Player Matchup

Charon
Charon
DefBolo
Charon
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,277 Elo+
Party 1
Artemis
Artemis
InfantrymanCLL
Artemis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
Tyronius33
Mulan
Level 49
God Stats
12W - 8L
1,500 SR
Queue Stats
106W - 89L
1,520 Elo+
Party 1
Team Averages
Level 75
1,500 SR
1,433 Elo+

VS

Team Averages
Level 93
1,699 SR
1,518 Elo+
Izanami
Izanami
LowSodiumGuac
Izanami
Level 64
God Stats
3W - 3L
1,665 SR
Queue Stats
20W - 15L
1,637 Elo+
Party 2
Cthulhu
Cthulhu
Mr Willy Jay
Cthulhu
Level 69
God Stats
9W - 8L
1,550 SR
Queue Stats
92W - 93L
1,510 Elo+
Party 2
Thoth
Thoth
sulkyakacc
Thoth
Level 146
God Stats
4W - 1L
1,883 SR
Queue Stats
42W - 48L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DefBolo
Charon
14
0 / 1 / 1
7,927
610
7,191
14,232
7,449
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 5 / 0
8,222
632
7,288
11,105
3,616
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
13
0 / 2 / 0
7,766
597
5,896
12,401
7,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
3 / 0 / 4
9,666
744
5,798
9,250
4,279
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Mr Willy Jay
Cthulhu
14
0 / 0 / 7
9,008
693
9,083
14,180
15,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
15
5 / 1 / 3
9,910
762
16,123
7,063
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charon
DefBolo
Charon
0
1
1
0.5
L
1
5
0
0.2
W
Izanami
3
0
4
5
W
Cthulhu
Mr Willy Jay
Cthulhu
0
0
7
3.5
L
Mulan
0
2
0
0
W
Thoth
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,375
Damage
31,004
37,738
Taken
30,493
18,452
Mitigated
23,090
2,840
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
DefBolo
Charon
7,191
437
0
823
14,232
7,449
0
8,861
5,109
30,940
784
L
7,288
2,899
0
493
11,105
3,616
0
6,969
3,698
0
25,368
W
Izanami
5,798
2,830
0
1,442
9,250
4,279
2,389
2,554
6,545
0
39,980
W
Cthulhu
Mr Willy Jay
Cthulhu
9,083
288
571
2,142
14,180
15,780
125
2,709
10,906
22,592
1,581
L
Mulan
5,896
616
0
1,524
12,401
7,387
0
7,381
4,726
344
29,967
W
Thoth
16,123
615
0
1,221
7,063
3,031
289
1,584
5,358
56,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,915
Gold Earned
28,584
128
Minions Killed
178
0
Camps Cleared
0
678,392
Distance Traveled
754,287
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,927
610
46
4
0
216,686
0
L
Artemis
8,222
632
44
3
0
211,086
0
W
Izanami
9,666
744
79
6
0
248,673
1
W
Cthulhu
9,008
693
36
3
0
265,023
0
L
Mulan
7,766
597
38
3
0
250,620
0
W
Thoth
9,910
762
63
5
0
240,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role