Player Matchup

Sol
Sol
Necromaxy
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,478 Elo+
Party 1
Tyr
Tyr
TheGuiltyGods
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,669 Elo+
Party 1
Hercules
Hercules
Xanderbard
Hercules
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,478 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,542 Elo+

VS

Team Averages
Level 53
1,510 SR
1,550 Elo+
Scylla
Scylla
Mrbeansdad
Scylla
Level 47
God Stats
1W - 2L
1,416 SR
Queue Stats
153W - 149L
1,532 Elo+
Party 2
Tyr
Tyr
impurejudge
Tyr
Level 67
God Stats
8W - 6L
1,833 SR
Queue Stats
227W - 230L
1,561 Elo+
Party 2
Bastet
Bastet
xAssassinCo90
Bastet
Level 44
God Stats
2W - 1L
1,281 SR
Queue Stats
77W - 65L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,627
587
3,620
8,271
2,224
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 2 / 2
8,447
650
3,412
10,007
6,334
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Xanderbard
Hercules
14
2 / 1 / 1
8,705
670
7,049
9,712
8,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mrbeansdad
Scylla
15
2 / 1 / 4
9,539
734
7,521
4,101
1,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
0 / 1 / 6
8,562
659
7,018
8,212
7,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 2
9,922
763
7,886
9,990
4,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
7
7
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
Mrbeansdad
Scylla
2
1
4
4
L
0
4
2
0.25
L
1
2
2
1
L
Hercules
Xanderbard
Hercules
2
1
1
2.5
W
0
1
6
3
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,081
Damage
22,425
27,990
Taken
22,303
16,697
Mitigated
13,432
6,793
Healing
4,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Mrbeansdad
Scylla
7,521
258
0
24
4,101
1,690
344
845
3,115
35,045
58
L
3,620
1,475
0
1,614
8,271
2,224
0
2,422
5,694
12,965
0
L
3,412
448
0
2,522
10,007
6,334
0
2,779
7,002
0
23,593
L
Hercules
Xanderbard
Hercules
7,049
1,538
0
2,657
9,712
8,139
0
2,250
7,228
0
31,637
W
7,018
1,506
0
1,702
8,212
7,362
200
1,533
6,376
0
28,748
W
7,886
1,099
0
2,406
9,990
4,380
385
1,338
8,251
0
56,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,779
Gold Earned
28,023
129
Minions Killed
180
0
Camps Cleared
0
630,493
Distance Traveled
723,686
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,539
734
64
5
0
227,394
2
L
Sol
7,627
587
25
2
0
183,447
0
L
Tyr
8,447
650
55
4
0
221,657
0
L
Hercules
8,705
670
49
4
0
225,389
0
W
Tyr
8,562
659
34
3
0
248,208
0
W
Bastet
9,922
763
82
6
0
248,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role