46
4
0
205,465
0
W
Sobek
8,271
752
17
2
0
201,193
2
L
Raijin
7,186
653
40
4
0
158,485
0
W
Skadi
8,439
767
37
3
0
192,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role