Player Matchup

Danzaburou
Danzaburou
Chouchenn
Danzaburou
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 157L
1,518 Elo+
Party 1
Fenrir
Fenrir
Deedjeee
Fenrir
Level 155
God Stats
11W - 7L
1,430 SR
Queue Stats
269W - 279L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
Helloua
Nu Wa
Level 129
God Stats
220W - 169L
1,606 SR
Queue Stats
501W - 448L
1,575 Elo+
Party 1
Athena
Athena
Joep370z
Athena
Level 103
God Stats
4W - 3L
1,588 SR
Queue Stats
247W - 218L
1,534 Elo+
Solo
Pele
Pele
mbodiene
Pele
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 255L
1,491 Elo+
Solo
Team Averages
Level 118
1,525 SR
1,528 Elo+

VS

Team Averages
Level 100
1,600 SR
1,540 Elo+
Cernunnos
Cernunnos
BackBussy
Cernunnos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 89L
1,515 Elo+
Party 2
Chiron
Chiron
BigDaddy8517
Chiron
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Charon
Charon
Logicalfish5
Charon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Zeus
Zeus
SwallowMyKids
Zeus
Level 126
God Stats
2W - 3L
1,712 SR
Queue Stats
70W - 78L
1,570 Elo+
Party 2
Pele
Pele
yucaluca69
Pele
Level 129
God Stats
1W - 1L
1,785 SR
Queue Stats
42W - 33L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chouchenn
Danzaburou
9
2 / 1 / 0
5,841
584
5,538
6,135
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Deedjeee
Fenrir
12
5 / 3 / 2
6,134
613
6,170
11,437
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Helloua
Nu Wa
12
0 / 1 / 7
6,169
617
4,752
5,470
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Athena
Joep370z
Athena
9
0 / 0 / 1
5,433
543
1,957
7,584
6,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
11
5 / 0 / 2
6,753
675
7,752
9,803
4,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BackBussy
Cernunnos
8
1 / 3 / 0
5,197
520
3,868
9,384
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
9
0 / 2 / 1
4,550
455
3,953
7,265
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
8
1 / 0 / 0
5,309
531
3,749
6,399
4,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 5 / 2
5,810
581
7,003
7,114
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 1
5,596
560
4,803
10,878
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
5
5
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BackBussy
Cernunnos
1
3
0
0.33
L
Chiron
0
2
1
0.25
W
Danzaburou
Chouchenn
Danzaburou
2
1
0
2
W
Fenrir
Deedjeee
Fenrir
5
3
2
2
W
Nu Wa
Helloua
Nu Wa
0
1
7
3.5
W
Athena
Joep370z
Athena
0
0
1
0.5
L
Charon
1
0
0
1
L
1
5
2
0.4
W
Pele
5
0
2
6
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,169
Damage
23,376
40,429
Taken
41,040
19,205
Mitigated
16,121
13,555
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BackBussy
Cernunnos
3,868
1,582
0
3,682
9,384
2,846
0
628
8,756
0
27,941
L
Chiron
3,953
1,455
381
1,527
7,265
2,412
0
1,487
5,778
0
29,681
W
Danzaburou
Chouchenn
Danzaburou
5,538
2,899
0
1,917
6,135
2,389
0
1,704
4,431
0
41,904
W
Fenrir
Deedjeee
Fenrir
6,170
1,448
0
5,373
11,437
4,574
0
2,437
8,830
0
46,729
W
Nu Wa
Helloua
Nu Wa
4,752
1,233
0
787
5,470
1,645
0
2,757
2,359
43,068
0
W
Athena
Joep370z
Athena
1,957
506
0
1,829
7,584
6,040
0
2,001
5,583
14,426
0
L
Charon
3,749
1,080
0
1,119
6,399
4,567
0
967
5,432
13,538
0
L
7,003
345
0
650
7,114
2,181
0
2,812
4,302
35,384
1,634
W
Pele
7,752
1,498
0
3,649
9,803
4,557
0
1,113
8,546
0
41,534
L
4,803
1,209
0
1,230
10,878
4,115
0
815
10,063
0
43,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,330
Gold Earned
26,462
322
Minions Killed
259
0
Camps Cleared
0
1,077,812
Distance Traveled
1,002,563
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,197
520
46
5
0
171,099
0
L
Chiron
4,550
455
60
6
0
194,584
0
W
Danzaburou
5,841
584
76
8
0
206,682
0
W
Fenrir
6,134
613
76
8
0
228,011
0
W
Nu Wa
6,169
617
82
8
0
191,706
1
W
Athena
5,433
543
18
2
0
239,051
1
L
Charon
5,309
531
10
1
0
202,227
2
L
Zeus
5,810
581
79
8
0
184,050
1
W
Pele
6,753
675
70
7
0
212,362
1
L
Pele
5,596
560
64
6
0
250,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role